diff --git a/doc/classes/LightmapGIData.xml b/doc/classes/LightmapGIData.xml
index 09c4383829fb..db6c9e70ca43 100644
--- a/doc/classes/LightmapGIData.xml
+++ b/doc/classes/LightmapGIData.xml
@@ -54,8 +54,12 @@
-
+
The lightmap atlas texture generated by the lightmapper.
+ [i]Deprecated.[/i] The lightmap atlas can now have multiple textures. See [member lightmap_textures].
+
+
+ The lightmap atlas textures generated by the lightmapper.
diff --git a/scene/3d/lightmap_gi.cpp b/scene/3d/lightmap_gi.cpp
index fe1b10a31f35..427a9b0a70b9 100644
--- a/scene/3d/lightmap_gi.cpp
+++ b/scene/3d/lightmap_gi.cpp
@@ -97,11 +97,16 @@ Array LightmapGIData::_get_user_data() const {
return ret;
}
-void LightmapGIData::_set_light_textures_data(const Array &p_data) {
- ERR_FAIL_COND(p_data.is_empty());
+void LightmapGIData::set_lightmap_textures(const TypedArray &p_data) {
+ light_textures = p_data;
+ if (p_data.is_empty()) {
+ light_texture = Ref();
+ _reset_lightmap_textures();
+ return;
+ }
if (p_data.size() == 1) {
- set_light_texture(p_data[0]);
+ light_texture = p_data[0];
} else {
Vector[> images;
for (int i = 0; i < p_data.size(); i++) {
@@ -116,73 +121,13 @@ void LightmapGIData::_set_light_textures_data(const Array &p_data) {
combined_texture.instantiate();
combined_texture->create_from_images(images);
- set_light_texture(combined_texture);
+ light_texture = combined_texture;
}
+ _reset_lightmap_textures();
}
-Array LightmapGIData::_get_light_textures_data() const {
- Array ret;
- if (light_texture.is_null() || light_texture->get_layers() == 0) {
- return ret;
- }
-
- Vector][> images;
- for (int i = 0; i < light_texture->get_layers(); i++) {
- images.push_back(light_texture->get_layer_data(i));
- }
-
- int slice_count = images.size();
- int slice_width = images[0]->get_width();
- int slice_height = images[0]->get_height();
-
- int slices_per_texture = Image::MAX_HEIGHT / slice_height;
- int texture_count = Math::ceil(slice_count / (float)slices_per_texture);
-
- ret.resize(texture_count);
-
- String base_name = get_path().get_basename();
-
- int last_count = slice_count % slices_per_texture;
- for (int i = 0; i < texture_count; i++) {
- int texture_slice_count = (i == texture_count - 1 && last_count != 0) ? last_count : slices_per_texture;
-
- Ref texture_image = Image::create_empty(slice_width, slice_height * texture_slice_count, false, images[0]->get_format());
-
- for (int j = 0; j < texture_slice_count; j++) {
- texture_image->blit_rect(images[i * slices_per_texture + j], Rect2i(0, 0, slice_width, slice_height), Point2i(0, slice_height * j));
- }
-
- String texture_path = texture_count > 1 ? base_name + "_" + itos(i) + ".exr" : base_name + ".exr";
-
- Ref config;
- config.instantiate();
-
- if (FileAccess::exists(texture_path + ".import")) {
- config->load(texture_path + ".import");
- }
-
- config->set_value("remap", "importer", "2d_array_texture");
- config->set_value("remap", "type", "CompressedTexture2DArray");
- if (!config->has_section_key("params", "compress/mode")) {
- // User may want another compression, so leave it be, but default to VRAM uncompressed.
- config->set_value("params", "compress/mode", 3);
- }
- config->set_value("params", "compress/channel_pack", 1);
- config->set_value("params", "mipmaps/generate", false);
- config->set_value("params", "slices/horizontal", 1);
- config->set_value("params", "slices/vertical", texture_slice_count);
-
- config->save(texture_path + ".import");
-
- Error err = texture_image->save_exr(texture_path, false);
- ERR_FAIL_COND_V(err, ret);
- ResourceLoader::import(texture_path);
- Ref t = ResourceLoader::load(texture_path); //if already loaded, it will be updated on refocus?
- ERR_FAIL_COND_V(t.is_null(), ret);
- ret[i] = t;
- }
-
- return ret;
+TypedArray LightmapGIData::get_lightmap_textures() const {
+ return light_textures;
}
RID LightmapGIData::get_rid() const {
@@ -193,18 +138,13 @@ void LightmapGIData::clear() {
users.clear();
}
-void LightmapGIData::set_light_texture(const Ref &p_light_texture) {
- light_texture = p_light_texture;
+void LightmapGIData::_reset_lightmap_textures() {
RS::get_singleton()->lightmap_set_textures(lightmap, light_texture.is_valid() ? light_texture->get_rid() : RID(), uses_spherical_harmonics);
}
-Ref LightmapGIData::get_light_texture() const {
- return light_texture;
-}
-
void LightmapGIData::set_uses_spherical_harmonics(bool p_enable) {
uses_spherical_harmonics = p_enable;
- RS::get_singleton()->lightmap_set_textures(lightmap, light_texture.is_valid() ? light_texture->get_rid() : RID(), uses_spherical_harmonics);
+ _reset_lightmap_textures();
}
bool LightmapGIData::is_using_spherical_harmonics() const {
@@ -282,15 +222,35 @@ Dictionary LightmapGIData::_get_probe_data() const {
return d;
}
+#ifndef DISABLE_DEPRECATED
+void LightmapGIData::set_light_texture(const Ref &p_light_texture) {
+ TypedArray arr;
+ arr.append(p_light_texture);
+ set_lightmap_textures(arr);
+}
+
+Ref LightmapGIData::get_light_texture() const {
+ if (light_textures.is_empty()) {
+ return Ref();
+ }
+ return light_textures.get(0);
+}
+
+void LightmapGIData::_set_light_textures_data(const Array &p_data) {
+ set_lightmap_textures(p_data);
+}
+
+Array LightmapGIData::_get_light_textures_data() const {
+ return Array(light_textures);
+}
+#endif
+
void LightmapGIData::_bind_methods() {
ClassDB::bind_method(D_METHOD("_set_user_data", "data"), &LightmapGIData::_set_user_data);
ClassDB::bind_method(D_METHOD("_get_user_data"), &LightmapGIData::_get_user_data);
- ClassDB::bind_method(D_METHOD("set_light_texture", "light_texture"), &LightmapGIData::set_light_texture);
- ClassDB::bind_method(D_METHOD("get_light_texture"), &LightmapGIData::get_light_texture);
-
- ClassDB::bind_method(D_METHOD("_set_light_textures_data", "data"), &LightmapGIData::_set_light_textures_data);
- ClassDB::bind_method(D_METHOD("_get_light_textures_data"), &LightmapGIData::_get_light_textures_data);
+ ClassDB::bind_method(D_METHOD("set_lightmap_textures", "light_textures"), &LightmapGIData::set_lightmap_textures);
+ ClassDB::bind_method(D_METHOD("get_lightmap_textures"), &LightmapGIData::get_lightmap_textures);
ClassDB::bind_method(D_METHOD("set_uses_spherical_harmonics", "uses_spherical_harmonics"), &LightmapGIData::set_uses_spherical_harmonics);
ClassDB::bind_method(D_METHOD("is_using_spherical_harmonics"), &LightmapGIData::is_using_spherical_harmonics);
@@ -303,11 +263,21 @@ void LightmapGIData::_bind_methods() {
ClassDB::bind_method(D_METHOD("_set_probe_data", "data"), &LightmapGIData::_set_probe_data);
ClassDB::bind_method(D_METHOD("_get_probe_data"), &LightmapGIData::_get_probe_data);
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "light_texture", PROPERTY_HINT_RESOURCE_TYPE, "TextureLayered", PROPERTY_USAGE_EDITOR), "set_light_texture", "get_light_texture"); // property usage default but no save
- ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "light_textures", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_light_textures_data", "_get_light_textures_data");
+ ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "lightmap_textures", PROPERTY_HINT_ARRAY_TYPE, "TextureLayered", PROPERTY_USAGE_NO_EDITOR), "set_lightmap_textures", "get_lightmap_textures");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "uses_spherical_harmonics", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "set_uses_spherical_harmonics", "is_using_spherical_harmonics");
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "user_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_user_data", "_get_user_data");
ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "probe_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_probe_data", "_get_probe_data");
+
+#ifndef DISABLE_DEPRECATED
+ ClassDB::bind_method(D_METHOD("set_light_texture", "light_texture"), &LightmapGIData::set_light_texture);
+ ClassDB::bind_method(D_METHOD("get_light_texture"), &LightmapGIData::get_light_texture);
+
+ ClassDB::bind_method(D_METHOD("_set_light_textures_data", "data"), &LightmapGIData::_set_light_textures_data);
+ ClassDB::bind_method(D_METHOD("_get_light_textures_data"), &LightmapGIData::_get_light_textures_data);
+
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "light_texture", PROPERTY_HINT_RESOURCE_TYPE, "TextureLayered", PROPERTY_USAGE_EDITOR), "set_light_texture", "get_light_texture");
+ ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "light_textures", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_light_textures_data", "_get_light_textures_data");
+#endif
}
LightmapGIData::LightmapGIData() {
@@ -1091,6 +1061,68 @@ LightmapGI::BakeError LightmapGI::bake(Node *p_from_node, String p_image_data_pa
return BAKE_ERROR_MESHES_INVALID;
}
+ // POSTBAKE: Save Textures.
+
+ TypedArray textures;
+ {
+ Vector][> images;
+ images.resize(lightmapper->get_bake_texture_count());
+ for (int i = 0; i < images.size(); i++) {
+ images.set(i, lightmapper->get_bake_texture(i));
+ }
+
+ int slice_count = images.size();
+ int slice_width = images[0]->get_width();
+ int slice_height = images[0]->get_height();
+
+ int slices_per_texture = Image::MAX_HEIGHT / slice_height;
+ int texture_count = Math::ceil(slice_count / (float)slices_per_texture);
+
+ textures.resize(texture_count);
+
+ String base_path = p_image_data_path.get_basename();
+
+ int last_count = slice_count % slices_per_texture;
+ for (int i = 0; i < texture_count; i++) {
+ int texture_slice_count = (i == texture_count - 1 && last_count != 0) ? last_count : slices_per_texture;
+
+ Ref texture_image = Image::create_empty(slice_width, slice_height * texture_slice_count, false, images[0]->get_format());
+
+ for (int j = 0; j < texture_slice_count; j++) {
+ texture_image->blit_rect(images[i * slices_per_texture + j], Rect2i(0, 0, slice_width, slice_height), Point2i(0, slice_height * j));
+ }
+
+ String texture_path = texture_count > 1 ? base_path + "_" + itos(i) + ".exr" : base_path + ".exr";
+
+ Ref config;
+ config.instantiate();
+
+ if (FileAccess::exists(texture_path + ".import")) {
+ config->load(texture_path + ".import");
+ }
+
+ config->set_value("remap", "importer", "2d_array_texture");
+ config->set_value("remap", "type", "CompressedTexture2DArray");
+ if (!config->has_section_key("params", "compress/mode")) {
+ // User may want another compression, so leave it be, but default to VRAM uncompressed.
+ config->set_value("params", "compress/mode", 3);
+ }
+ config->set_value("params", "compress/channel_pack", 1);
+ config->set_value("params", "mipmaps/generate", false);
+ config->set_value("params", "slices/horizontal", 1);
+ config->set_value("params", "slices/vertical", texture_slice_count);
+
+ config->save(texture_path + ".import");
+
+ Error err = texture_image->save_exr(texture_path, false);
+ ERR_FAIL_COND_V(err, BAKE_ERROR_CANT_CREATE_IMAGE);
+ ResourceLoader::import(texture_path);
+ Ref t = ResourceLoader::load(texture_path); // If already loaded, it will be updated on refocus?
+ ERR_FAIL_COND_V(t.is_null(), BAKE_ERROR_CANT_CREATE_IMAGE);
+ textures[i] = t;
+ }
+ }
+
/* POSTBAKE: Save Light Data */
Ref gi_data;
@@ -1102,18 +1134,7 @@ LightmapGI::BakeError LightmapGI::bake(Node *p_from_node, String p_image_data_pa
gi_data.instantiate();
}
- Ref texture;
- {
- Vector][> images;
- for (int i = 0; i < lightmapper->get_bake_texture_count(); i++) {
- images.push_back(lightmapper->get_bake_texture(i));
- }
-
- texture.instantiate();
- texture->create_from_images(images);
- }
-
- gi_data->set_light_texture(texture);
+ gi_data->set_lightmap_textures(textures);
gi_data->set_uses_spherical_harmonics(directional);
for (int i = 0; i < lightmapper->get_bake_mesh_count(); i++) {
diff --git a/scene/3d/lightmap_gi.h b/scene/3d/lightmap_gi.h
index b65d7f8c7881..fec00756930c 100644
--- a/scene/3d/lightmap_gi.h
+++ b/scene/3d/lightmap_gi.h
@@ -44,6 +44,7 @@ class LightmapGIData : public Resource {
RES_BASE_EXTENSION("lmbake")
Ref light_texture;
+ TypedArray light_textures;
bool uses_spherical_harmonics = false;
bool interior = false;
@@ -65,8 +66,8 @@ class LightmapGIData : public Resource {
Array _get_user_data() const;
void _set_probe_data(const Dictionary &p_data);
Dictionary _get_probe_data() const;
- void _set_light_textures_data(const Array &p_data);
- Array _get_light_textures_data() const;
+
+ void _reset_lightmap_textures();
protected:
static void _bind_methods();
@@ -80,9 +81,14 @@ class LightmapGIData : public Resource {
int get_user_lightmap_slice_index(int p_user) const;
void clear_users();
+#ifndef DISABLE_DEPRECATED
void set_light_texture(const Ref &p_light_texture);
Ref get_light_texture() const;
+ void _set_light_textures_data(const Array &p_data);
+ Array _get_light_textures_data() const;
+#endif
+
void set_uses_spherical_harmonics(bool p_enable);
bool is_using_spherical_harmonics() const;
@@ -98,6 +104,9 @@ class LightmapGIData : public Resource {
void clear();
+ void set_lightmap_textures(const TypedArray &p_data);
+ TypedArray get_lightmap_textures() const;
+
virtual RID get_rid() const override;
LightmapGIData();
~LightmapGIData();
]