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4.1-0.0.17
Godot v4.1.5.rc (488757bd0) - Windows 10.0.22631 - Vulkan (Forward+) - dedicated NVIDIA RTX A3000 Laptop GPU (NVIDIA; 31.0.15.2879) - 11th Gen Intel(R) Core(TM) i5-11500H @ 2.90GHz (12 Threads)
Attaching any .mjs script to an TextEdit Node will disable the focus when running the game
.mjs
TextEdit
my-class.mjs
Control
export default class MyClass extends godot.TextEdit { _ready() { console.log("I run in TextEdit"); } }
The text was updated successfully, but these errors were encountered:
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Version
4.1-0.0.17
System information
Godot v4.1.5.rc (488757bd0) - Windows 10.0.22631 - Vulkan (Forward+) - dedicated NVIDIA RTX A3000 Laptop GPU (NVIDIA; 31.0.15.2879) - 11th Gen Intel(R) Core(TM) i5-11500H @ 2.90GHz (12 Threads)
Issue description
Attaching any
.mjs
script to anTextEdit
Node will disable the focus when running the gameSteps to reproduce
my-class.mjs
Control
nodeTextEdit
node insideControl
my-class.mjs
toTextEdit
TextEdit
Minimal reproduction project (MRP)
The text was updated successfully, but these errors were encountered: