You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I've been toying around with the ECMAScript module for a bit and I've been experimenting with adding Clojurescript support via shadow-cljs. Basically, the status is that the outputted JS from Clojurescript works in Godot, but I'm having trouble getting a REPL working. I was wondering how/at what stage does the Godot API enter globalThis? Also, at what point can the Javascript code be run, can it only be run ingame or no?
The text was updated successfully, but these errors were encountered:
Hi,
I've been toying around with the ECMAScript module for a bit and I've been experimenting with adding Clojurescript support via shadow-cljs. Basically, the status is that the outputted JS from Clojurescript works in Godot, but I'm having trouble getting a REPL working. I was wondering how/at what stage does the Godot API enter
globalThis
? Also, at what point can the Javascript code be run, can it only be run ingame or no?The text was updated successfully, but these errors were encountered: