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ChangeLog
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ChangeLog
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0.3 (2014-07-01)
- major overhaul of the architecture
- all the ruby-code is now deprecated, the game will be developed in C++
only from now on.
0.2.1.2 (2007-08-21)
- increased performance on heuristic-computation
- some minor cleanup of map.rb
- included saving and thus caching of heuristic
- fixed error in garbage-collection - main was not stored always, so garbage collector collected some objects too much
- reenabled editor
0.2.1.1 (about 2007-07)
- refactoring
- switched over to rant (from rake) as a build-system
- it's now possible to compile BoA on Windows (for Windows), that's more comfortable, because you test it there
Very old changes:
0.2
- major refactoring and documentation effort
- many bugs fixed
- preparations for AI and network code
- basic AI functionality
- speed and compabitility improvements
- event-tracking and demo-mode
for 0.1.3:
* moving with left-mouse-button
* FBOs
2006-04-05
* all entities but men and heroes have no hunger
* check that after Boss::removeMan man is removed from AntHLMoveJob