-
Notifications
You must be signed in to change notification settings - Fork 6k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
NVIDIA SHIELD flicker green screen, when changeing two players between two views when playing Rec._709 color profile #7998
Comments
If I understand correctly, the issue has been seen occuring after a surface change (especially if the color profile is Rec._709) but also on player resolution change. Implementing the workaround suggested in #7996 (comment) should get rid @andrewlewis have you ever seen this green flickering: https://www.youtube.com/watch?v=F1jRCm99sQc |
Please see #7996 (comment), same test I did there changing the size using Regarding the "especially if the color profile is Rec._709' no only if. In vlc the streams that don't cause this issue don't display any info on the color used I assume is just basic avc format (don't know the type) see a none Rec._709 streams show like this in vlc, if need I can share a file of the below content. |
I don't recall seeing this before. It looks like a device-specific issue that Nvidia would need to investigate. @sureshcnvidia may be able to help. The repeated logging about If you have two players each outputting to a |
If I use just After a few tries the player that has Rec._709 will have the issue, same as using |
After better understanding the issue #7996 I discover that what was causing the
By not doing that, using the bellow the problem will not happen.
SurfaceView_Small is the SurfaceView of the small player that must stay on top, the SurfaceView_Full is the background full screen player, as I allow to dynamically change with will be the full/small I have to do that all the time not just once... This problem only happens very randomly when the adaptive mode changes the playlist do to bitrate/internet slowdowns (as I explain on first post), the adaptive mode changes is very rare and hard to test, then the issue happens when using the |
I made an app based on the demo app for testing this issue Here is the apk https://drive.google.com/file/d/1iEoN_ZxEyPvsbai5Tz9JFnEJ73RRibXM/view?usp=sharing The source repo https://github.com/fgl27/ExoPlayer/commits/dev-v2_nvidia_test The source zip https://drive.google.com/file/d/1rgXtNX39WUxh3xtxT6p4r8k6NMOBVhDN/view?usp=sharing The change This was the head of ExoPlayer dev-v2 branch on the day of the above change https://github.com/google/ExoPlayer/commits/9753c3fcfb2e2e7fd878666c3f8aa11cbee9728f Here is the result on the device https://www.youtube.com/watch?v=WpF9Zr0pods Basically what that app does is change the So please share the issue with NVIDIA. |
The problem persist, there will be any update on this? I have made the APK share all that was asked, but didn't received any feedback. |
Noting? 😕 |
Sorry for the delay. I will try to look at this again soon. |
I can reproduce this and have filed a bug to ask Nvidia to take a look [Internal: b/180278815]. I will let you know if/when we hear an update. |
Issue description
This issue is similar to my other #7996
I have a Picture Picture mode on my player, one full screen player one small over the full.
I allow to change with is the full or small on one click...
On the NVIDIA SHIELD I have a issue, that if I use
PlayerView.setPlayer(SimpleExoPlayer);
to change the players between the two views there is flicker green when the video is using Rec._709 color profileFrom vlc I can get this information of the media file
Here is a video playing the Link to test content
https://www.youtube.com/watch?v=F1jRCm99sQc&feature=youtu.be
On the above one of the players is using the color profile Rec._709 after a few changes we have the issue only on that one
Unfortunately as we can see the problem is random and may also happen on another case...
This problem may also happen randomly after the player automatic changes the resolution/bitrate (do to a internet slowdown) when playing a master HLS playlist in adaptive bitrate mode.
Reproduction steps
Use the bellow or similar function to do the change
Link to test content
https://github.com/fgl27/SmartTwitchTV/raw/master/release/githubio/temp/shield_test_clip.mp4
A full bug report captured from the device
bugreport-darcy-PPR1.180610.011-2020-09-28-17-59-39.zip
On the above I have added a log before the change
STTV_PlayerActivity: SwitchPlayer
When the problem happens we have on the log some device specific logs spam as the bellow:
There is no Exo specific error on the logs after the problem happens, so is not possible to detect from the player that this has happens, ideally if was possible to detected the player could be restarted to fix the problem, as a release and restart of the player will fix it.
Version of ExoPlayer being used
dev-v2
Device(s) and version(s) of Android being used
NVIDIA SHIELD 2017 model
Android 9
The text was updated successfully, but these errors were encountered: