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I am having this exact problem, its really annoying and I can't figure out a workaround. ? Any help would be great |
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Hi there @romainguy , any chance looking at this issue? Could provide more information if required. |
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As per the discussion title, previously working TextureView from v1.34.0 was transparent in between background image and 3D model (sandwiched). Code is below:
However, after updating Filament to the latest version (while updating minimum API to 24), a black background is shown instead of a transparent one. This was tested on Pixel 4 and 5 emulators. Setting FilamentView blendmode to TRANSLUCENT also did not work. Do you know what may be causing this issue and what would be a suitable fix?
EDIT: Confirmed that change from version 1.34.0 to 1.35.0++ causes the issue.
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