Android - Pose detection to animate the 3d model #7291
vk200000000
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I am at the same point. Have You found a solution?
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Its not a bug, however, i was able to successfully load the 3d rigged model (GLB) into the modelViewer and also run the default available animation. Now im stuck in. attaching the pose detected through camera to the 3d model bones to animate. Example like motion capture. Looking for some sample code to get me started on this using this library. This i for Android Kotlin.
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