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pq.h
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pq.h
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/*
* Copyright 2016 Google Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef THIRD_PARTY_NEPER_PQ_H
#define THIRD_PARTY_NEPER_PQ_H
#include <stdint.h>
struct callbacks;
/*
* An simple priority queue API which just happens to have exactly the semantics
* needed by neper:
*
* enq() Adds an object to the priority queue.
* deq() Removes and returns the next object in the priority queue.
* fini() Deallocates the object.
*
* int (*cmp)(void *, void *) is the standard kind of comparison function used
* to order elements in the queue. For this implementation, the object with the
* smallest value will be the next one removed.
*/
struct neper_pq {
void (*enq)(struct neper_pq *, void *);
void *(*deq)(struct neper_pq *);
void (*fini)(struct neper_pq *);
};
struct neper_pq *neper_pq(double (*cmp)(void *, void *), uint32_t maxlen,
struct callbacks *);
#endif