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Build instructions need improvement #10
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I looked into using |
One question though: If I use |
Fixed in e6c1c74 |
That -std=c++11 switch is actually essential (at least I couldn't get it to build without it), but the build instructions don't mention it. |
The |
Hi - very new to native & Oboe. I'm trying to implement Oboe into a pre-existing app. After doing all the pre-requisites for adding native, and creating a CMakeLists.txt as directed in the Oboe getting started docs. My project is now populated with "aaudio", "common", "fifo", so it's partially working. But my #include <oboe/Oboe.h> is not working - it's not picking up that file at all. I'm not missing the "include_directories" line in CmakeLists which is where Oboe.h resides. I've tried a few things with CMake, and I've tried starting a fresh Native project and adding Oboe to that, but nothing works. What am I doing wrong? Thank you. |
We are asking the user to write their own cmake directives to build Oboe (or rather copy pasting the guide example). This mean we are not controlling the way Oboe is build. I would rather propose to change the Oboe CMakefile.txt and have client include it.
Such as (note that I am using more recent (and powerful) cmake api than what the current CMakeList.txt):
Thanks to krocard
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