From b0c1b60eccc52a424c6e843f9a5f49d0dd2316b9 Mon Sep 17 00:00:00 2001 From: Mark Mandel Date: Fri, 5 Apr 2024 13:31:33 -0700 Subject: [PATCH] CI: Don't check Unreal Link (#3745) MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Looks like we're getting 403 Forbiddens on https://www.unrealengine.com/ - so ignore the link for now. I think we can expect it to stay where it is 😃 --- site/content/en/docs/Guides/Client SDKs/unreal.md | 12 +++++++++--- .../content/en/docs/Prerequisite Knowledge/_index.md | 2 +- 2 files changed, 10 insertions(+), 4 deletions(-) diff --git a/site/content/en/docs/Guides/Client SDKs/unreal.md b/site/content/en/docs/Guides/Client SDKs/unreal.md index 973469e27a..695f21aee2 100644 --- a/site/content/en/docs/Guides/Client SDKs/unreal.md +++ b/site/content/en/docs/Guides/Client SDKs/unreal.md @@ -63,11 +63,17 @@ or {{< ghlink href="sdks/unreal" >}}directly from GitHub{{< /ghlink >}}. ## Resources -[Unreal](https://www.unrealengine.com/) is a [game engine](https://en.wikipedia.org/wiki/Game_engine) that is used by anyone from hobbyists all the way through to huge AAA Game Stuidos. +Unreal +is a [game engine](https://en.wikipedia.org/wiki/Game_engine) that is used by +anyone from hobbyists all the way through to huge AAA Game Studios. -With this in mind there is a vast amount to learn to run a production game using Unreal, even before you get to learning how it integrates with Agones. If you want to kick the tires with a starter project you will probably be fine with one of the starter projects out of the box. +With this in mind there is a vast amount to learn to run a production game using Unreal, even before you get to learning +how it integrates with Agones. If you want to kick the tires with a starter project you will probably be fine with one +of the starter projects out of the box. -However as your Unreal/Agones project gets more advanced you will want to understand more about the engine itself and how it can be used to integrate with this project. There will be different ways of interacting via in Play In Editor (PIE) versus running as an actual dedicated game server packaged into a container. +However, as your Unreal/Agones project gets more advanced you will want to understand more about the engine itself and +how it can be used to integrate with this project. There will be different ways of interacting via in Play In Editor ( +PIE) versus running as an actual dedicated game server packaged into a container. There are few helpful links for latest Unreal Engine 5: - [UE5 Documentation Site](https://docs.unrealengine.com/en-US/) diff --git a/site/content/en/docs/Prerequisite Knowledge/_index.md b/site/content/en/docs/Prerequisite Knowledge/_index.md index ac0892450b..3b9149af47 100644 --- a/site/content/en/docs/Prerequisite Knowledge/_index.md +++ b/site/content/en/docs/Prerequisite Knowledge/_index.md @@ -79,7 +79,7 @@ If you are building a multiplayer game, you will eventually need to understand h There are multiple possible solutions, but the engines that have out of the box SDK's for Agones are: * [Unity](https://unity.com/) -* [Unreal](https://www.unrealengine.com/) +* Unreal While you can integrate other engines with Agones, if you are new to developing on a game engine, you may want to start with the above.