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Improve fleet scaling performance #483

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jkowalski opened this issue Jan 9, 2019 · 2 comments
Closed

Improve fleet scaling performance #483

jkowalski opened this issue Jan 9, 2019 · 2 comments
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area/performance Anything to do with Agones being slow, or making it go faster.
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@jkowalski
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jkowalski commented Jan 9, 2019

Currently when spinning up a large test fleet (10K GameServers) the Game Servers and pods are created relatively slowly (about 1 per second, measured on regional GKE cluster with 150 nodes * (8 cores + 8 GB RAM each)).

I think we're unnecessarily serializing something - in principle there should be no reason why this would be significantly slower than a deployment (which creates all pods almost instantaneously and they run in parallel).

@markmandel markmandel added the area/performance Anything to do with Agones being slow, or making it go faster. label Jan 16, 2019
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@jkowalski can we close this ticket now? I feel like we have acceptable performance at this stage?

@markmandel markmandel added this to the 0.11.0 milestone May 23, 2019
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Going to close this ticket, as I think we've reached out goals here for now.

Please feel free to reopen if we need to.

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