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Oh I think I know why! I figure the cache inside the controller has yet to catch up to the state in the K8s cluster. I can probably solve this with a wait.PollImmeadiate(). On it!
Cache eventual consistency in the controller means that this test can
be flaky. Implemented a polling request as allocatioon will work
eventually.
Closesgoogleforgames#725
Cache eventual consistency in the controller means that this test can
be flaky. Implemented a polling request as allocatioon will work
eventually.
Closesgoogleforgames#725
Cache eventual consistency in the controller means that this test can
be flaky. Implemented a polling request as allocatioon will work
eventually.
Closes#725
I've noticed that this test occasionally fails with the following result. But it only happens sometimes.
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