Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Added missing FailNow calls to sdkserver unit tests #1659

Merged
merged 3 commits into from
Jul 8, 2020

Conversation

akremsa
Copy link
Contributor

@akremsa akremsa commented Jun 30, 2020

What type of PR is this?

/kind bug
/kind cleanup

What this PR does / Why we need it:
There are places where in case of an error nil pointer exception will happen because assert.Fail() do not abort test execution. I followed the approach that we have discussed previously.

Special notes for your reviewer:
I've noticed that NewSDKServer function has return parameters *SDKServer, error , but actually it never returns an error. Why? It produces if err != nil checks where an error won't happen.

@agones-bot
Copy link
Collaborator

Build Succeeded 👏

Build Id: 81373876-db63-4eee-bce6-0fdc735e4d0c

The following development artifacts have been built, and will exist for the next 30 days:

A preview of the website (the last 30 builds are retained):

To install this version:

  • git fetch https://github.com/googleforgames/agones.git pull/1659/head:pr_1659 && git checkout pr_1659
  • helm install ./install/helm/agones --namespace agones-system --name agones --set agones.image.tag=1.7.0-7f88046

@@ -333,7 +333,9 @@ func TestSidecarUpdateState(t *testing.T) {
t.Run(k, func(t *testing.T) {
m := agtesting.NewMocks()
sc, err := defaultSidecar(m)
assert.Nil(t, err)
if err != nil {
Copy link
Collaborator

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

I think this should be wrapped in a helper function.

Copy link
Contributor Author

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

It's just a matter of taste. I prefer the current style because if we introduce a function we need to copy it in every test file and when you read code you need to dig into that additional function to check what happens there. I prefer to keep things as simple as possible. I believe that function will become more and more complex in time with additional logic, logging parameters, and so on. I would like to avoid that.
Other opinions?

Copy link

@obalunenko obalunenko Jun 30, 2020

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

As another option, you can use the package require from testify library.
Package require implements the same assertions as the assert package but stops test execution when a test fails.
I found function NoError very useful for such cases when we want all preconditions to be completed fully or fail the test.

Copy link
Contributor Author

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

@oleg-balunenko good suggestion. Actually we can either continue following if err != nil { FailNow() } pattern or use another package to avoid these checks. I find assert methods descriptions a bit confusing, honestly.

Copy link
Member

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

No issues with pulling in require on my end - a little less noise in the code when wanting to fail fast.

Copy link
Collaborator

@aLekSer aLekSer Jul 7, 2020

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Yes, let us use require, I also have found it, while investigating alternatives, and by the way it would make code more compact.
Fixing the link mentioned above
https://pkg.go.dev/github.com/stretchr/testify/require?tab=doc

@agones-bot
Copy link
Collaborator

Build Failed 😱

Build Id: b905a57d-bdda-4b08-b738-39f42b60d898

To get permission to view the Cloud Build view, join the agones-discuss Google Group.

@agones-bot
Copy link
Collaborator

Build Failed 😱

Build Id: bfbeea48-a04d-4fbc-a5a1-f564d21995a4

To get permission to view the Cloud Build view, join the agones-discuss Google Group.

@agones-bot
Copy link
Collaborator

Build Failed 😱

Build Id: 228a3078-dd3c-4404-9820-c567c5c97d11

To get permission to view the Cloud Build view, join the agones-discuss Google Group.

@agones-bot
Copy link
Collaborator

Build Succeeded 👏

Build Id: e6271cf8-dc94-401c-bcbc-dfc469d3c8f3

The following development artifacts have been built, and will exist for the next 30 days:

A preview of the website (the last 30 builds are retained):

To install this version:

  • git fetch https://github.com/googleforgames/agones.git pull/1659/head:pr_1659 && git checkout pr_1659
  • helm install ./install/helm/agones --namespace agones-system --name agones --set agones.image.tag=1.7.0-6146d8d

Copy link
Collaborator

@aLekSer aLekSer left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

I like this version it is more readable now. 3 times more readable to be accurate.

@google-oss-robot
Copy link

[APPROVALNOTIFIER] This PR is NOT APPROVED

This pull-request has been approved by: akremsa, aLekSer
To complete the pull request process, please assign dzlier-gcp
You can assign the PR to them by writing /assign @dzlier-gcp in a comment when ready.

The full list of commands accepted by this bot can be found here.

Needs approval from an approver in each of these files:

Approvers can indicate their approval by writing /approve in a comment
Approvers can cancel approval by writing /approve cancel in a comment

@agones-bot
Copy link
Collaborator

Build Succeeded 👏

Build Id: c4a8060c-5b51-4831-9a05-4c3cacd38a64

The following development artifacts have been built, and will exist for the next 30 days:

A preview of the website (the last 30 builds are retained):

To install this version:

  • git fetch https://github.com/googleforgames/agones.git pull/1659/head:pr_1659 && git checkout pr_1659
  • helm install ./install/helm/agones --namespace agones-system --name agones --set agones.image.tag=1.8.0-f59183c

@aLekSer aLekSer merged commit dd9b2d2 into googleforgames:master Jul 8, 2020
@markmandel markmandel added this to the 1.8.0 milestone Aug 11, 2020
@markmandel markmandel added the area/tests Unit tests, e2e tests, anything to make sure things don't break label Aug 11, 2020
@markmandel markmandel added the kind/cleanup Refactoring code, fixing up documentation, etc label Aug 11, 2020
ilkercelikyilmaz pushed a commit to ilkercelikyilmaz/agones that referenced this pull request Oct 23, 2020
)

* added missing FailNow calls to sdkserver unit tests

* use require package to abort a test


use NoError


fix


added require to vendor

Co-authored-by: Alexander Apalikov <alexander.apalikov@globant.com>
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
area/tests Unit tests, e2e tests, anything to make sure things don't break cla: yes kind/cleanup Refactoring code, fixing up documentation, etc lgtm size/XXL
Projects
None yet
Development

Successfully merging this pull request may close these issues.

8 participants