From 5f307e7bef1aed3e4502289911f58bd620a9ce0b Mon Sep 17 00:00:00 2001 From: Jarek Kowalski Date: Fri, 21 Dec 2018 11:13:13 -0800 Subject: [PATCH] added incremental build to Makefile to speed up rebuilds (used everywhere by default except in do-release target) Before: ======= $ time make -C build -j4 build-images real 2m33.772s user 0m1.302s sys 0m0.889s Incremental re-builds: ======= $ time make -C build -j4 build-controller-image real 0m1.837s user 0m0.241s sys 0m0.085s $ time make -C build -j4 build-agones-sdk-image real 0m5.352s user 0m0.447s sys 0m0.244s $ time make -C build -j4 build-ping-image real 0m1.318s user 0m0.198s sys 0m0.063s $ time make -C build -j4 build-images real 0m5.506s user 0m1.177s sys 0m0.617s --- build/Makefile | 44 ++++++++++++++++++++++++++++++++++---------- 1 file changed, 34 insertions(+), 10 deletions(-) diff --git a/build/Makefile b/build/Makefile index 3dd3a82f17..2a82eabbd3 100644 --- a/build/Makefile +++ b/build/Makefile @@ -101,6 +101,21 @@ ifdef DOCKER_RUN ensure-build-image += ensure-build-image endif +# When performing full build, always rebuild go packages and compress more +ifdef FULL_BUILD + go_rebuild_flags = -a + zip_flags = -9 +endif + +ifndef FULL_BUILD + # keep a cache of files built by Go across docker invocations in a local directory. + common_mounts += -v $(build_path)/.gocache:/root/.cache/go-build + go_rebuild_flags = + + # do not compress files in zips, slightly faster + zip_flags = -0 +endif + # _____ _ # |_ _|_ _ _ __ __ _ ___| |_ ___ # | |/ _` | '__/ _` |/ _ \ __/ __| @@ -195,7 +210,7 @@ uninstall: $(ensure-build-image) build-controller-binary: $(ensure-build-image) docker run --rm -e "CGO_ENABLED=0" $(common_mounts) $(build_tag) go build \ -tags $(GO_BUILD_TAGS) -o $(mount_path)/cmd/controller/bin/controller \ - -a $(go_version_flags) -installsuffix cgo $(agones_package)/cmd/controller + $(go_rebuild_flags) $(go_version_flags) -installsuffix cgo $(agones_package)/cmd/controller # Lint the go source code. # use LINT_TIMEOUT to manipulate the linter timeout @@ -213,15 +228,24 @@ push-controller-image: $(ensure-build-image) docker push $(controller_tag) # build the static binary for the gamesever sidecar -build-agones-sdk-binary: $(ensure-build-image) +build-agones-sdk-binary: $(ensure-build-image) build-agones-sdk-binary-linux build-agones-sdk-binary-windows build-agones-sdk-binary-darwin + docker run --rm $(common_mounts) -w $(mount_path)/cmd/sdk-server/bin/ $(build_tag) zip $(zip_flags) \ + agonessdk-server-$(VERSION).zip sdk-server.darwin.amd64 sdk-server.linux.amd64 sdk-server.windows.amd64.exe + +# build the static binary for the gamesever sidecar for Linux +build-agones-sdk-binary-linux: $(ensure-build-image) docker run --rm -e "CGO_ENABLED=0" $(common_mounts) $(build_tag) go build \ - -o $(mount_path)/cmd/sdk-server/bin/sdk-server.linux.amd64 -a $(go_version_flags) -installsuffix cgo $(agones_package)/cmd/sdk-server + -o $(mount_path)/cmd/sdk-server/bin/sdk-server.linux.amd64 $(go_rebuild_flags) $(go_version_flags) -installsuffix cgo $(agones_package)/cmd/sdk-server + +# build the static binary for the gamesever sidecar for Darwin (macOS) +build-agones-sdk-binary-darwin: $(ensure-build-image) docker run --rm -e "GOOS=darwin" -e "GOARCH=amd64" $(common_mounts) $(build_tag) go build \ - -o $(mount_path)/cmd/sdk-server/bin/sdk-server.darwin.amd64 $(go_version_flags) $(agones_package)/cmd/sdk-server + -o $(mount_path)/cmd/sdk-server/bin/sdk-server.darwin.amd64 $(go_rebuild_flags) $(go_version_flags) $(agones_package)/cmd/sdk-server + +# build the windows binary for the gamesever sidecar for Windows +build-agones-sdk-binary-windows: $(ensure-build-image) docker run --rm -e "GOOS=windows" -e "GOARCH=amd64" $(common_mounts) $(build_tag) go build \ - -o $(mount_path)/cmd/sdk-server/bin/sdk-server.windows.amd64.exe $(go_version_flags) $(agones_package)/cmd/sdk-server - docker run --rm $(common_mounts) -w $(mount_path)/cmd/sdk-server/bin/ $(build_tag) zip \ - agonessdk-server-$(VERSION).zip sdk-server.darwin.amd64 sdk-server.linux.amd64 sdk-server.windows.amd64.exe + -o $(mount_path)/cmd/sdk-server/bin/sdk-server.windows.amd64.exe $(go_rebuild_flags) $(go_version_flags) $(agones_package)/cmd/sdk-server # Build the image for the gameserver sidecar build-agones-sdk-image: $(ensure-build-image) build-agones-sdk-binary @@ -231,7 +255,7 @@ build-agones-sdk-image: $(ensure-build-image) build-agones-sdk-binary build-ping-binary: $(ensure-build-image) docker run --rm -e "CGO_ENABLED=0" $(common_mounts) $(build_tag) go build \ -tags $(GO_BUILD_TAGS) -o $(mount_path)/cmd/ping/bin/ping \ - -a $(go_version_flags) -installsuffix cgo $(agones_package)/cmd/ping + $(go_rebuild_flags) $(go_version_flags) -installsuffix cgo $(agones_package)/cmd/ping # Pushes up the ping image push-ping-image: $(ensure-build-image) @@ -351,11 +375,11 @@ do-release: RELEASE_VERSION ?= $(base_version) do-release: @echo "Starting release for version: $(RELEASE_VERSION)" git checkout -b release-$(RELEASE_VERSION) - $(MAKE) lint test + $(MAKE) lint test FULL_BUILD=1 -rm -rf $(agones_path)/release mkdir $(agones_path)/release docker run --rm $(common_mounts) -w $(mount_path)/sdks/cpp $(build_tag) make clean - $(MAKE) build VERSION=$(RELEASE_VERSION) REGISTRY=$(release_registry) + $(MAKE) build VERSION=$(RELEASE_VERSION) REGISTRY=$(release_registry) FULL_BUILD=1 cp $(agones_path)/cmd/sdk-server/bin/agonessdk-server-$(RELEASE_VERSION).zip $(agones_path)/release cp $(agones_path)/sdks/cpp/bin/agonessdk-$(RELEASE_VERSION)-runtime-linux-arch_64.tar.gz $(agones_path)/release cp $(agones_path)/sdks/cpp/bin/agonessdk-$(RELEASE_VERSION)-dev-linux-arch_64.tar.gz $(agones_path)/release