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E2E test for Disabled Health checks. #641

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merged 2 commits into from
Mar 8, 2019

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@markmandel markmandel added the area/tests Unit tests, e2e tests, anything to make sure things don't break label Mar 7, 2019
@markmandel markmandel added this to the 0.9.0 milestone Mar 7, 2019
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Build Succeeded 👏

Build Id: b00bc9b6-cbb9-4d7a-84d5-630564c400d2

The following development artifacts have been built, and will exist for the next 30 days:

A preview of the website (the last 30 builds are retained):

To install this version:

  • git fetch https://github.com/GoogleCloudPlatform/agones.git pull/641/head:pr_641 && git checkout pr_641
  • helm install install/helm/agones --namespace agones-system --name agones --set agones.image.tag=0.9.0-7f82b0d

}
defer framework.AgonesClient.StableV1alpha1().GameServers(defaultNs).Delete(readyGs.ObjectMeta.Name, nil) // nolint: errcheck

_, err = e2eframework.PingGameServer("UNHEALTHY", fmt.Sprintf("%s:%d", readyGs.Status.Address,
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nit: curious why doesn't PingGameServer just take the gameserver object ? We seem to be always doing this Sprintf which is just ugly

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Yeah, I wondered the same thing when i was writing this! That would be a good refactor. I'll make a separate PR.

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Build Succeeded 👏

Build Id: 599801bf-72b7-4680-9423-e520de3aeab9

The following development artifacts have been built, and will exist for the next 30 days:

A preview of the website (the last 30 builds are retained):

To install this version:

  • git fetch https://github.com/GoogleCloudPlatform/agones.git pull/641/head:pr_641 && git checkout pr_641
  • helm install install/helm/agones --namespace agones-system --name agones --set agones.image.tag=0.9.0-8f364da

@markmandel markmandel merged commit a625fc9 into googleforgames:master Mar 8, 2019
@markmandel markmandel deleted the e2e/health-check branch March 8, 2019 18:20
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3 participants