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Add validation of the fleet underlying gameserver #771
Add validation of the fleet underlying gameserver #771
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So this is great for a quick and easy fix (which is nice 👍) - but makes me wonder if we should move some/all the validation functions down to the *Spec implementations - and then it would be far easier to pass this kind of things down? Or maybe another way - Add a WDYT? Would that be cleaner / easier to maintain? |
Agree with you, need to update this PR. |
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Should we write a e2e test for this? WDYT? |
Yes, I will prepare E2E test for this change |
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Now we perform additional validation on the Gameserver specification. For googleforgames#765.
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Nice! 🍹
Perform additional validation on a Fleet Gameserver specification .
For #765.