Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Flaky: TestFleetRollingUpdate #838

Merged
Merged
Changes from 1 commit
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
2 changes: 1 addition & 1 deletion test/e2e/fleet_test.go
Original file line number Diff line number Diff line change
Expand Up @@ -290,7 +290,7 @@ func TestFleetRollingUpdate(t *testing.T) {
// Check that total number of gameservers in the system does not exceed the RollingUpdate
// parameters (creating no more than maxSurge, deleting maxUnavailable servers at a time)
// Wait for old GSSet to be deleted
err = wait.PollImmediate(1*time.Second, 2*time.Minute, func() (bool, error) {
err = wait.PollImmediate(1*time.Second, 5*time.Minute, func() (bool, error) {
list, err := framework.AgonesClient.StableV1alpha1().GameServers(defaultNs).List(
metav1.ListOptions{LabelSelector: selector.String()})
if err != nil {
Expand Down