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(Costume-group) Animation issues #300
Comments
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Now in builder, all the animations are frame animations, based on #303 we do configure like this:
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fixed by #303 |
Project: animation.zip
For sprite
Fighter
:Config:
Code:
There are some issues:
The animation
default
(which is bound asdefaultAnimation
) is played only once while sprite in default state. It is expecetd to be played repeatedly (see details in spx: Animation binding builder#603 (comment))After animation
fight
(played by callinganimate "fight"
) finished playing, the sprite does not return to the default state, while it keeps the last csotume of animationfight
If we call
step 50
, it is expected to play animationwalk
(which is bound to statestep
). However, the sprite playsfight
, and thendie
, and thenwalk
, and then panic:The text was updated successfully, but these errors were encountered: