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I've got 6 more LEDs on my Formula 2.5X #38
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Kind of similar situation as for #37, we would need a USB traffic dump to see how this LEDs are controlled.. |
I just got myself the Clubsport F1 2023 wheel, which is basically the same as the Formula 2.5 wheel. Here's a Wireshark trace of the LED test and a gif of the LED animation (starting with the side LEDs). I did the same for the OLED display (the test starts with the empty white screen): display.pcapng.zip @gotzl let me know if you need anything else, I'd be happy to help. |
So, I had a look at the trace and found the following:
With the above, the first line of the test being |
Hey, thanks for the dumps and already analyzing the LEDs function. I'm gonna work on that soon, I'll wire this up in the kernel using the multicolor subsys. |
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Yep, AFAIU the |
Hey, got back to my rig, |
K, guess that checks out. Apparently, it has the same ID as the |
Hi, while I'm waiting for this to be added, I'd like to ask a few things:
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Hi!
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The Button Module Endurance has multi-color LEDs just like the Formula wheel, the wireshark trace for the LED test appears to be the same (or at least very close) for both wheels. I'm not sure I'll be able to do anything useful about the display though, it only works in Legacy mode (without all the telemetry data), I'll have to see if I can find a drive to put a non-VM Windows on and test that. LFS kinda works on VirtualBox but I get no LEDs at all, though it may be because of the game itself. I'm somewhat confused about I managed to write to the sysfs file (0 or 1) for RPM LEDs and they do turn on or off. Is #60 in a state that I could test colors (and flags) in the same way? |
Afaiu, games use the
I found this
Ok, so then you should get some blinking by using
I think in principle yes. But the sysfs files it creates depend on the |
Could you look for them? :D
I'd like to bind traction control and abs triggers to the lights. As well as perhaps the current gear.
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