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Issue with pfx'es created by proton7/8/9 #67
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Could it be they have the same Issue I have? |
Am Samstag, 27. Januar 2024, 15:42:30 CEST schrieb gotzl:
A number of games crash when proton prefix was created by proton7/8 and a
wheel is connected. The following games I've found to suffer from this
problem
```
AMS2 - crash on startup
I just installed ASM2 with GE-Proton-9.2 a few days ago.
This has nothing to do with Proton 7/8, but for me it works perfectly with the
CSL Elite.
…--
Gruß
Helge
|
How can I figure out which proton versions are installed? On Steam some Proton Versions don't show me their numbers |
Am Montag, 1. April 2024, 17:49:38 CEST schrieb liszca:
How can I figure out which proton versions are installed? On Steam some
Proton Versions don't show me their numbers
I use ProtonUp-Qt to manage the versions.
I have no idea why you don't see some version numbers in Steam.
https://davidotek.github.io/protonup-qt/
|
I needed to downgrade back to GE-Proton8-25 to get the wheel detected in Assetto Corsa (AC). Instead of using the latest proton 8. Any idea what is the root cause? |
For me, AC with proton 8 works fine (I use ContentManager, but shouldn't make a difference). But I also did not do any further testing with AC (like starting with a clean proton pfx) because it is one of my main games and I don't want to break it ;)
First, the issue is really not caused by hid-fanatec. The crash also happens without having hid-fanatec loaded, it is enough to have the wheel connected and powered-on. |
I think I've finally found the root cause of these games crashing. It seems to be an issue of the So, I think I'm going to look at implementing |
This is awesome news! And glad you finally found the root cause of all this. |
I had this problem just yesterday. Tried with proton version no option/experimental/9 After much hours wasted launching "wine control" in the game prefix seems to have fixed the error |
Is this still an issue or is there any update? |
A number of games crash when proton prefix was created by proton7/8 and a wheel is connected.
The following games I've found to suffer from this problem
As mentioned in the README, the workaround is to start the game once with proton6 to create the pfx, then switch to proton7/8.
I'm currently investigating the issue, but no conclusion yet. I'll update the ticket with my findings...
Note: Some games seem to work fine for me with prefix created by proton7/8. So far, these are
ACC, rF2, R3E, PC2
.Related issues: #46 #66
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