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ImageViewBase.h
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ImageViewBase.h
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/*
Scan Tailor - Interactive post-processing tool for scanned pages.
Copyright (C) Joseph Artsimovich <joseph.artsimovich@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef IMAGEVIEWBASE_H_
#define IMAGEVIEWBASE_H_
#include "Margins.h"
#include "IntrusivePtr.h"
#include "InteractionHandler.h"
#include "InteractionState.h"
#include "ImagePixmapUnion.h"
#include <QTimer>
#include <QWidget>
#include <QAbstractScrollArea>
#include <QPixmap>
#include <QImage>
#include <QString>
#include <QTransform>
#include <QPoint>
#include <QPointF>
#include <QSizeF>
#include <QRectF>
#include <Qt>
class QPainter;
class BackgroundExecutor;
class ImagePresentation;
/**
* \brief The base class for widgets that display and manipulate images.
*
* This class operates with 3 coordinate systems:
* \li Image coordinates, where m_image.rect() is defined.
* \li Pixmap coordinates, where m_pixmap.rect() is defined.
* m_pixmap is constructed from a downscaled version of m_image.
* \li Virtual image coordinates. We need them because we are not
* displaying m_image as is. Instead, we display a pre-transformed
* version of it. So, the virtual image coordinates reference the
* pixels of an imaginary image that we would get if we actually
* pre-transformed m_image the way we want.
* \li Widget coordinates, where this->rect() is defined.
*
* \see m_pixmapToImage, m_imageToVirt, m_virtualToWidget, m_widgetToVirtual.
*/
class ImageViewBase : public QAbstractScrollArea
{
Q_OBJECT
public:
enum FocalPointMode { CENTER_IF_FITS, DONT_CENTER };
/**
* \brief ImageViewBase constructor.
*
* \param image The image to display.
* \param downscaled_version The downscaled version of \p image.
* If it's null, it will be created automatically.
* The exact scale doesn't matter.
* The whole idea of having a downscaled version is
* to speed up real-time rendering of high-resolution
* images. Note that the delayed high quality transform
* operates on the original image, not the downscaled one.
* \param presentation Specifies transformation from image
* pixel coordinates to virtual image coordinates, along
* with some other properties.
* \param margins Reserve extra space near the widget borders.
* The units are widget pixels. This reserved area may
* be used for custom drawing or custom controls.
*/
ImageViewBase(
QImage const& image, ImagePixmapUnion const& downscaled_version,
ImagePresentation const& presentation, Margins const& margins = Margins());
virtual ~ImageViewBase();
/**
* The idea behind this accessor is being able to share a single
* downscaled pixmap between multiple image views.
*/
QPixmap const& downscaledPixmap() const { return m_pixmap; }
/**
* \brief Enable or disable the high-quality transform.
*/
void hqTransformSetEnabled(bool enabled);
/**
* \brief A stand-alone function to create a downscaled image
* to be passed to the constructor.
*
* The point of using this function instead of letting
* the constructor do the job is that this function may
* be called from a background thread, while the constructor
* can't.
*
* \param image The input image, not null, and with DPI set correctly.
* \return The image downscaled by an unspecified degree.
*/
static QImage createDownscaledImage(QImage const& image);
InteractionHandler& rootInteractionHandler() { return m_rootInteractionHandler; }
InteractionState& interactionState() { return m_interactionState; }
InteractionState const& interactionState() const { return m_interactionState; }
QTransform const& imageToVirtual() const { return m_imageToVirtual; }
QTransform const& virtualToImage() const { return m_virtualToImage; }
QTransform const& virtualToWidget() const { return m_virtualToWidget; }
QTransform const& widgetToVirtual() const { return m_widgetToVirtual; }
QTransform imageToWidget() const { return m_imageToVirtual * m_virtualToWidget; }
QTransform widgetToImage() const { return m_widgetToVirtual * m_virtualToImage; }
void update() { viewport()->update(); }
QRectF const& virtualDisplayRect() const { return m_virtualDisplayArea; }
/**
* Get the bounding box of the image as it appears on the screen,
* in widget coordinates.
*/
QRectF getOccupiedWidgetRect() const;
/**
* \brief A better version of setStatusTip().
*
* Unlike setStatusTip(), this method will display the tooltip
* immediately, not when the mouse enters the widget next time.
*/
void ensureStatusTip(QString const& status_tip);
/**
* \brief Get the focal point in widget coordinates.
*
* The typical usage pattern for this function is:
* \code
* QPointF fp(obj.getWidgetFocalPoint());
* obj.setWidgetFocalPoint(fp + delta);
* \endcode
* As a result, the image will be moved by delta widget pixels.
*/
QPointF getWidgetFocalPoint() const { return m_widgetFocalPoint; }
/**
* \brief Set the focal point in widget coordinates.
*
* This one may be used for unrestricted dragging (with Shift button).
*
* \see getWidgetFocalPoint()
*/
void setWidgetFocalPoint(QPointF const& widget_fp);
/**
* \brief Set the focal point in widget coordinates, after adjustring
* it to avoid wasting of widget space.
*
* This one may be used for resticted dragging (the default one in ST).
*
* \see getWidgetFocalPoint()
* \see setWidgetFocalPoint()
*/
void adjustAndSetWidgetFocalPoint(QPointF const& widget_fp);
/**
* \brief Sets the widget focal point and recalculates the pixmap focal
* focal point so that the image is not moved on screen.
*/
void setWidgetFocalPointWithoutMoving(QPointF new_widget_fp);
/**
* \brief Updates image-to-virtual and recalculates
* virtual-to-widget transformations.
*/
void updateTransform(ImagePresentation const& presentation);
/**
* \brief Same as updateTransform(), but adjusts the focal point
* to improve screen space usage.
*/
void updateTransformAndFixFocalPoint(
ImagePresentation const& presentation, FocalPointMode mode);
/**
* \brief Same as updateTransform(), but preserves the visual image scale.
*/
void updateTransformPreservingScale(ImagePresentation const& presentation);
/**
* \brief Sets the zoom level.
*
* Zoom level 1.0 means such a zoom that makes the image fit the widget.
* Zooming will take into account the current widget and pixmap focal
* points. To zoom to a specific point, for example the mouse position,
* call setWidgetFocalPointWithoutMoving() first.
*/
void setZoomLevel(double zoom);
/**
* \brief Returns the current zoom level.
* \see setZoomLevel()
*/
double zoomLevel() const { return m_zoom; }
/**
* The image is considered ideally positioned when as little as possible
* screen space is wasted.
*
* \param pixel_length The euclidean distance in widget pixels to move the image.
* Will be clipped if it's more than required to reach the ideal position.
*/
void moveTowardsIdealPosition(double pixel_length);
static BackgroundExecutor& backgroundExecutor();
protected:
virtual void paintEvent(QPaintEvent* event);
virtual void keyPressEvent(QKeyEvent* event);
virtual void keyReleaseEvent(QKeyEvent* event);
virtual void mousePressEvent(QMouseEvent* event);
virtual void mouseReleaseEvent(QMouseEvent* event);
virtual void mouseMoveEvent(QMouseEvent* event);
virtual void wheelEvent(QWheelEvent* event);
virtual void contextMenuEvent(QContextMenuEvent* event);
virtual void resizeEvent(QResizeEvent* event);
virtual void enterEvent(QEvent* event);
/**
* Returns the maximum viewport size (as if scrollbars are hidden)
* reduced by margins.
*/
QRectF maxViewportRect() const;
private slots:
void initiateBuildingHqVersion();
void updateScrollBars();
void reactToScrollBars();
private:
class HqTransformTask;
class TempFocalPointAdjuster;
class TransformChangeWatcher;
QRectF dynamicViewportRect() const;
void transformChanged();
void updateWidgetTransform();
void updateWidgetTransformAndFixFocalPoint(FocalPointMode mode);
QPointF getIdealWidgetFocalPoint(FocalPointMode mode) const;
void setNewWidgetFP(QPointF widget_fp, bool update = false);
void adjustAndSetNewWidgetFP(QPointF proposed_widget_fp, bool update = false);
QPointF centeredWidgetFocalPoint() const;
bool validateHqPixmap() const;
void scheduleHqVersionRebuild();
void hqVersionBuilt(QPoint const& origin, QImage const& image);
void updateStatusTipAndCursor();
void updateStatusTip();
void updateCursor();
void maybeQueueRedraw();
InteractionHandler m_rootInteractionHandler;
InteractionState m_interactionState;
/**
* The client-side image. Used to build a high-quality version
* for delayed rendering.
*/
QImage m_image;
/**
* This timer is used for delaying the construction of
* a high quality image version.
*/
QTimer m_timer;
/**
* The image handle. Note that the actual data of a QPixmap lives
* in another process on most platforms.
*/
QPixmap m_pixmap;
/**
* The high quality, pre-transformed version of m_pixmap.
*/
QPixmap m_hqPixmap;
/**
* The position, in widget coordinates, where m_hqPixmap is to be drawn.
*/
QPoint m_hqPixmapPos;
/**
* The transformation used to build m_hqPixmap.
* It's used to detect if m_hqPixmap needs to be rebuild.
*/
QTransform m_hqXform;
/**
* Used to check if we need to extend the delay before building m_hqPixmap.
*/
QTransform m_potentialHqXform;
/**
* The ID (QImage::cacheKey()) of the image that was used
* to build m_hqPixmap. It's used to detect if m_hqPixmap
* needs to be rebuilt.
*/
qint64 m_hqSourceId;
/**
* The pending (if any) high quality transformation task.
*/
IntrusivePtr<HqTransformTask> m_ptrHqTransformTask;
/**
* Transformation from m_pixmap coordinates to m_image coordinates.
*/
QTransform m_pixmapToImage;
/**
* The area of the virtual image to be displayed.
* Everything outside of it will be cropped.
*/
QPolygonF m_virtualImageCropArea;
/**
* The area in virtual image coordinates to be displayed.
* The idea is that it can be larger than m_virtualImageCropArea
* to reserve space for custom drawing or controls.
*/
QRectF m_virtualDisplayArea;
/**
* A transformation from original to virtual image coordinates.
*/
QTransform m_imageToVirtual;
/**
* A transformation from virtual to original image coordinates.
*/
QTransform m_virtualToImage;
/**
* Transformation from virtual image coordinates to widget coordinates.
*/
QTransform m_virtualToWidget;
/**
* Transformation from widget coordinates to virtual image coordinates.
*/
QTransform m_widgetToVirtual;
/**
* Transforms scroll bar values to corresponding positions of the display
* area (its central point) in widget coordinates.
*/
QTransform m_scrollTransform;
/**
* An arbitrary point in widget coordinates that corresponds
* to m_pixmapFocalPoint in m_pixmap coordinates.
* Moving m_widgetFocalPoint followed by updateWidgetTransform()
* will cause the image to move on screen.
*/
QPointF m_widgetFocalPoint;
/**
* An arbitrary point in m_pixmap coordinates that corresponds
* to m_widgetFocalPoint in widget coordinates.
* Unlike m_widgetFocalPoint, this one is not supposed to be
* moved independently. It's supposed to moved together with
* m_widgetFocalPoint for zooming into a specific position.
*/
QPointF m_pixmapFocalPoint;
/**
* Used to distinguish between resizes induced by scrollbars (dis)appearing
* and other factors.
*/
QSize m_lastMaximumViewportSize;
/**
* The number of pixels to be left blank at each side of the widget.
*/
Margins m_margins;
/**
* The zoom factor. A value of 1.0 corresponds to fit-to-widget zoom.
*/
double m_zoom;
int m_transformChangeWatchersActive;
int m_ignoreScrollEvents;
int m_ignoreResizeEvents;
bool m_hqTransformEnabled;
};
#endif