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changelog.html
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<h1>Current: 6.0.0.5 - <a href="https://www.grim3212.com/grim-pack">https://www.grim3212.com/grim-pack</a></h1>
<h3>Requirements / Built With</h3>
<ul>
<li>Minecraft 1.12 - 1.12.2</li>
<li>Minecraft Forge 14.23.4.2747+</li>
<li>(Optional) JEI 4.11.0.206+</li>
<li>(Optional) JER 0.8.8.45+</li>
</ul>
<h2><a href="https://www.grim3212.com/grim-pack/info/changelog">Changes 6.0.0.6</a></h2>
<ul>
<li>Fix slingshots doing no damage</li>
<li>Shorten cheese maker time</li>
<li>Fix knife bread recipe</li>
<li>Check if desert wells placement isnt null first</li>
<li>Change some wands to make sure there is enough durabilty before they run</li>
<li>Remove deprecated methods</li>
<li>Change TileEntity registration to use ResourceLocation</li>
<li>Fix JEI integration failing to initialize</li>
<li>Change JER Configuration to solve compatibility issues with other mods (Vampirism)</li>
<li>WIP: Magic Wand Stuff that hasn't been touched in 5 months. Don't expect any of it to work</li>
<li>Update Forge, JEI, and JER</li>
</ul>
<h2><a href="https://www.grim3212.com/grim-pack/info/changelog">Changes 5.2.12.78</a></h2>
<ul>
<li>Add in config option for partial bucket amounts.</li>
<li>Fix filling and draining non bucket volume amounts with the buckets.</li>
<li>Also fix returning broken stacks when draining buckets.</li>
<li>Attempt to fix Pokeball's dissappearing randomly. Needs to be tested!</li>
<li>Attempt to fix backpacks and pellet bags very rarely crashing. Hard to test so not sure if it is fixed!</li>
<li>Add in a basic chunk loader</li>
<li>Add information to crash report that tells me what is enabled/disabled</li>
<li>Disable Infinite Lava, AutoItemReplacer, and Debug subparts by default. (I thought it was like this already)</li>
<li>Fix crash on ruin page if fungus was disabled</li>
<li>Fix mcmod.info url to point to the right place</li>
<li>Update local Forge version to 14.23.1.2562</li>
</ul>
<h2><a href="https://www.grim3212.com/grim-pack/info/changelog">Changes 5.2.11.68</a></h2>
<ul>
<li>Fix RWays staying around when disabled.</li>
<li>Fix crash that would occur with graves and shaders. (Only tested with SEUS).</li>
<li>Fix crash with Milk Buckets when mods tried to fill with a fluid other than milk</li>.
<li>Fix crash on servers with Gravity and Directional Gravity blocks</li>
<li>Change conveyor belts to be their own subpart as intended.</li>
<li>Change Cheese block model (stohun01)</li>
<li>Update local Forge version to 14.23.0.2537</li>
</ul>
<h2><a href="https://www.grim3212.com/grim-pack/info/changelog">Changes 5.2.11.62</a></h2>
<ul>
<li>Add in Rune Info page.</li>
<li>Add in Cage info about Pokeballs</li>
<li>Fix Neptune Staff crash</li>
<li>Fix Arrow Sensor crash</li>
<li>Update local Forge version to 14.23.0.2515</li>
</ul>
<h2><a href="https://www.grim3212.com/grim-pack/info/changelog">Changes 5.2.11.57</a></h2>
<ul>
<li>Add in <a href="https://grim3212.com/grim-pack/tools/chicken_suit">Chicken Suit</a>.</li>
<li>Add in <a href="https://grim3212.com/grim-pack/decor/deco">Fluro Tubes</a>.</li>
<li>Add in <a href="https://grim3212.com/grim-pack/tools/detonators">Detonators</a>.</li>
<li>Add in <a href="https://grim3212.com/grim-pack/industry/bridges">Bridges</a>.</li>
<li>Add in <a href="https://grim3212.com/grim-pack/world/ruins">Structures</a>.</li>
<li>Log start time to console</li>
<li>Change Corner UV's to look better</li>
<li>Fix cascading chunk errors</li>
<li>Fix pruner crash</li>
<li>Fix grave text</li>
<li>Fix lists in PageItemStack</li>
<li>Fix server crash with detonators</li>
</ul>
<h2>Changes 5.2.6.45</h2>
<ul>
<li>Update to 1.12.2.</li>
<li>Add in AutoTorch.</li>
<li>Add in Flip Flop Torches.</li>
<li>Add in Glowstone Torches.</li>
<li>Add in Neon Signs.</li>
<li>Add changelog page to generator.</li>
</ul>
<h2>Changes 5.1.3.43</h2>
<ul>
<li>New site pulls information straight from the Instruction Manual and supports different versions and langs.</li>
<li>Recipe conditions for subparts now check first if the part itself is loaded then if the subpart is loaded.</li>
<li>Fix emptying buckets.</li>
<li>Fix FlatItemFrame rendering.</li>
<li>Fix server-side crash.</li>
<li>Fix aluminum manual links.</li>
<li>Fix tooltips for powerstaff and slingshot.</li>
<li>Fix grabbing oredict names for instruction manual.</li>
</ul>
<h2>Changes 5.1.2.35</h2>
<ul>
<li>Fully implement the half implemented taming of Treasure Chests. Now if tamed they can follow you around and act as a chest.</li>
<li>Add in old Grenade Launcher from my mods in 1.4.6.</li>
<li>Add in naturally shedding chicken feathers</li>
<li>Add in shaped charges which explode downward</li>
<li>Add in alarm box to add some cool sounds to your world.</li>
<li>Add in Legendary Staves Neptune and Phoenix Staff another old mod I updated in the past. Uses the unused up until now FrozenCapability.</li>
<li>Fix when fungus should drop. Now drops full block with a sword, shears, or silk touch.</li>
<li>Fix crash when disabling a part with an Armor or Tool material.</li>
</ul>
<h2>Configurable Update - 5.1.1.27</h2>
This update comes with many options to customize GrimPack more effectively. You now the option to disable subparts, customize recipes, customize machine, grill, and chisel recipes.
You can customize Tool and Armor materials. And much more.
With these changes comes a few compatibility issues.
<ul>
<li>Current config will not be transferred over as they are now in a subfolder 'grimpack' and are split up for each part.</li>
<li>If you start a previous world you will get a notification about missing items. As long as it is just GrimPack items it should be fine.</li>
<li>If you customized recipes with a ResourcePack you should make sure to add in support for disabling parts.</li>
</ul>
<h3>Changes</h3>
<ul>
<li>Add the ability to disable subparts from each part.</li>
<li>Fix disabling a whole part doing nothing.</li>
<li>Every recipe is now dependent on the subpart and part they are from.</li>
<li>Add JSON recipes for the Grill, Machines, and Chisels.</li>
<li>Each of these has their own custom JEI category.</li>
<li>There are now a few common items found in the Core part.</li>
<li>Only one JEI Plugin handling the whole pack.</li>
<li>Tweak Backpack and Pellet Bag recipe creation for JEI.</li>
<li>Tool and Armor materials are now fully configurable and can be found in the 'config/grimpack/materials' folder.</li>
<li>Modern furnace fuel now is configurable.</li>
<li>Item versions of blocks that didn't need them were removed.</li>
<li>Extruder is now in the proper creative tab.</li>
<li>Instruction manual now has a new page 'PageItemStack' which renders an item scaled on the page.</li>
<li>Grill recipes now include experience (A future feature)</li>
<li>Fix oredict tooltips in the manual sometimes not working.</li>
<li>Fix tooltips missing in GUI's.</li>
</ul>
<h3>Changes 5.0.0.3</h3>
<ul>
<li>Update for 1.12.</li>
<li>All except for Backpack and Pellet Bag recipes are configurable.</li>
<li>Fix Portable workbench crashes.</li>
<li>Fix Slingshot crashing when running out of pellets with random.</li>
<li>Fix OreDictionary replacing.</li>
<li>Try to fix cascading world gen. Should hopefully be gone except for large cacti fields.</li>
<li>Fix Ultimate Fist durability config option.</li>
<li>Fix Boomerang's not able to return to offhand and deleting current items in main inventory.</li>
<li>Lots of fixes to get it 1.12 ready.</li>
<li>Achievements have been removed for the time being and should come back later as advancements.</li>
</ul>
<h3>Changes 4.0.1.17</h3>
<img src="http://i.imgur.com/oiqrWcM.png" />
<ul>
<li>Add in Parabuzzy's and Bob-omb's from 8-Bit mobs..</li>
<li>Fix enchantment options for MultiTools.</li>
<li>Add in a basic fluid tank.</li>
</ul>
<h3>Changes 4.0.1.14</h3>
<ul>
<li>Add in MoreStorage. This includes, crates, safes, cabinets, lockers, item towers, and locking these storage options.</li>
<li>Add in conveyor belt and drill the last things from We(raft.</li>
</ul>
<p>
Configuration lists (magic wands, grill recipes, workbench list). Have now been updated.
They now support OreDictionary by using 'oredict:name'. They now also support metadata by appending an extra colon and number to the end. You can alsu use a '?' to indicate any meta.
<br><b>Example: 'dye:4', 'minecraft:dye:?', 'modname:item:meta'.</b><br>
The OreDictionary tags also support this. As well as supporting meta overriding for the OreDictionary.
<br><b>Example: 'oredict:dye:2' (So all dyes will meta 2) or 'oredict:dye:?' (So all dyes with any meta).</b><br>
This is especially helpful for block lists (i.e. magic wands).
So, if you want all stairs you can 'oredict:stairWood'. You may want to ignore states so that no matter how the stair is placed it will still be counted so use 'oredict:stairWood:?'.
</p>
<p>
Many things are still work in progress but it should be stable now.
There are probably more things missing below but a lot of things have changed.
There may be things missing below but all information will end up being updated and changed at the current site <a href="https://grim3212.github.io/grim-pack/">https://grim3212.github.io/grim-pack/</a>.
This site is also a work in progress.
</p>
<h3>Changes 4.0.0.13</h3>
<ul>
<li>Fix conflicting achievements. This will remove any achievement progress you have, just for GrimPack.</li>
</ul>
<h3>Changes 4.0.0.12</h3>
<ul>
<li>Add in achievements throughout the different parts.</li>
<li>Fix positioning on the Mining wand (It was going up 1 block)</li>
</ul>
<h3>Changes 4.0.0.10</h3>
<ul>
<li>All configurable lists should now support metadata and possible OreDict tags so it matches any oredictionary item.</li>
<li>Add in more default entries for magic wands and for the workbench upgrade list</li>
<li>Add in Bauble support for Graves</li>
<li>Fix page links not working sometimes</li>
<li>Update held item models to actually be handheld</li>
<li>Fix compatibility with lumberjack</li>
</ul>
<h3>Changes 4.0.0.4</h3>
<ul>
<li>Update Pillar's bounding box</li>
<li>Fix multitool's having 0 durability</li>
<li>Fix compatibility with my tool materials</li>
<li>Fix backpack and pellet bag recipes sometimes not working</li>
<li>Graves now use one new block instead of chests</li>
<li>More ore dictionary matches to use with Cuisine</li>
<li>Refinery has custom recipe support similar to grills</li>
<li>Fix broken fungus and tweak ore fungus</li>
<li>Tweak spawn rates of most world generated blocks and structures</li>
<li>Remove black diamond crafting recipe</li>
<li>Add in double door abilities to trap door and fence gate</li>
<li>Add in colorizer trap door</li>
<li>JEI support for Backpack and Pellet Bag recipes</li>
<li>Change update url for version json</li>
<li>Fix grill GUI's</li>
<li>Fix replacing milk bucket recipes causing issues</li>
<li>More documentation and localizing</li>
<li>New sling shot pellets and pellet bags</li>
<li>Add in a few blocks from We(raft. (Arrow Sensor, Metal Mesh, Sensor)</li>
<li>Colorizer walls are now like vanilla walls and change colorizer fence gate to accomodate</li>
<li>Add in colorizer pillar block</li>
<li>More placement options to existing colorizer blocks</li>
<li>Fix crash with Better Buckets</li>
</ul>
<br>
<hr>
<br>
<h2>4.0.0.0-Beta</h2>
<ul>
<li>Update to 1.11.2</li>
<li>Finalize enhancements to slingshots and pellet bags</li>
<li>Make Modern Furnace able to use vanilla fuel sources as well</li>
<li>Add in some new OreDictionary entries</li>
</ul>
<h2>4.0.0.0-Alpha.2</h2>
<ul>
<li>Fix Pokeballs not working at all</li>
</ul>
<h2>4.0.0.0-Alpha.1</h2>
<ul>
<li>Fix Decor Door page</li>
<li>Fix Frames and Wallpaper using a hand that was null</li>
<li>Fix Machines loading null ItemStacks</li>
</ul>
<h2>4.0.0.0-Alpha</h2>
<ul>
<li>Add in new Decor Door that can be colorized</li>
<li>Add in colorizer light that works the same as the default
colorizer but emits light</li>
<li>New backend changes for colorizer blocks</li>
<li>New config changes to decide if colorizers consume a block
when set or not</li>
<li>Slingshot changes</li>
<li>Add in new slingshots, pellets, and a pellet bag to store the
different pellets</li>
<li>FlatBedrock now generates on the ceiling in the nether</li>
<li>Manual recipe pages support clicking the items. If a item has
a manual page then it takes you to that page</li>
<li>Added mob repulsor, similar to a portable repulsor</li>
<li>Cheeseburger recipe now uses steak instead of pork</li>
<li>Sound effect for magic wand slightly reduced</li>
<li>Added new modes to powerstaff</li>
<li>There are now four modes the powerstaff supports (floating
push, floating pull, dropping push, dropping pull)</li>
<li>These floating modes stop the block from automatically getting
affected by gravity</li>
<li>Automatic item replacer is set to false by default since many
mods do this</li>
<li>Default extruder fuel values changed to be more predictable</li>
<li>Basic tameable TreasureMob... The start more to come</li>
<li>Use oredict stickIron for some recipes to stop some conflicts</li>
<li>Add more information to extruder GUI</li>
<li>Add in the start of Fungus changes</li>
<li>Add in Floating Island world type</li>
</ul>