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glow uses read_pixels_with_opt_u8_array to read pixels and it creates a ArrayBufferView from Uint8Array while, internally, gl.ReadPixels requires ArrayBufferView to be a view of Float32Array when the pixel type is gl.FLOAT.
The text was updated successfully, but these errors were encountered:
glow
usesread_pixels_with_opt_u8_array
to read pixels and it creates aArrayBufferView
fromUint8Array
while, internally,gl.ReadPixels
requiresArrayBufferView
to be a view ofFloat32Array
when the pixel type isgl.FLOAT
.The text was updated successfully, but these errors were encountered: