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int.go
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int.go
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package validator
import (
"errors"
"fmt"
"strconv"
)
type IntValidators []intValidator
type intValidator interface {
Validate(value int) error
}
type IntMaxValidator struct {
Max int
}
func (v IntMaxValidator) Validate(value int) error {
if value > v.Max {
return fmt.Errorf("value must not be greater than %v", v.Max)
}
return nil
}
type IntMinValidator struct {
Min int
}
func (v IntMinValidator) Validate(value int) error {
if value < v.Min {
return fmt.Errorf("value must not be greater than %v", v.Min)
}
return nil
}
func ValidateMapInt(name string, value map[string]any, rules IntValidators) (int, error) {
rawValue, ok := value[name]
if !ok {
return -1, fmt.Errorf("missing key \"%v\"", name)
}
return ValidateInt(rawValue, rules)
}
func ValidateInt(value any, rules IntValidators) (int, error) {
intValue, intOk := value.(int)
floatValue, floatOk := value.(float64)
if !intOk && !floatOk {
return -1, errors.New("value is not a number")
}
if floatOk {
if floatValue == float64(int(floatValue)) {
intValue = (int(floatValue))
} else {
return -1, errors.New("value is not an int")
}
}
for _, rule := range rules {
if err := rule.Validate(intValue); err != nil {
return -1, err
}
}
return intValue, nil
}
func CoerceAndValidateMapInt(name string, value map[string]any, rules IntValidators) (int, error) {
rawValue, ok := value[name]
if !ok {
return -1, fmt.Errorf("missing key \"%v\"", name)
}
return CoerceAndValidateInt(rawValue, rules)
}
func CoerceAndValidateInt(value any, rules IntValidators) (int, error) {
stringValue, stringOk := value.(string)
if stringOk {
intValue, err := strconv.Atoi(stringValue)
if err == nil {
return ValidateInt(intValue, rules)
}
floatValue, err := strconv.ParseFloat(stringValue, 64)
if err == nil {
return ValidateInt(floatValue, rules)
}
}
return ValidateInt(value, rules)
}