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rectangle.h
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rectangle.h
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/* rectangle.h: routines for managing the set of screen area rectangles updated
since the last display
Copyright (c) 1999-2009 Philip Kendall, Thomas Harte, Witold Filipczyk
and Fredrick Meunier
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
Author contact information:
E-mail: philip-fuse@shadowmagic.org.uk
*/
#ifndef FUSE_RECTANGLE_H
#define FUSE_RECTANGLE_H
// Used for grouping screen writes together
struct rectangle {int x,y; int w,h;};
// Those rectangles which weren't modified on the last line to be displayed
extern struct rectangle *rectangle_inactive;
extern size_t rectangle_inactive_count, rectangle_inactive_allocated;
void rectangle_add(int y, int x, int w);
void rectangle_end_line(int y);
#endif // #ifndef FUSE_RECTANGLE_H