-
Notifications
You must be signed in to change notification settings - Fork 0
/
In Game Chat.csproj
139 lines (139 loc) · 7.04 KB
/
In Game Chat.csproj
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{7B6370CD-8B7E-4758-820B-25A0C823D2E0}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>In_Game_Chat</RootNamespace>
<AssemblyName>In Game Chat</AssemblyName>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<Deterministic>true</Deterministic>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="Assembly-CSharp">
<HintPath>F:\Program Files (x86)\Steam\steamapps\common\BloonsTD6\MelonLoader\Managed\Assembly-CSharp.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="BloonsTD6 Mod Helper">
<HintPath>F:\Program Files (x86)\Steam\steamapps\common\BloonsTD6\Mods\BloonsTD6 Mod Helper.dll</HintPath>
</Reference>
<Reference Include="Il2Cppmscorlib">
<HintPath>F:\Program Files (x86)\Steam\steamapps\common\BloonsTD6\MelonLoader\Managed\Il2Cppmscorlib.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Il2CppSystem">
<HintPath>F:\Program Files (x86)\Steam\steamapps\common\BloonsTD6\MelonLoader\Managed\Il2CppSystem.dll</HintPath>
</Reference>
<Reference Include="MelonLoader.ModHandler">
<HintPath>F:\Program Files (x86)\Steam\steamapps\common\BloonsTD6\MelonLoader\MelonLoader.ModHandler.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Newtonsoft.Json, Version=6.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>F:\Program Files (x86)\Steam\steamapps\common\BloonsTD6\MelonLoader\Managed\Newtonsoft.Json.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="NinjaKiwi.LiNK">
<HintPath>F:\Program Files (x86)\Steam\steamapps\common\BloonsTD6\MelonLoader\Managed\NinjaKiwi.LiNK.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
<Reference Include="UnhollowerBaseLib">
<HintPath>F:\Program Files (x86)\Steam\steamapps\common\BloonsTD6\MelonLoader\Managed\UnhollowerBaseLib.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.AssetBundleModule">
<HintPath>F:\Program Files (x86)\Steam\steamapps\common\BloonsTD6\MelonLoader\Managed\UnityEngine.AssetBundleModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>F:\Program Files (x86)\Steam\steamapps\common\BloonsTD6\MelonLoader\Managed\UnityEngine.CoreModule.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.InputLegacyModule">
<HintPath>F:\Program Files (x86)\Steam\steamapps\common\BloonsTD6\MelonLoader\Managed\UnityEngine.InputLegacyModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.TextCoreModule">
<HintPath>F:\Program Files (x86)\Steam\steamapps\common\BloonsTD6\MelonLoader\Managed\UnityEngine.TextCoreModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.TextRenderingModule">
<HintPath>F:\Program Files (x86)\Steam\steamapps\common\BloonsTD6\MelonLoader\Managed\UnityEngine.TextRenderingModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>F:\Program Files (x86)\Steam\steamapps\common\BloonsTD6\MelonLoader\Managed\UnityEngine.UI.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UIElementsModule">
<HintPath>F:\Program Files (x86)\Steam\steamapps\common\BloonsTD6\MelonLoader\Managed\UnityEngine.UIElementsModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UIModule">
<HintPath>F:\Program Files (x86)\Steam\steamapps\common\BloonsTD6\MelonLoader\Managed\UnityEngine.UIModule.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="ChatBox.cs" />
<Compile Include="Guard.cs" />
<Compile Include="MelonMain.cs" />
<Compile Include="Messages\Chat_Message.cs" />
<Compile Include="Messages\JSRM_Message.cs" />
<Compile Include="Messages\MessageManager.cs" />
<Compile Include="ModPlayer.cs" />
<Compile Include="Patches\Hotkeys_IsRelatedChordKeyPressed.cs" />
<Compile Include="Patches\Hotkeys_IsHotkeyPressed_Tuple.cs" />
<Compile Include="Patches\Hotkeys_IsHotkeyPressed.cs" />
<Compile Include="Patches\Hotkeys_IsHotkeyDown.cs" />
<Compile Include="Patches\Hotkeys_InputGetKeyDown.cs" />
<Compile Include="Patches\Hotkeys_InputGetKey.cs" />
<Compile Include="Patches\MainMenu_OnEnable.cs" />
<Compile Include="Patches\NKMultiConnection_Receive.cs" />
<Compile Include="Patches\Simulation_Initialise.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<Compile Include="Serializer.cs" />
<Compile Include="SessionData.cs" />
<Compile Include="Settings.cs" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<None Include="Resources\chatbox.bundle" />
<None Include="Resources\chatbox_final.bundle" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
<PostBuildEvent>copy "$(TargetDir)$(TargetFileName)" "F:\Program Files (x86)\Steam\steamapps\common\BloonsTD6\Mods" /y</PostBuildEvent>
</PropertyGroup>
</Project>