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Post v2.0 Roadmap #216

Open
44 of 58 tasks
gvorbeck opened this issue Jan 15, 2024 · 17 comments
Open
44 of 58 tasks

Post v2.0 Roadmap #216

gvorbeck opened this issue Jan 15, 2024 · 17 comments
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in progress This issue is being worked on

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@gvorbeck
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gvorbeck commented Jan 15, 2024

Features

  • Add EE beasts.
  • Turn Undead or Animal Affinity in GM Screen.
  • Option to start character at specific level.
  • Equipment packs.
  • More options for custom race and class creation with specials/restrictions fields.
  • Monsters as Player Characters Supplement
  • Quasi Classes Supplement
  • Fighter Specialization Supplement
  • GM sees players' dice results.
  • Add notes box to custom equipment.
  • Add Dokkalfar Supplemental Race Supplement (done v2.6.0)
  • Monster data in GM screen.
  • Combat Tracker (see discussion: Idea: Turn Tracker #243) (done v2.5.0)
  • Add Spells button (done v2.4.0)
  • Add Custom Spells button. (done v2.4.0)
  • On StepAbilities, have a modifier/penalty total displayed after abilities are rolled to help judge quality of character. (done v2.3.0)
  • "Flip it" button on StepAbilities. (done v2.2.0)
  • Edit character name from character sheet. (done v2.1.0)

Housekeeping

  • Finish class icons
  • bisren.ts TODOs
  • Use useReducers on character in character builder.
  • Rewrite GM screen components
  • Refactor StepClass to be <100 lines.
  • Finish support function getMockCharacter() in characterSupport. Use it in a test suite for AbilityRoller.
  • Add homebrew warning to custom class on StepClass (done v2.0.2)
  • StepHitPoints should not start with an option "selected" and going back should reflect that choice. (done v2.0.2)
  • Refactor PageNewCharacter and Step child components to be fully reversible and keep data. (done v2.0.5)
  • Refactor PageNewCharacter to not care about props marked "remove" in StepClass. (done v2.0.5)
  • Remove unused StepRaceClass components. (done v2.0.5)
  • Refactor StepRace component to use similar code to StepClass. (done v2.0.5)
  • Refactor PageNewCharacter and Step child components to reset subsequent selections when choices are changed. (done v.2.0.7)
  • Cleanup "W" components. (done v2.0.9)
  • Find orphaned/unused support functions. (done v2.0.9)
  • Style/color avatar upload component (done v2.0.9)
  • Write 2.0 tests. #230 (begun in v2.0.6 ONGOING)

Known Bugs

  • Disable adding duplicate players to games.
  • Check all race/class setup fields are accounted for in components. (ex: allowedCombinationClasses etc)
  • Avatars selected on prod do not show on local and avatars selected on local do not show on prod.
  • StepRace starts with Custom selected and allows user to proceed to StepClass without naming that Custom Race. As designed, the input should start w/ a placeholder (ie nothing selected).
  • Able to go below 0 in gold on StepEquipment.
  • Reversing to StepClass w/ a magical class removes starting spell. (setStartingSpells[] in useEffect is responsible)
  • Deleted PCs still show in Game list players count. Add a PC to a game. Delete PC. Game "Player" count still counts deleted player.
  • cursor pointer not working on saving throws/abilities table rows.
  • Creating a character with a custom class won't work as expected. (done v2.0.1)
  • Creating a character with a combination class won't work as expected. (done v2.0.1)
  • Cannot add spells to custom class character in character creator. (done v2.0.2)
  • Custom characters are not listing spells the character has. (done v2.0.2)
  • Punch/Kick Attack buttons don't work on Character Sheet. (done v2.0.3)
  • Cannot create new game (done v2.0.4)
  • Background colors look really wonky on mobile. (done v2.0.5)
  • Welcome page screenshot looks bad. (done v2.0.5)
  • When creating custom armor, the AC you set doesn't show up at all and wearing it is like wearing no armor at all. (done v2.0.8)
  • Custom armors can't be deleted from your inventory. (done v2.0.8)
  • Add a 'leather/metal' option to custom armor so it can set movement speed or maybe a field to just type in the movement speed? (done v2.0.8)
  • StepEquipment items look bad in mobile. Too crowded. (done v2.0.9)
  • Melee damage should add strength modifier/penalty. (done v2.0.9)
  • Fix Github Actions for PRs. (done v2.1.1)
  • Remove copy in PageNewCharacter that references base classes/races are in bold. This is from v1.0. (done v2.2.0)
@gvorbeck gvorbeck changed the title KNOWN 2.0 BUGS Post v2.0 Roadmap Jan 20, 2024
@gvorbeck gvorbeck pinned this issue Jan 20, 2024
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@gvorbeck gvorbeck added the in progress This issue is being worked on label Feb 29, 2024
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