From 76b913c5198ccc69303476dbef7b86d75b41458c Mon Sep 17 00:00:00 2001 From: Diptanu Choudhury Date: Tue, 12 Jul 2016 11:29:23 -0600 Subject: [PATCH] Handling allocations with client state pending --- nomad/node_endpoint.go | 9 +++++++++ nomad/state/state_store.go | 3 ++- nomad/state/state_store_test.go | 15 +++++++++++++-- nomad/structs/structs.go | 4 ++++ 4 files changed, 28 insertions(+), 3 deletions(-) diff --git a/nomad/node_endpoint.go b/nomad/node_endpoint.go index 25c8e118ef8c..51e041a7550f 100644 --- a/nomad/node_endpoint.go +++ b/nomad/node_endpoint.go @@ -66,6 +66,9 @@ func (n *Node) Register(args *structs.NodeRegisterRequest, reply *structs.NodeUp return fmt.Errorf("invalid status for node") } + // Set the timestamp when the node is registered + args.Node.StatusUpdatedAt = time.Now().Unix() + // Compute the node class if err := args.Node.ComputeClass(); err != nil { return fmt.Errorf("failed to computed node class: %v", err) @@ -218,6 +221,9 @@ func (n *Node) UpdateStatus(args *structs.NodeUpdateStatusRequest, reply *struct return fmt.Errorf("node not found") } + // Update the timestamp of when the node status was updated + node.StatusUpdatedAt = time.Now().Unix() + // Commit this update via Raft var index uint64 if node.Status != args.Status { @@ -291,6 +297,9 @@ func (n *Node) UpdateDrain(args *structs.NodeUpdateDrainRequest, return fmt.Errorf("node not found") } + // Update the timestamp to + node.StatusUpdatedAt = time.Now().Unix() + // Commit this update via Raft var index uint64 if node.Drain != args.Drain { diff --git a/nomad/state/state_store.go b/nomad/state/state_store.go index b3c7a6cdadbc..8f40e64a4fcc 100644 --- a/nomad/state/state_store.go +++ b/nomad/state/state_store.go @@ -201,7 +201,8 @@ func (s *StateStore) UpdateNodeStatus(index uint64, nodeID, status string) error for _, alloc := range allocs { copyAlloc := new(structs.Allocation) *copyAlloc = *alloc - if alloc.ClientStatus == structs.AllocClientStatusRunning { + if alloc.ClientStatus == structs.AllocClientStatusPending || + alloc.ClientStatus == structs.AllocClientStatusRunning { copyAlloc.ClientStatus = structs.AllocClientStatusLost if err := txn.Insert("allocs", copyAlloc); err != nil { return fmt.Errorf("alloc insert failed: %v", err) diff --git a/nomad/state/state_store_test.go b/nomad/state/state_store_test.go index 800e8d5605ff..56b8cc304679 100644 --- a/nomad/state/state_store_test.go +++ b/nomad/state/state_store_test.go @@ -138,12 +138,15 @@ func TestStateStore_UpdateNodeStatus_Node(t *testing.T) { alloc := mock.Alloc() alloc1 := mock.Alloc() + alloc2 := mock.Alloc() alloc.NodeID = node.ID alloc1.NodeID = node.ID + alloc2.NodeID = node.ID alloc.ClientStatus = structs.AllocClientStatusRunning alloc1.ClientStatus = structs.AllocClientStatusFailed + alloc2.ClientStatus = structs.AllocClientStatusPending - if err = state.UpsertAllocs(1002, []*structs.Allocation{alloc, alloc1}); err != nil { + if err = state.UpsertAllocs(1002, []*structs.Allocation{alloc, alloc1, alloc2}); err != nil { t.Fatalf("err: %v", err) } if err = state.UpdateNodeStatus(1003, node.ID, structs.NodeStatusDown); err != nil { @@ -163,7 +166,15 @@ func TestStateStore_UpdateNodeStatus_Node(t *testing.T) { t.Fatalf("err: %v", err) } if alloc1Out.ClientStatus != structs.AllocClientStatusFailed { - t.Fatalf("expected alloc status: %v, actual: %v", structs.AllocClientStatusLost, allocOut.ClientStatus) + t.Fatalf("expected alloc status: %v, actual: %v", structs.AllocClientStatusFailed, alloc1Out.ClientStatus) + } + + alloc2Out, err := state.AllocByID(alloc2.ID) + if err != nil { + t.Fatalf("err: %v", err) + } + if alloc2Out.ClientStatus != structs.AllocClientStatusLost { + t.Fatalf("expected alloc status: %v, actual: %v", structs.AllocClientStatusLost, alloc2Out.ClientStatus) } notify.verify(t) diff --git a/nomad/structs/structs.go b/nomad/structs/structs.go index 148c24b09d95..55d2af7073d6 100644 --- a/nomad/structs/structs.go +++ b/nomad/structs/structs.go @@ -634,6 +634,10 @@ type Node struct { // StatusDescription is meant to provide more human useful information StatusDescription string + // StatusUpdatedAt is the time stamp at which the state of the node was + // updated + StatusUpdatedAt int64 + // Raft Indexes CreateIndex uint64 ModifyIndex uint64