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client: avoid unconsumed channel in timer construction #15215

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merged 2 commits into from
Nov 11, 2022
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@shoenig shoenig commented Nov 11, 2022

This PR fixes a bug introduced in #11983 where a Timer initialized with 0
duration causes an immediate tick, even if Reset is called before reading the
channel. The fix is to avoid doing that, instead creating a Timer with a non-zero
initial wait time, and then immediately calling Stop.

Fixes #15198

This PR fixes a bug introduced in #11983 where a Timer initialized with 0
duration causes an immediate tick, even if Reset is called before reading the
channel. The fix is to avoid doing that, instead creating a Timer with a non-zero
initial wait time, and then immediately calling Stop.
@shoenig shoenig added this to the 1.4.x milestone Nov 11, 2022
@shoenig shoenig added backport/1.2.x backport to 1.1.x release line backport/1.3.x backport to 1.3.x release line backport/1.4.x backport to 1.4.x release line labels Nov 11, 2022
timer, stop := helper.NewSafeTimer(0) // timer duration calculated JIT
// start with a stopped timer; actual restart delay computed later
timer, stop := helper.NewStoppedTimer()
timer.Stop()
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dangit, left this in

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LGTM!

@shoenig shoenig merged commit 5f3f521 into main Nov 11, 2022
@shoenig shoenig deleted the b-restart-delay branch November 11, 2022 15:31
shoenig added a commit that referenced this pull request Nov 11, 2022
* client: avoid unconsumed channel in timer construction

This PR fixes a bug introduced in #11983 where a Timer initialized with 0
duration causes an immediate tick, even if Reset is called before reading the
channel. The fix is to avoid doing that, instead creating a Timer with a non-zero
initial wait time, and then immediately calling Stop.

* pr: remove redundant stop
shoenig added a commit that referenced this pull request Nov 11, 2022
* client: avoid unconsumed channel in timer construction

This PR fixes a bug introduced in #11983 where a Timer initialized with 0
duration causes an immediate tick, even if Reset is called before reading the
channel. The fix is to avoid doing that, instead creating a Timer with a non-zero
initial wait time, and then immediately calling Stop.

* pr: remove redundant stop
shoenig added a commit that referenced this pull request Nov 11, 2022
* client: avoid unconsumed channel in timer construction

This PR fixes a bug introduced in #11983 where a Timer initialized with 0
duration causes an immediate tick, even if Reset is called before reading the
channel. The fix is to avoid doing that, instead creating a Timer with a non-zero
initial wait time, and then immediately calling Stop.

* pr: remove redundant stop

Co-authored-by: Seth Hoenig <shoenig@duck.com>
shoenig added a commit that referenced this pull request Nov 11, 2022
* client: avoid unconsumed channel in timer construction

This PR fixes a bug introduced in #11983 where a Timer initialized with 0
duration causes an immediate tick, even if Reset is called before reading the
channel. The fix is to avoid doing that, instead creating a Timer with a non-zero
initial wait time, and then immediately calling Stop.

* pr: remove redundant stop

Co-authored-by: Seth Hoenig <shoenig@duck.com>
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Restart-Stanza: Delay not working
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