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Fix bug with auto replacing components in compositor (#1711)
* Fix bug with auto replacing components in compositor This was last known to be working with 5995568 at the time of commit, but now doesn't work with latest rust stable. The issue probably stems from using std::any::type_name() for finding a component in the compositor, for which the docs explicitly warn against considering it as a unique identifier for types. `replace_or_push()` takes a boxed `Component` and passes it to `find_id()` which compares this with a bare Component. `type_name()` returns `Box<T>` for the former and `T` for latter and we have a false negative. This has been solved by using a generics instead of trait objects to pass in a `T: Component` and then use it for comparison. I'm not exactly sure how this worked fine at the time of commit of 5995568; maybe the internal implementation of `type_name()` changed to properly indicate indirection with Box. * Do not compare by type name in compositor find_id
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