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events.go
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events.go
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package main
import (
"strings"
"github.com/bwmarrin/discordgo"
)
func removeReaction(s *discordgo.Session, r *discordgo.MessageReactionRemove) {
}
func newReaction(s *discordgo.Session, m *discordgo.MessageReactionAdd) {
}
// This function will be called (due to AddHandler above) every time a new
// message is created on any channel that the autenticated user has access to.
func newMessage(s *discordgo.Session, m *discordgo.MessageCreate) {
//State Messages -- don't notify when we're in the channel
if m.ChannelID == State.Channel.ID && State.Enabled {
State.AddMessage(m.Message)
Messages := ReceivingMessageParser(m.Message)
for _, Msg := range Messages {
MessagePrint(string(m.Timestamp), m.Author.Username, Msg)
//log.Printf("> %s > %s\n", UserName(m.Author.Username), Msg)
}
return
}
//Global Mentions
Mention := "@" + State.Session.User.Username
if strings.Contains(m.ContentWithMentionsReplaced(), Mention) {
go Notify(m.Message)
return
}
DMs, err := Session.DiscordGo.UserChannels()
if err != nil {
// No DMs
return
}
for _, channel := range DMs {
if m.ChannelID == channel.ID {
go Notify(m.Message)
return
}
}
}