Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Exporting project in Windows #29

Open
8bitBlackMage opened this issue Mar 10, 2020 · 1 comment
Open

Exporting project in Windows #29

8bitBlackMage opened this issue Mar 10, 2020 · 1 comment

Comments

@8bitBlackMage
Copy link

when exported the exe crashes with this error:

SCRIPT ERROR: GDScript::load_byte_code: Parse Error: Identifier 'Fmod' is not declared in the current scope.
At: res://MainScene.gdc:36
ERROR: load_byte_code: Method/Function Failed, returning: ERR_PARSE_ERROR
At: modules/gdscript/gdscript.cpp:785
ERROR: load: Condition ' err != OK ' is true. returned: RES()
At: modules/gdscript/gdscript.cpp:2168
ERROR: Failed loading resource: res://MainScene.gdc
At: core/io/resource_loader.cpp:285
ERROR: poll: res://MainScene.tscn:3 - Parse Error: [ext_resource] referenced nonexistent resource at: res://MainScene.gd
At: scene/resources/resource_format_text.cpp:440
ERROR: load: Condition ' err != OK ' is true. returned: RES()
At: core/io/resource_loader.cpp:208
ERROR: Failed loading resource: res://MainScene.tscn
At: core/io/resource_loader.cpp:285
ERROR: Failed loading scene: res://MainScene.tscn
At: main/main.cpp:1739
WARNING: cleanup: ObjectDB Instances still exist!
At: core/object.cpp:2095
ERROR: clear: Resources Still in use at Exit!
At: core/resource.cpp:425

@yrk06
Copy link

yrk06 commented Feb 25, 2021

Not sure if it's your case, but you need to make sure all libraries (.dll) are present ( fmod.dll, fmodstudio.dll, libGodotFmod.windows.release.64.dll in my case) in the same folder as the executable

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants