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The last argument (10) represents a disconnection code.
This argument should be catched by _ws.get_close_code inside NakamaSocketAdapter.gd
`func _process(delta):
if _ws.get_ready_state() != WebSocketPeer.STATE_CLOSED:
_ws.poll()
var state = _ws.get_ready_state()
if _ws_last_state != state:
_ws_last_state = state
if state == WebSocketPeer.STATE_OPEN:
connected.emit()
elif state == WebSocketPeer.STATE_CLOSED:
var code = _ws.get_close_code()
var reason = _ws.get_close_reason()
print("WebSocket closed with code: %d, reason %s. Clean: %s" % [code, reason, code != -1])
closed.emit()
if state == WebSocketPeer.STATE_CONNECTING:
if _start + _timeout < Time.get_unix_time_from_system():
logger.debug("Timeout when connecting to socket")
received_error.emit(ERR_TIMEOUT)
_ws.close()
while _ws.get_ready_state() == WebSocketPeer.STATE_OPEN and _ws.get_available_packet_count():
received.emit(_ws.get_packet())
`
For whatever reason the code is always 0. I do see in the master branch at least, the _ws.get_close_code() has been removed from the _process-function.
What is really going on here?
The text was updated successfully, but these errors were encountered:
When i disconnect a user from my server like so:
nk.SessionDisconnect(ctx, presence.Presence.GetSessionId(), 10)
The last argument (10) represents a disconnection code.
This argument should be catched by
_ws.get_close_code
inside NakamaSocketAdapter.gd`func _process(delta):
if _ws.get_ready_state() != WebSocketPeer.STATE_CLOSED:
_ws.poll()
`
For whatever reason the code is always 0. I do see in the master branch at least, the
_ws.get_close_code()
has been removed from the _process-function.What is really going on here?
The text was updated successfully, but these errors were encountered: