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go-socket.io-client

go-socket.io-client is an client implementation of socket.io in golang, which is a realtime application framework.

It is compatible with latest implementation of socket.io in node.js, and supports namespace.

Install

Install the package with:

go get github.com/zhouhui8915/go-socket.io-client

Import it with:

import "github.com/zhouhui8915/go-socket.io-client"

and use socketio_client as the package name inside the code.

Example

Please check the example folder for details.

package main

import (
	"bufio"
	"github.com/zhouhui8915/go-socket.io-client"
	"log"
	"os"
)

func main() {

	opts := &socketio_client.Options{
		Transport: "websocket",
		Query:     make(map[string]string),
	}
	opts.Query["user"] = "user"
	opts.Query["pwd"] = "pass"
	uri := "http://192.168.1.70:9090/socket.io/"

	client, err := socketio_client.NewClient(uri, opts)
	if err != nil {
		log.Printf("NewClient error:%v\n", err)
		return
	}

	client.On("error", func() {
		log.Printf("on error\n")
	})
	client.On("connection", func() {
		log.Printf("on connect\n")
	})
	client.On("message", func(msg string) {
		log.Printf("on message:%v\n", msg)
	})
	client.On("disconnection", func() {
		log.Printf("on disconnect\n")
	})

	reader := bufio.NewReader(os.Stdin)
	for {
		data, _, _ := reader.ReadLine()
		command := string(data)
		client.Emit("message", command)
		log.Printf("send message:%v\n", command)
	}
}

License

The 3-clause BSD License - see LICENSE for more details