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Expected is the MatchId as GUID, but is actually adding it as a String.
Would not cause an error, but would be nice if a string could be checked first if it's a valid GUID, before assigning it as string.
public class Root
{
public string MatchId { get; set; }
public long GameStartTime { get; set; }
public string TeamId { get; set; }
}
The text was updated successfully, but these errors were encountered:
To ensure that the MatchId property is assigned as a GUID if it's a valid GUID string and as a string otherwise, you can modify the MatchId property in your Root class to handle this logic. Here's how you can do it:
usingSystem;publicclassRoot{privatestring_matchId;publicstringMatchId{get=>_matchId;set{// Check if the value is a valid GUIDif(Guid.TryParse(value,outGuidguidValue)){// If it's a valid GUID, assign it as a GUID_matchId=guidValue.ToString();}else{// Otherwise, assign it as a string_matchId=value;}}}publiclongGameStartTime{get;set;}publicstringTeamId{get;set;}}
In this modified version of the Root class, the MatchId property has a custom setter that checks if the value is a valid GUID using Guid.TryParse(). If it's a valid GUID, it assigns it as a string representation of the GUID (guidValue.ToString()), otherwise, it assigns it as a regular string. This ensures that the MatchId property is assigned correctly based on whether the value is a valid GUID or not.
Hello.
The case is simple, this json:
Expected is the MatchId as GUID, but is actually adding it as a String.
Would not cause an error, but would be nice if a string could be checked first if it's a valid GUID, before assigning it as string.
The text was updated successfully, but these errors were encountered: