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I use Image Tracking.
I placed the Cube object to which the Spatial Mapping Occulsion Material was assigned under the ImageTracker.
There is no problem with Image Tracking Debugger, and Occulsion works and the game object becomes invisible, but a black cube is displayed on the WebGL-built browser.
Is it possible to get Spatial Mapping Occulsion to work properly?
The text was updated successfully, but these errors were encountered:
I use Image Tracking.
I placed the Cube object to which the Spatial Mapping Occulsion Material was assigned under the ImageTracker.
There is no problem with Image Tracking Debugger, and Occulsion works and the game object becomes invisible, but a black cube is displayed on the WebGL-built browser.
Is it possible to get Spatial Mapping Occulsion to work properly?
The text was updated successfully, but these errors were encountered: