-
Notifications
You must be signed in to change notification settings - Fork 0
/
LCD_GUI.cpp
executable file
·435 lines (380 loc) · 17.9 KB
/
LCD_GUI.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
#include "LCD_GUI.h"
#include <stdio.h>
extern LCD_DIS sLCD_DIS;
void LCD_GUI::GUI_Swop(POINT Point1, POINT Point2)
{
POINT Temp;
Temp = Point1;
Point1 = Point2;
Point2 = Temp;
}
/********************************************************************************
function: Draw Point(Xpoint, Ypoint) Fill the color
parameter:
Xpoint : The x coordinate of the point
Ypoint : The y coordinate of the point
Color : Set color
Dot_Pixel : point size
********************************************************************************/
void LCD_GUI::GUI_DrawPoint(POINT Xpoint, POINT Ypoint, COLOR Color,
DOT_PIXEL Dot_Pixel, DOT_STYLE DOT_STYLE)
{
if(Xpoint > sLCD_DIS.LCD_Dis_Column || Ypoint > sLCD_DIS.LCD_Dis_Page) {
return;
}
uint16_t XDir_Num ,YDir_Num;
if(DOT_STYLE == DOT_STYLE_DFT) {
for(XDir_Num = 0; XDir_Num < 2 * Dot_Pixel - 1; XDir_Num++) {
for(YDir_Num = 0; YDir_Num < 2 * Dot_Pixel - 1; YDir_Num++) {
LCD_SetPointlColor(Xpoint + XDir_Num - Dot_Pixel, Ypoint + YDir_Num - Dot_Pixel, Color);
}
}
} else {
for(XDir_Num = 0; XDir_Num < Dot_Pixel; XDir_Num++) {
for(YDir_Num = 0; YDir_Num < Dot_Pixel; YDir_Num++) {
LCD_SetPointlColor(Xpoint + XDir_Num - 1 , Ypoint + YDir_Num -1 , Color);
}
}
}
}
/********************************************************************************
function: Draw a line of arbitrary slope
parameter:
Xstart :Starting x point coordinates
Ystart :Starting x point coordinates
Xend :End point x coordinate
Yend :End point y coordinate
Color :The color of the line segment
********************************************************************************/
void LCD_GUI::GUI_DrawLine(POINT Xstart, POINT Ystart, POINT Xend, POINT Yend,
COLOR Color, LINE_STYLE Line_Style, DOT_PIXEL Dot_Pixel)
{
if(Xstart > sLCD_DIS.LCD_Dis_Column || Ystart > sLCD_DIS.LCD_Dis_Page ||
Xend > sLCD_DIS.LCD_Dis_Column || Yend > sLCD_DIS.LCD_Dis_Page) {
return;
}
if(Xstart > Xend)
GUI_Swop(Xstart,Xend);
if(Ystart > Yend)
GUI_Swop(Ystart,Yend);
POINT Xpoint = Xstart;
POINT Ypoint = Ystart;
int32_t dx =(int32_t)Xend -(int32_t)Xstart >= 0 ? Xend - Xstart : Xstart - Xend;
int32_t dy =(int32_t)Yend -(int32_t)Ystart <= 0 ? Yend - Ystart : Ystart - Yend;
// Increment direction, 1 is positive, -1 is counter;
int32_t XAddway = Xstart < Xend ? 1 : -1;
int32_t YAddway = Ystart < Yend ? 1 : -1;
//Cumulative error
int32_t Esp = dx + dy;
int8_t Line_Style_Temp = 0;
for(;;) {
Line_Style_Temp++;
//Painted dotted line, 2 point is really virtual
if(Line_Style == LINE_DOTTED && Line_Style_Temp %3 == 0) {
//printf("LINE_DOTTED\r\n");
GUI_DrawPoint(Xpoint, Ypoint, GUI_BACKGROUND, Dot_Pixel, DOT_STYLE_DFT);
Line_Style_Temp = 0;
} else {
GUI_DrawPoint(Xpoint, Ypoint, Color, Dot_Pixel, DOT_STYLE_DFT);
}
if(2 * Esp >= dy) {
if(Xpoint == Xend) break;
Esp += dy;
Xpoint += XAddway;
}
if(2 * Esp <= dx) {
if(Ypoint == Yend) break;
Esp += dx;
Ypoint += YAddway;
}
}
}
/********************************************************************************
function: Draw a rectangle
parameter:
Xstart :Rectangular Starting x point coordinates
Ystart :Rectangular Starting x point coordinates
Xend :Rectangular End point x coordinate
Yend :Rectangular End point y coordinate
Color :The color of the Rectangular segment
Filled : Whether it is filled--- 1 solid 0:empty
********************************************************************************/
void LCD_GUI::GUI_DrawRectangle(POINT Xstart, POINT Ystart, POINT Xend, POINT Yend,
COLOR Color, DRAW_FILL Filled, DOT_PIXEL Dot_Pixel )
{
if(Xstart > sLCD_DIS.LCD_Dis_Column || Ystart > sLCD_DIS.LCD_Dis_Page ||
Xend > sLCD_DIS.LCD_Dis_Column || Yend > sLCD_DIS.LCD_Dis_Page) {
return;
}
printf("sLCD_DIS.LCD_Dis_Column = %d\r\n",sLCD_DIS.LCD_Dis_Column);
printf("sLCD_DIS.LCD_Dis_Page = %d\r\n",sLCD_DIS.LCD_Dis_Page);
if(Xstart > Xend)
GUI_Swop(Xstart,Xend);
if(Ystart > Yend)
GUI_Swop(Ystart,Yend);
POINT Ypoint;
if(Filled ) {
for(Ypoint = Ystart; Ypoint < Yend; Ypoint++) {
GUI_DrawLine(Xstart, Ypoint, Xend, Ypoint, Color , LINE_SOLID, Dot_Pixel);
}
} else {
GUI_DrawLine(Xstart, Ystart, Xend, Ystart, Color , LINE_SOLID, Dot_Pixel);
GUI_DrawLine(Xstart, Ystart, Xstart, Yend, Color , LINE_SOLID, Dot_Pixel);
GUI_DrawLine(Xend, Yend, Xend, Ystart, Color , LINE_SOLID, Dot_Pixel);
GUI_DrawLine(Xend, Yend, Xstart, Yend, Color , LINE_SOLID, Dot_Pixel);
}
}
/********************************************************************************
function: Use the 8-point method to draw a circle of the
specified size at the specified position.
parameter:
X_Center :Center X coordinate
Y_Center :Center Y coordinate
Radius :circle Radius
Color :The color of the :circle segment
Filled : Whether it is filled: 1 filling 0:Do not
********************************************************************************/
void LCD_GUI::GUI_DrawCircle(POINT X_Center, POINT Y_Center, LENGTH Radius,
COLOR Color, DRAW_FILL Draw_Fill , DOT_PIXEL Dot_Pixel)
{
if(X_Center > sLCD_DIS.LCD_Dis_Column || Y_Center >= sLCD_DIS.LCD_Dis_Page) {
return;
}
//Draw a circle from(0, R) as a starting point
int16_t XCurrent, YCurrent;
XCurrent = 0;
YCurrent = Radius;
//Cumulative error,judge the next point of the logo
int16_t Esp = 3 -(Radius << 1 );
int16_t sCountY;
if(Draw_Fill == DRAW_FULL) {
while(XCurrent <= YCurrent ) { //Realistic circles
for(sCountY = XCurrent; sCountY <= YCurrent; sCountY ++ ) {
GUI_DrawPoint(X_Center + XCurrent, Y_Center + sCountY, Color, DOT_PIXEL_DFT, DOT_STYLE_DFT ); //1
GUI_DrawPoint(X_Center - XCurrent, Y_Center + sCountY, Color, DOT_PIXEL_DFT, DOT_STYLE_DFT ); //2
GUI_DrawPoint(X_Center - sCountY, Y_Center + XCurrent, Color, DOT_PIXEL_DFT, DOT_STYLE_DFT ); //3
GUI_DrawPoint(X_Center - sCountY, Y_Center - XCurrent, Color, DOT_PIXEL_DFT, DOT_STYLE_DFT ); //4
GUI_DrawPoint(X_Center - XCurrent, Y_Center - sCountY, Color, DOT_PIXEL_DFT, DOT_STYLE_DFT ); //5
GUI_DrawPoint(X_Center + XCurrent, Y_Center - sCountY, Color, DOT_PIXEL_DFT, DOT_STYLE_DFT ); //6
GUI_DrawPoint(X_Center + sCountY, Y_Center - XCurrent, Color, DOT_PIXEL_DFT, DOT_STYLE_DFT ); //7
GUI_DrawPoint(X_Center + sCountY, Y_Center + XCurrent, Color, DOT_PIXEL_DFT, DOT_STYLE_DFT );
}
if(Esp < 0 )
Esp += 4 * XCurrent + 6;
else {
Esp += 10 + 4 *(XCurrent - YCurrent );
YCurrent --;
}
XCurrent ++;
}
} else { //Draw a hollow circle
while(XCurrent <= YCurrent ) {
GUI_DrawPoint(X_Center + XCurrent, Y_Center + YCurrent, Color, Dot_Pixel, DOT_STYLE_DFT ); //1
GUI_DrawPoint(X_Center - XCurrent, Y_Center + YCurrent, Color, Dot_Pixel, DOT_STYLE_DFT ); //2
GUI_DrawPoint(X_Center - YCurrent, Y_Center + XCurrent, Color, Dot_Pixel, DOT_STYLE_DFT ); //3
GUI_DrawPoint(X_Center - YCurrent, Y_Center - XCurrent, Color, Dot_Pixel, DOT_STYLE_DFT ); //4
GUI_DrawPoint(X_Center - XCurrent, Y_Center - YCurrent, Color, Dot_Pixel, DOT_STYLE_DFT ); //5
GUI_DrawPoint(X_Center + XCurrent, Y_Center - YCurrent, Color, Dot_Pixel, DOT_STYLE_DFT ); //6
GUI_DrawPoint(X_Center + YCurrent, Y_Center - XCurrent, Color, Dot_Pixel, DOT_STYLE_DFT ); //7
GUI_DrawPoint(X_Center + YCurrent, Y_Center + XCurrent, Color, Dot_Pixel, DOT_STYLE_DFT ); //0
if(Esp < 0 )
Esp += 4 * XCurrent + 6;
else {
Esp += 10 + 4 *(XCurrent - YCurrent );
YCurrent --;
}
XCurrent ++;
}
}
}
/********************************************************************************
function: Show English characters
parameter:
Xpoint :X coordinate
Ypoint :Y coordinate
Acsii_Char :To display the English characters
Font :A structure pointer that displays a character size
Color_Background : Select the background color of the English character
Color_Foreground : Select the foreground color of the English character
********************************************************************************/
void LCD_GUI::GUI_DisChar(POINT Xpoint, POINT Ypoint, const char Acsii_Char,
sFONT* Font, COLOR Color_Background, COLOR Color_Foreground)
{
POINT Page, Column;
if(Xpoint >= sLCD_DIS.LCD_Dis_Column || Ypoint >= sLCD_DIS.LCD_Dis_Page) {
return;
}
uint32_t Char_Offset =(Acsii_Char - ' ') * Font->Height *(Font->Width / 8 +(Font->Width % 8 ? 1 : 0));
const unsigned char *ptr = &Font->table[Char_Offset];
for(Page = 0; Page < Font->Height; Page ++ ) {
for(Column = 0; Column < Font->Width; Column ++ ) {
//To determine whether the font background color and screen background color is consistent
if(FONT_BACKGROUND == Color_Background) { //this process is to speed up the scan
if(*ptr &(0x80 >>(Column % 8)))
GUI_DrawPoint(Xpoint + Column, Ypoint + Page, Color_Foreground, DOT_PIXEL_DFT, DOT_STYLE_DFT);
} else {
if(*ptr &(0x80 >>(Column % 8))) {
GUI_DrawPoint(Xpoint + Column, Ypoint + Page, Color_Foreground, DOT_PIXEL_DFT, DOT_STYLE_DFT);
} else {
GUI_DrawPoint(Xpoint + Column, Ypoint + Page, Color_Background, DOT_PIXEL_DFT, DOT_STYLE_DFT);
}
}
//One pixel is 8 bits
if(Column % 8 == 7)
ptr++;
}/* Write a line */
if(Font->Width % 8 != 0)
ptr++;
}/* Write all */
}
/********************************************************************************
function: Display the string
parameter:
Xstart :X coordinate
Ystart :Y coordinate
pString :The first address of the English string to be displayed
Font :A structure pointer that displays a character size
Color_Background : Select the background color of the English character
Color_Foreground : Select the foreground color of the English character
********************************************************************************/
void LCD_GUI::GUI_DisString_EN(POINT Xstart, POINT Ystart, const char * pString,
sFONT* Font,COLOR Color_Background, COLOR Color_Foreground )
{
POINT Xpoint = Xstart;
POINT Ypoint = Ystart;
if(Xstart >= sLCD_DIS.LCD_Dis_Column || Ystart >= sLCD_DIS.LCD_Dis_Page) {
return;
}
while(* pString != '\0') {
//if X direction filled , reposition to(Xstart,Ypoint),Ypoint is Y direction plus the height of the character
if((Xpoint + Font->Width ) > sLCD_DIS.LCD_Dis_Column ) {
Xpoint = Xstart;
Ypoint += Font->Height;
}
// If the Y direction is full, reposition to(Xstart, Ystart)
if((Ypoint + Font->Height ) > sLCD_DIS.LCD_Dis_Page ) {
Xpoint = Xstart;
Ypoint = Ystart;
}
GUI_DisChar(Xpoint, Ypoint, * pString, Font, Color_Background, Color_Foreground);
//The next character of the address
pString ++;
//The next word of the abscissa increases the font of the broadband
Xpoint += Font->Width ;
}
}
/****************************************WHITE****************************************
function: Display the string
parameter:
Xstart :X coordinate
Ystart : Y coordinate
Nummber: The number displayed
Font :A structure pointer that displays a character size
Color_Background : Select the background color of the English character
Color_Foreground : Select the foreground color of the English character
********************************************************************************/
#define ARRAY_LEN 255
void LCD_GUI::GUI_DisNum(POINT Xpoint, POINT Ypoint, int32_t Nummber,
sFONT* Font,COLOR Color_Background, COLOR Color_Foreground )
{
int16_t Num_Bit = 0, Str_Bit = 0;
uint8_t Str_Array[ARRAY_LEN] = {0},Num_Array[ARRAY_LEN] = {0};
uint8_t *pStr = Str_Array;
if(Xpoint >= sLCD_DIS.LCD_Dis_Column || Ypoint >= sLCD_DIS.LCD_Dis_Page) {
return;
}
//Converts a number to a string
while(Nummber) {
Num_Array[Num_Bit] = Nummber % 10 + '0';
Num_Bit++;
Nummber /= 10;
}
//The string is inverted
while(Num_Bit > 0) {
Str_Array[Str_Bit] = Num_Array[Num_Bit -1];
Str_Bit ++;
Num_Bit --;
}
//show
GUI_DisString_EN(Xpoint, Ypoint, (const char*)pStr, Font, Color_Background, Color_Foreground );
}
void LCD_GUI::GUI_Disbitmap(POINT Xpoint, POINT Ypoint, const unsigned char *pBmp,
POINT Width, POINT Height)
{
POINT i, j, byteWidth = (Width + 7)/8;
for(j = 0; j < Height; j++) {
for(i = 0; i <Width; i ++) {
if(*(pBmp + j*byteWidth + i/8) & (128 >> (i & 7))) {
GUI_DrawPoint(Xpoint+i, Ypoint+j, WHITE, DOT_PIXEL_DFT, DOT_STYLE_DFT);
}
}
}
}
/********************************************************************************
function: LCD_Show
parameter:
********************************************************************************/
void LCD_GUI::GUI_Show(void)
{
LCD_Clear(GUI_BACKGROUND);
if(sLCD_DIS.LCD_Dis_Column <= sLCD_DIS.LCD_Dis_Page){//Horizontal screen display
printf("LCD Draw Line \r\n");
GUI_DrawLine(0, 10, sLCD_DIS.LCD_Dis_Column, 10, RED,LINE_SOLID, DOT_PIXEL_2X2);
GUI_DrawLine(0, sLCD_DIS.LCD_Dis_Page - 10, sLCD_DIS.LCD_Dis_Column, sLCD_DIS.LCD_Dis_Page - 10, RED,LINE_SOLID, DOT_PIXEL_2X2);
GUI_DrawLine(0, 20, sLCD_DIS.LCD_Dis_Column, 20, RED,LINE_DOTTED, DOT_PIXEL_DFT);
GUI_DrawLine(0, sLCD_DIS.LCD_Dis_Page - 20, sLCD_DIS.LCD_Dis_Column, sLCD_DIS.LCD_Dis_Page - 20, RED,LINE_DOTTED, DOT_PIXEL_DFT);
printf("LCD Draw Rectangle \r\n");
GUI_DrawRectangle(0,0,sLCD_DIS.LCD_Dis_Column,10,BLUE, DRAW_FULL, DOT_PIXEL_1X1);
GUI_DrawRectangle(0,sLCD_DIS.LCD_Dis_Page - 10,sLCD_DIS.LCD_Dis_Column,sLCD_DIS.LCD_Dis_Page,BLUE, DRAW_FULL, DOT_PIXEL_1X1);
GUI_DrawRectangle(1,1,sLCD_DIS.LCD_Dis_Column,sLCD_DIS.LCD_Dis_Page,RED,DRAW_EMPTY,DOT_PIXEL_2X2);
printf("LCD Draw Olympic Rings\r\n");
uint16_t Cx1 = 40, Cy1 = 85, Cr = 12;
uint16_t Cx2 = Cx1 + (2.5 * Cr), Cy2 = Cy1;
uint16_t Cx3 = Cx1 + (5 * Cr), Cy3 = Cy1;
uint16_t Cx4 = ( Cx1 + Cx2 )/2, Cy4 = Cy1 + Cr;
uint16_t Cx5 = ( Cx2 + Cx3 )/2, Cy5 = Cy1 + Cr;
GUI_DrawCircle( Cx1, Cy1, Cr, BLUE, DRAW_EMPTY, DOT_PIXEL_DFT);
GUI_DrawCircle( Cx2, Cy2, Cr, BLACK, DRAW_EMPTY, DOT_PIXEL_DFT);
GUI_DrawCircle( Cx3, Cy3, Cr, RED, DRAW_EMPTY, DOT_PIXEL_DFT);
GUI_DrawCircle( Cx4, Cy4, Cr, YELLOW, DRAW_EMPTY, DOT_PIXEL_DFT);
GUI_DrawCircle( Cx5, Cy5, Cr, GREEN, DRAW_EMPTY, DOT_PIXEL_DFT);
printf("LCD Draw Realistic circles\r\n");
GUI_DrawCircle(15, 110, 10, BRRED, DRAW_FULL, DOT_PIXEL_DFT);
GUI_DrawCircle(sLCD_DIS.LCD_Dis_Column - 15, 110, 10, BRRED, DRAW_FULL, DOT_PIXEL_DFT);
printf("LCD Display String \r\n");
GUI_DisString_EN(35,20,"WaveShare",&Font12,GUI_BACKGROUND,BLUE);
GUI_DisString_EN(32,33,"Electronic",&Font12,GUI_BACKGROUND,BLUE);
GUI_DisString_EN(28,45,"1.8inch TFTLCD",&Font8,RED,GRED);
printf("LCD Display Nummber \r\n");
GUI_DisNum(28,55,1234567890,&Font12,GUI_BACKGROUND,BLUE);
}else{//Vertical screen display
printf("LCD Draw Line \r\n");
GUI_DrawLine(0, 10, sLCD_DIS.LCD_Dis_Column, 10, RED,LINE_SOLID, DOT_PIXEL_2X2);
GUI_DrawLine(0, sLCD_DIS.LCD_Dis_Page - 10, sLCD_DIS.LCD_Dis_Column, sLCD_DIS.LCD_Dis_Page - 10, RED,LINE_SOLID, DOT_PIXEL_2X2);
GUI_DrawLine(0, 20, sLCD_DIS.LCD_Dis_Column, 20, RED,LINE_DOTTED, DOT_PIXEL_DFT);
GUI_DrawLine(0, sLCD_DIS.LCD_Dis_Page - 20, sLCD_DIS.LCD_Dis_Column, sLCD_DIS.LCD_Dis_Page - 20, RED,LINE_DOTTED, DOT_PIXEL_DFT);
printf("LCD Draw Rectangle \r\n");
GUI_DrawRectangle(0,0,sLCD_DIS.LCD_Dis_Column,10,BLUE, DRAW_FULL, DOT_PIXEL_1X1);
GUI_DrawRectangle(0,sLCD_DIS.LCD_Dis_Page - 10,sLCD_DIS.LCD_Dis_Column,sLCD_DIS.LCD_Dis_Page,BLUE, DRAW_FULL, DOT_PIXEL_1X1);
GUI_DrawRectangle(1,1,sLCD_DIS.LCD_Dis_Column,sLCD_DIS.LCD_Dis_Page,RED,DRAW_EMPTY,DOT_PIXEL_2X2);
printf("LCD Draw Olympic Rings\r\n");
uint16_t Cx1 = 45, Cy1 = 80, Cr = 12;
uint16_t Cx2 = Cx1 + (2.5 * Cr), Cy2 = Cy1;
uint16_t Cx3 = Cx1 + (5 * Cr), Cy3 = Cy1;
uint16_t Cx4 = ( Cx1 + Cx2 )/2, Cy4 = Cy1 + Cr;
uint16_t Cx5 = ( Cx2 + Cx3 )/2, Cy5 = Cy1 + Cr;
GUI_DrawCircle( Cx1, Cy1, Cr, BLUE, DRAW_EMPTY, DOT_PIXEL_DFT);
GUI_DrawCircle( Cx2, Cy2, Cr, BLACK, DRAW_EMPTY, DOT_PIXEL_DFT);
GUI_DrawCircle( Cx3, Cy3, Cr, RED, DRAW_EMPTY, DOT_PIXEL_DFT);
GUI_DrawCircle( Cx4, Cy4, Cr, YELLOW, DRAW_EMPTY, DOT_PIXEL_DFT);
GUI_DrawCircle( Cx5, Cy5, Cr, GREEN, DRAW_EMPTY, DOT_PIXEL_DFT);
printf("LCD Draw Realistic circles\r\n");
GUI_DrawCircle(15, 90, 10, BRRED, DRAW_FULL, DOT_PIXEL_DFT);
GUI_DrawCircle(sLCD_DIS.LCD_Dis_Column - 15, 90, 10, BRRED, DRAW_FULL, DOT_PIXEL_DFT);
printf("LCD Display String \r\n");
GUI_DisString_EN(10,20,"WaveShare Electronic",&Font12,GUI_BACKGROUND,BLUE);
GUI_DisString_EN(35,35,"1.8inch TFTLCD",&Font12,RED,GRED);
printf("LCD Display Nummber \r\n");
GUI_DisNum(35,50,1234567890,&Font12,GUI_BACKGROUND,BLUE);
}
}