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rasterize=True flips image #59
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I've made a possible fix for this problem on holoviews: holoviz/holoviews#2883 @ahuang11, could you try it out and see if it works for you? It definitely fixes it in the example I show above, but I don't know if this is the right fix, i.e., whether it will break some other case. |
Looks good for this case too. Thanks for the quick support! (Interestingly, quadmesh without rasterize=True before a fix was also flipped: #23) |
Oh I explored other cases too to see if it broke anything; when I pass in
but works if it's an Image
and also works if I supply a projection...
but if I add rasterize=True to the last bit, it gives an empty globe (until I interact by zooming out)
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Probably best to let @philippjfr review this, as he knows all the various ways this code can get used, whereas I can see only this specific case. Unfortunately, he may not be able to respond any time soon... |
Not a problem at all; there's no rush! Thanks for all the help and making these amazing tools! |
Should be fixed in holoviz/holoviews#3017 |
Fixed. |
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