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mapoglrenderer.h
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mapoglrenderer.h
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/******************************************************************************
* $id: mapoglrenderer.h 7725 2011-04-09 15:56:58Z toby $
*
* Project: MapServer
* Purpose: Various template processing functions.
* Author: Steve Lime and the MapServer team.
*
******************************************************************************
* Copyright (c) 1996-2008 Regents of the University of Minnesota.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies of this Software or works derived from this Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
****************************************************************************/
#ifndef OGL_H
#define OGL_H
#ifdef USE_OGL
#include "mapoglcontext.h"
#include "mapserver.h"
#include <vector>
#include <map>
#include <memory>
#include <FTGL/ftgl.h>
#include <FTGL/FTGLTextureFont.h>
class OglCache
{
public:
~OglCache() {
glDeleteTextures(1, &texture);
}
GLuint texture;
ms_uint32 width;
ms_uint32 height;
ms_uint32 patternDistance;
};
typedef OglCache* OglCachePtr;
class OglRenderer
{
public:
OglRenderer(ms_uint32 width, ms_uint32 height, colorObj* color = NULL);
virtual ~OglRenderer();
void renderPolyline(shapeObj *p, colorObj *c, double width, int patternlength, double* pattern, int lineCap = MS_CJC_ROUND, int joinStyle = MS_CJC_ROUND, colorObj *outlinecolor = NULL, double outlinewidth = 0);
void renderPolygon(shapeObj*, colorObj *color, colorObj *outlinecolor, double outlinewidth, const OglCachePtr& tile = OglCachePtr(), int lineCap=MS_CJC_ROUND, int joinStyle=MS_CJC_ROUND);
void renderGlyphs(double x, double y, colorObj *color, colorObj *outlinecolor, double size, const char* font, char *thechars, double angle, colorObj *shadowcolor, double shdx, double shdy);
void renderPixmap(symbolObj *symbol, double x, double y, double angle, double scale);
void renderEllipse(double x, double y, double angle, double w, double h, colorObj *color, colorObj *outlinecolor, double outlinewidth);
void renderVectorSymbol(double x, double y, symbolObj *symbol, double scale, double angle, colorObj *c, colorObj *oc, double ow);
void renderTile(const OglCachePtr& tile, double x, double y, double angle);
void renderPolylineTile(shapeObj *p, const OglCachePtr& tile);
static bool getStringBBox(char *font, double size, char *string, rectObj *rect, double** advances);
void setTransparency(double transparency);
void readRasterBuffer(rasterBufferObj * rb);
void drawRasterBuffer(rasterBufferObj *overlay, double opacity, int srcX, int srcY, int dstX, int dstY, int width, int height);
static void initializeRasterBuffer(rasterBufferObj * rb, int width, int height, bool useAlpha);
OglCachePtr getTexture();
int getWidth() const {
return width;
}
int getHeight() const {
return height;
}
bool isValid() const {
return valid && context->isValid();
}
protected:
OglCachePtr texture;
ms_uint32 width;
ms_uint32 height;
double transparency;
bool valid;
GLint viewportX;
GLint viewportY;
GLsizei viewportWidth;
GLsizei viewportHeight;
typedef std::map<const char*,std::map<double,FTFont*> > fontCache_t;
typedef std::map<symbolObj*,std::map<double,GLuint> > dashCache_t;
static FTFont* getFTFont(const char* font, double size);
bool loadLine(shapeObj* shape, double width, int patternlength, double *pattern);
double drawQuad(pointObj *p1, pointObj *p2, double width, double tilelength = 0.0, double textureStart = 0.0);
double drawTriangles(pointObj *p1, pointObj *p2, double width, double tilelength = 0.0, double textureStart = 0.0);
void drawVectorLineStrip(symbolObj *symbol, double width);
void drawFan(pointObj* center, pointObj* from, pointObj* to, int resolution);
void createShapes();
GLuint createTexture(ms_uint32 x, ms_uint32 y);
void makeCurrent();
void setColor(colorObj *color);
GLUtesselator *tess;
enum shapes_t { circle = 0};
OglContext* context;
static dashCache_t dashCache;
static fontCache_t fontCache;
static std::vector<GLuint> shapes;
static std::vector<symbolObj*> testSymbols;
static ms_uint32 OUTLINE_WIDTH;
static ms_uint32 FONT_SIZE;
static ms_uint32 FONT_RES;
static double OGL_PI;
static ms_uint32 SHAPE_CIRCLE_RES;
static double SHAPE_CIRCLE_RADIUS;
static double SIZE_RES;
};
#endif /* USE_OGL */
#endif