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Building on Android TV. missing DLL mediapipe_jni #1268
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Due to build constraints, the distributed package does not include code for armv7, so you will need to build it yourself.
Please try using the GitHub Actions workflow for building the library. |
Sorry I'm just a beginner. |
I tried doing this with Docker linux for windows. `E:\MediaPipeUnityPlugin-all-stripped>docker run --cpus=6 --memory=16g ^ Restoring NuGet package Google.Protobuf.3.20.0. warning: INFO: From Generating flatbuffer files for metadata_schema_cc_srcs: @mediapipe//mediapipe/tasks/metadata:metadata_schema_cc_srcs: warning: INFO: From Executing genrule @org_tensorflow//tensorflow/lite/acceleration/configuration:configuration_schema: its still giving me the same error |
How about specifying the
If you want to run the Pose solution, please specify |
Hi @homuler It's all working now. thank you very much. but the skeleton detection is lagging. its like delayed. is there any setting fixes for this? and also question. do I change the solutions=holistic if I want to use the holistic scene? |
If you're running the sample scene, try changing the running mode from and setting Lines 76 to 77 in c691e7c
Yes, but if you want to run both scenes, you can specify both ( |
Thank you so much. I will close this post now |
Plugin Version or Commit ID
v0.15.0
Unity Version
2022.3.28f1
Your Host OS
Windows 10
Target Platform
Android
[Windows Only] Visual Studio C++ and Windows SDK Version
No response
[Linux Only] GCC/G++ and GLIBC Version
No response
[Android Only] Android Build Tools and NDK Version
Android 9
[iOS Only] XCode Version
No response
Command Sequences
I just played the sample scene Pose land make detection
Log
Additional Context
I'm building for an android TV its armv7 and I did all the setup requirements like streaming assets and there is also a mediapipe_android . It is working in my Tablet but its not working on an android box tv. can you help me with this?
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