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main.py
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main.py
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#!/usr/bin/python
import time
from modGrid import *
from modPlayer import *
from modBeast import *
from modRock import *
from modHBeast import *
from modSBeast import *
from modEggs import *
def main():
g = Grid()
b = Beast()
p = Player()
g.addElement(p,1,1)
g.addElement(b,10,10)
g.fillGridRandomWalls()
g.fillGridRocks()
g.renderGridAscii()
g.movePlayer(p,g.MOVE_E)
time.sleep(0.5)
g.moveBeast(b,p)
g.renderGridAscii()
g.movePlayer(p,g.MOVE_E)
time.sleep(0.5)
g.moveBeast(b,p)
g.renderGridAscii()
g.movePlayer(p,g.MOVE_E)
time.sleep(0.5)
g.moveBeast(b,p)
g.renderGridAscii()
g.movePlayer(p,g.MOVE_E)
time.sleep(0.5)
g.moveBeast(b,p)
g.renderGridAscii()
g.movePlayer(p,g.MOVE_E)
time.sleep(0.5)
g.moveBeast(b,p)
g.renderGridAscii()
g.movePlayer(p,g.MOVE_E)
time.sleep(0.5)
g.moveBeast(b,p)
g.renderGridAscii()
g.movePlayer(p,g.MOVE_E)
time.sleep(0.5)
g.moveBeast(b,p)
g.renderGridAscii()
g.movePlayer(p,g.MOVE_E)
time.sleep(0.5)
g.moveBeast(b,p)
g.renderGridAscii()
g.movePlayer(p,g.MOVE_E)
time.sleep(0.5)
g.moveBeast(b,p)
g.renderGridAscii()
g.movePlayer(p,g.MOVE_E)
time.sleep(0.5)
g.moveBeast(b,p)
g.renderGridAscii()
g.movePlayer(p,g.MOVE_E)
time.sleep(0.5)
g.moveBeast(b,p)
g.renderGridAscii()
g.movePlayer(p,g.MOVE_E)
time.sleep(0.5)
g.moveBeast(b,p)
g.renderGridAscii()
g.movePlayer(p,g.MOVE_E)
time.sleep(0.5)
g.moveBeast(b,p)
g.renderGridAscii()
g.movePlayer(p,g.MOVE_E)
time.sleep(0.5)
g.moveBeast(b,p)
g.renderGridAscii()
g.movePlayer(p,g.MOVE_E)
time.sleep(0.5)
g.moveBeast(b,p)
g.renderGridAscii()
g.movePlayer(p,g.MOVE_E)
time.sleep(0.5)
g.moveBeast(b,p)
g.renderGridAscii()
g.movePlayer(p,g.MOVE_E)
time.sleep(0.5)
g.moveBeast(b,p)
g.renderGridAscii()
g.movePlayer(p,g.MOVE_E)
time.sleep(0.5)
g.moveBeast(b,p)
g.renderGridAscii()
g.movePlayer(p,g.MOVE_E)
time.sleep(0.5)
g.moveBeast(b,p)
g.renderGridAscii()
g.movePlayer(p,g.MOVE_E)
time.sleep(0.5)
g.moveBeast(b,p)
g.renderGridAscii()
g.movePlayer(p,g.MOVE_E)
time.sleep(0.5)
g.moveBeast(b,p)
g.renderGridAscii()
#this calls the 'main' function when this script is executed
if __name__ == '__main__': main()