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milestones.md

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Milestones

  • 1: General planning of the game: decide on outline, type of game, and frameworks to use to create the game
  • 2: Get the base game to compile and run
  • 3: Render map and different entities
  • 4: Add collision and gravity
  • 5: Create entity classes: seperate into enemy, player, and npc
  • 6: Create state manager and level classes
  • 7: Create assets: 3d animated models(.b3d files) and map(.bsp file)
  • 8: Implement basic combat for player: range ??, melee. Will need to discuss core mechanics
  • 9: Create different types of enemies with different combat styles
  • 10: Extend functionality of npcs, create multiple ones with different dialogues
  • 11: Add music
  • 12: Create in game objects: health pots, key to unlock room
  • 13: Procedurally generated 3d terrain

Rest tbd