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ping.go
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package ping
import (
"bytes"
"encoding/binary"
"math"
"math/rand"
"net"
"syscall"
"time"
"golang.org/x/net/icmp"
"golang.org/x/net/ipv4"
"golang.org/x/net/ipv6"
)
const (
timeSliceLength = 8
trackerLength = 8
protocolICMP = 1
protocolIPv6ICMP = 58
protoIpv4 = "ipv4"
protoIpv6 = "ipv6"
)
var (
ipv4Proto = map[string]string{"ip": "ip4:icmp", "udp": "udp4"}
ipv6Proto = map[string]string{"ip": "ip6:ipv6-icmp", "udp": "udp6"}
)
// NewPinger returns a new Pinger struct pointer
func NewPinger(addr string, pid int, network string) (*Pinger, error) {
ipaddr, err := net.ResolveIPAddr("ip", addr)
if err != nil {
return nil, err
}
var ipv4 bool
if isIPv4(ipaddr.IP) {
ipv4 = true
} else if isIPv6(ipaddr.IP) {
ipv4 = false
}
r := rand.New(rand.NewSource(time.Now().UnixNano()))
return &Pinger{
ipaddr: ipaddr,
addr: addr,
Interval: time.Second,
Timeout: time.Second * 100000,
Count: -1,
id: pid,
network: network,
ipv4: ipv4,
Size: timeSliceLength,
Tracker: r.Int63n(math.MaxInt64),
}, nil
}
// Pinger represents ICMP packet sender/receiver
type Pinger struct {
// Interval is the wait time between each packet send. Default is 1s.
Interval time.Duration
// Timeout specifies a timeout before ping exits, regardless of how many
// packets have been received.
Timeout time.Duration
// Count tells pinger to stop after sending (and receiving) Count echo
// packets. If this option is not specified, pinger will operate until
// interrupted.
Count int
// Number of packets sent
PacketsSent int
// Number of packets received
PacketsRecv int
// rtts is all of the Rtts
rtts []time.Duration
// OnRecv is called when Pinger receives and processes a packet
OnRecv func(*Packet)
// OnFinish is called when Pinger exits
OnFinish func(*Statistics)
// Size of packet being sent
Size int
// Tracker: Used to uniquely identify packet when non-priviledged
Tracker int64
// Source is the source IP address
Source string
ipaddr *net.IPAddr
addr string
ipv4 bool
size int
id int
network string
// conn4 is ipv4 icmp PacketConn
conn4 *icmp.PacketConn
// conn6 is ipv6 icmp PacketConn
conn6 *icmp.PacketConn
}
type packet struct {
bytes []byte
nbytes int
ttl int
proto string
addr net.Addr
}
// Packet represents a received and processed ICMP echo packet.
type Packet struct {
// Rtt is the round-trip time it took to ping.
Rtt time.Duration
// IPAddr is the address of the host being pinged.
IPAddr *net.IPAddr
// Addr is the string address of the host being pinged.
Addr string
// NBytes is the number of bytes in the message.
Nbytes int
// Seq is the ICMP sequence number.
Seq int
// TTL is the Time To Live on the packet.
Ttl int
}
// Statistics represent the stats of a currently running or finished
// pinger operation.
type Statistics struct {
// PacketsRecv is the number of packets received.
PacketsRecv int
// PacketsSent is the number of packets sent.
PacketsSent int
// PacketLoss is the percentage of packets lost.
PacketLoss float64
// IPAddr is the address of the host being pinged.
IPAddr *net.IPAddr
// Addr is the string address of the host being pinged.
Addr string
// Rtts is all of the round-trip times sent via this pinger.
Rtts []time.Duration
// MinRtt is the minimum round-trip time sent via this pinger.
MinRtt time.Duration
// MaxRtt is the maximum round-trip time sent via this pinger.
MaxRtt time.Duration
// AvgRtt is the average round-trip time sent via this pinger.
AvgRtt time.Duration
// StdDevRtt is the standard deviation of the round-trip times sent via
// this pinger.
StdDevRtt time.Duration
}
// SetConns set ipv4 and ipv6 conn
func (p *Pinger) SetConns(conn4 *icmp.PacketConn, conn6 *icmp.PacketConn) {
p.conn4 = conn4
p.conn6 = conn6
}
// SetIPAddr sets the ip address of the target host.
func (p *Pinger) SetIPAddr(ipaddr *net.IPAddr) {
var ipv4 bool
if isIPv4(ipaddr.IP) {
ipv4 = true
} else if isIPv6(ipaddr.IP) {
ipv4 = false
}
p.ipaddr = ipaddr
p.addr = ipaddr.String()
p.ipv4 = ipv4
}
// IPAddr returns the ip address of the target host.
func (p *Pinger) IPAddr() *net.IPAddr {
return p.ipaddr
}
// SetAddr resolves and sets the ip address of the target host, addr can be a
// DNS name like "www.google.com" or IP like "127.0.0.1".
func (p *Pinger) SetAddr(addr string) error {
ipaddr, err := net.ResolveIPAddr("ip", addr)
if err != nil {
return err
}
p.SetIPAddr(ipaddr)
p.addr = addr
return nil
}
// Addr returns the string ip address of the target host.
func (p *Pinger) Addr() string {
return p.addr
}
// SetPrivileged sets the type of ping pinger will send.
// false means pinger will send an "unprivileged" UDP ping.
// true means pinger will send a "privileged" raw ICMP ping.
// NOTE: setting to true requires that it be run with super-user privileges.
func (p *Pinger) SetPrivileged(privileged bool) {
if privileged {
p.network = "ip"
} else {
p.network = "udp"
}
}
// Privileged returns whether pinger is running in privileged mode.
func (p *Pinger) Privileged() bool {
return p.network == "ip"
}
func (p *Pinger) finish() {
handler := p.OnFinish
if handler != nil {
s := p.Statistics()
handler(s)
}
}
// Statistics returns the statistics of the pinger. This can be run while the
// pinger is running or after it is finished. OnFinish calls this function to
// get it's finished statistics.
func (p *Pinger) Statistics() *Statistics {
loss := float64(p.PacketsSent-p.PacketsRecv) / float64(p.PacketsSent) * 100
var min, max, total time.Duration
if len(p.rtts) > 0 {
min = p.rtts[0]
max = p.rtts[0]
}
for _, rtt := range p.rtts {
if rtt < min {
min = rtt
}
if rtt > max {
max = rtt
}
total += rtt
}
s := Statistics{
PacketsSent: p.PacketsSent,
PacketsRecv: p.PacketsRecv,
PacketLoss: loss,
Rtts: p.rtts,
Addr: p.addr,
IPAddr: p.ipaddr,
MaxRtt: max,
MinRtt: min,
}
if len(p.rtts) > 0 {
s.AvgRtt = total / time.Duration(len(p.rtts))
var sumsquares time.Duration
for _, rtt := range p.rtts {
sumsquares += (rtt - s.AvgRtt) * (rtt - s.AvgRtt)
}
s.StdDevRtt = time.Duration(math.Sqrt(
float64(sumsquares / time.Duration(len(p.rtts)))))
}
return &s
}
func (p *Pinger) SendICMP(seqID int) {
var typ icmp.Type
if p.ipv4 {
typ = ipv4.ICMPTypeEcho
} else {
typ = ipv6.ICMPTypeEchoRequest
}
var dst net.Addr = p.ipaddr
if p.network == "udp" {
dst = &net.UDPAddr{IP: p.ipaddr.IP, Zone: p.ipaddr.Zone}
}
t := append(timeToBytes(time.Now()), intToBytes(p.Tracker)...)
if remainSize := p.Size - timeSliceLength - trackerLength; remainSize > 0 {
t = append(t, bytes.Repeat([]byte{1}, remainSize)...)
}
body := &icmp.Echo{
ID: p.id,
Seq: seqID,
Data: t,
}
msg := &icmp.Message{
Type: typ,
Code: 0,
Body: body,
}
msgBytes, err := msg.Marshal(nil)
if err != nil {
return
}
for {
if p.ipv4 {
if _, err := p.conn4.WriteTo(msgBytes, dst); err != nil {
if neterr, ok := err.(*net.OpError); ok {
if neterr.Err == syscall.ENOBUFS {
continue
}
}
}
} else {
if _, err := p.conn6.WriteTo(msgBytes, dst); err != nil {
if neterr, ok := err.(*net.OpError); ok {
if neterr.Err == syscall.ENOBUFS {
continue
}
}
}
}
break
}
return
}
func bytesToTime(b []byte) time.Time {
var nsec int64
for i := uint8(0); i < 8; i++ {
nsec += int64(b[i]) << ((7 - i) * 8)
}
return time.Unix(nsec/1000000000, nsec%1000000000)
}
func isIPv4(ip net.IP) bool {
return len(ip.To4()) == net.IPv4len
}
func isIPv6(ip net.IP) bool {
return len(ip) == net.IPv6len
}
func timeToBytes(t time.Time) []byte {
nsec := t.UnixNano()
b := make([]byte, 8)
for i := uint8(0); i < 8; i++ {
b[i] = byte((nsec >> ((7 - i) * 8)) & 0xff)
}
return b
}
func bytesToInt(b []byte) int64 {
return int64(binary.BigEndian.Uint64(b))
}
func intToBytes(tracker int64) []byte {
b := make([]byte, 8)
binary.BigEndian.PutUint64(b, uint64(tracker))
return b
}