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[Adhoc] Fix Socket error 10014 on Windows when hosting a game of Vulcanus Seek and Destroy #14849

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merged 1 commit into from
Sep 13, 2021

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@anr2me anr2me commented Sep 13, 2021

This should fix multiplayer on Vulcanus Seek and Destroy, which initialize the buffer size to -1 on PdpRecv (which is not allowed on Windows)

PS: The game may still shows some error message on PdpSend because it tried to send to zero-MAC (00:00:00:00:00:00) for unknown reason, which is normally an invalid MAC address on most platform, but may be have a special meaning on PSP... not really sure, but it shouldn't have any issue since the game will send to a valid MAC address afterwards.

@anr2me anr2me mentioned this pull request Sep 13, 2021
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@hrydgard hrydgard added this to the v1.12.0 milestone Sep 13, 2021
@hrydgard hrydgard merged commit f9d24f9 into hrydgard:master Sep 13, 2021
@anr2me anr2me mentioned this pull request Sep 14, 2021
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2 participants