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Vulken backend crashes some games on Steam Deck OLED. #19051
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Can replicate. Using the Flatpak on v1.17.1. Built PPSSPP on latest commit, c2bcdd3, and the crash does not happen. This still could potentially be a Flatpak limitation/bug though. It looks like this is specifically an interaction between PPSSPP and Valve's gamescope, https://github.com/ValveSoftware/gamescope PPSSPP Log
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If it works with the latest build, it could of course be something that we've fixed since the last release, although no clue exaclty what. Unfortunately it seems the flatpak is built without symbols so the stack trace isn't very useful. |
Not sure if related but it crashes my Steam Deck too. I'm running PPSSPP 1.17.1. I get the same gamescope-wl dump above. dmesg also shows a bunch of the ff.:
Looks like it's crashing the amdgpu driver somehow. Switching to OpenGL works. |
Could already be fixed in the latest dev builds, as the crashing could be related to this, |
Game or games this happens in
UCUS98640 - Pursuit Force
What area of the game / PPSSPP
Right after it does the initial loading screen and the RetroAchievements pop-up happens, the screen blinks once and then it hard crashes the entire deck, not just PPSSPP.
What should happen
Changing to OpenGL backend fixes the crash.
Logs
No response
Platform
Linux / BSD
Mobile device model or graphics card (GPU)
Steam Deck OLED
PPSSPP version affected
v1.17.1 flatpak version
Last working version
No response
Graphics backend (3D API)
Vulkan
Checklist
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