From 0c03f5bad79feb13087a54cb5c798d2a763bd230 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Henrik=20Rydg=C3=A5rd?= Date: Thu, 24 Nov 2022 19:06:07 +0100 Subject: [PATCH 1/9] Move the screen scaling filter to the DisplayLayoutEditor --- UI/DisplayLayoutScreen.cpp | 3 +++ UI/GameSettingsScreen.cpp | 3 --- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/UI/DisplayLayoutScreen.cpp b/UI/DisplayLayoutScreen.cpp index 57a1d2889638..38a539b2afe3 100644 --- a/UI/DisplayLayoutScreen.cpp +++ b/UI/DisplayLayoutScreen.cpp @@ -270,6 +270,9 @@ void DisplayLayoutScreen::CreateViews() { }); rightColumn->Add(rotation); + static const char *bufFilters[] = { "Linear", "Nearest", }; + rightColumn->Add(new PopupMultiChoice(&g_Config.iBufFilter, gr->T("Screen Scaling Filter"), bufFilters, 1, ARRAY_SIZE(bufFilters), gr->GetName(), screenManager())); + rightColumn->Add(new ItemHeader(gr->T("Postprocessing effect"))); Draw::DrawContext *draw = screenManager()->getDrawContext(); diff --git a/UI/GameSettingsScreen.cpp b/UI/GameSettingsScreen.cpp index ef7d5b6c3a20..afaaaeaff364 100644 --- a/UI/GameSettingsScreen.cpp +++ b/UI/GameSettingsScreen.cpp @@ -569,9 +569,6 @@ void GameSettingsScreen::CreateViews() { static const char *texFilters[] = { "Auto", "Nearest", "Linear", "Auto Max Quality"}; graphicsSettings->Add(new PopupMultiChoice(&g_Config.iTexFiltering, gr->T("Texture Filter"), texFilters, 1, ARRAY_SIZE(texFilters), gr->GetName(), screenManager())); - static const char *bufFilters[] = { "Linear", "Nearest", }; - graphicsSettings->Add(new PopupMultiChoice(&g_Config.iBufFilter, gr->T("Screen Scaling Filter"), bufFilters, 1, ARRAY_SIZE(bufFilters), gr->GetName(), screenManager())); - #if PPSSPP_PLATFORM(ANDROID) || PPSSPP_PLATFORM(IOS) bool showCardboardSettings = deviceType != DEVICE_TYPE_VR; #else From ed68304b6339b2ce75700c6d50d1d3967faa0a75 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Henrik=20Rydg=C3=A5rd?= Date: Thu, 24 Nov 2022 22:03:17 +0100 Subject: [PATCH 2/9] Move some settings around, delete a dupe --- UI/DevScreens.cpp | 1 + UI/GameSettingsScreen.cpp | 68 ++++++++++++++++----------------------- 2 files changed, 28 insertions(+), 41 deletions(-) diff --git a/UI/DevScreens.cpp b/UI/DevScreens.cpp index 9e6830e6822c..7e6bf0aac3ef 100644 --- a/UI/DevScreens.cpp +++ b/UI/DevScreens.cpp @@ -106,6 +106,7 @@ void DevMenuScreen::CreatePopupContents(UI::ViewGroup *parent) { items->Add(new CheckBox(&g_Config.bShowGpuProfile, dev->T("GPU Profile"))); } items->Add(new Choice(dev->T("Toggle Freeze")))->OnClick.Handle(this, &DevMenuScreen::OnFreezeFrame); + items->Add(new Choice(dev->T("Dump Frame GPU Commands")))->OnClick.Handle(this, &DevMenuScreen::OnDumpFrame); items->Add(new Choice(dev->T("Toggle Audio Debug")))->OnClick.Handle(this, &DevMenuScreen::OnToggleAudioDebug); #ifdef USE_PROFILER diff --git a/UI/GameSettingsScreen.cpp b/UI/GameSettingsScreen.cpp index afaaaeaff364..d7b71b34a583 100644 --- a/UI/GameSettingsScreen.cpp +++ b/UI/GameSettingsScreen.cpp @@ -303,6 +303,33 @@ void GameSettingsScreen::CreateViews() { softwareGPU->SetEnabled(!PSP_IsInited()); } + static const char *internalResolutions[] = { "Auto (1:1)", "1x PSP", "2x PSP", "3x PSP", "4x PSP", "5x PSP", "6x PSP", "7x PSP", "8x PSP", "9x PSP", "10x PSP" }; + resolutionChoice_ = graphicsSettings->Add(new PopupMultiChoice(&g_Config.iInternalResolution, gr->T("Rendering Resolution"), internalResolutions, 0, ARRAY_SIZE(internalResolutions), gr->GetName(), screenManager())); + resolutionChoice_->OnChoice.Handle(this, &GameSettingsScreen::OnResolutionChange); + resolutionChoice_->SetEnabledFunc([] { + return !g_Config.bSoftwareRendering && !g_Config.bSkipBufferEffects; + }); + +#if PPSSPP_PLATFORM(ANDROID) + if ((deviceType != DEVICE_TYPE_TV) && (deviceType != DEVICE_TYPE_VR)) { + static const char *deviceResolutions[] = { "Native device resolution", "Auto (same as Rendering)", "1x PSP", "2x PSP", "3x PSP", "4x PSP", "5x PSP" }; + int max_res_temp = std::max(System_GetPropertyInt(SYSPROP_DISPLAY_XRES), System_GetPropertyInt(SYSPROP_DISPLAY_YRES)) / 480 + 2; + if (max_res_temp == 3) + max_res_temp = 4; // At least allow 2x + int max_res = std::min(max_res_temp, (int)ARRAY_SIZE(deviceResolutions)); + UI::PopupMultiChoice *hwscale = graphicsSettings->Add(new PopupMultiChoice(&g_Config.iAndroidHwScale, gr->T("Display Resolution (HW scaler)"), deviceResolutions, 0, max_res, gr->GetName(), screenManager())); + hwscale->OnChoice.Handle(this, &GameSettingsScreen::OnHwScaleChange); // To refresh the display mode + } +#endif + +#if !(PPSSPP_PLATFORM(ANDROID) || defined(USING_QT_UI) || PPSSPP_PLATFORM(UWP) || PPSSPP_PLATFORM(IOS)) + CheckBox *vSync = graphicsSettings->Add(new CheckBox(&g_Config.bVSync, gr->T("VSync"))); + vSync->OnClick.Add([=](EventParams &e) { + NativeResized(); + return UI::EVENT_CONTINUE; + }); +#endif + graphicsSettings->Add(new ItemHeader(gr->T("Frame Rate Control"))); static const char *frameSkip[] = {"Off", "1", "2", "3", "4", "5", "6", "7", "8"}; graphicsSettings->Add(new PopupMultiChoice(&g_Config.iFrameSkip, gr->T("Frame Skipping"), frameSkip, 0, ARRAY_SIZE(frameSkip), gr->GetName(), screenManager())); @@ -441,33 +468,6 @@ void GameSettingsScreen::CreateViews() { } graphicsSettings->Add(new ItemHeader(gr->T("Performance"))); - static const char *internalResolutions[] = { "Auto (1:1)", "1x PSP", "2x PSP", "3x PSP", "4x PSP", "5x PSP", "6x PSP", "7x PSP", "8x PSP", "9x PSP", "10x PSP" }; - resolutionChoice_ = graphicsSettings->Add(new PopupMultiChoice(&g_Config.iInternalResolution, gr->T("Rendering Resolution"), internalResolutions, 0, ARRAY_SIZE(internalResolutions), gr->GetName(), screenManager())); - resolutionChoice_->OnChoice.Handle(this, &GameSettingsScreen::OnResolutionChange); - resolutionChoice_->SetEnabledFunc([] { - return !g_Config.bSoftwareRendering && !g_Config.bSkipBufferEffects; - }); - -#if PPSSPP_PLATFORM(ANDROID) - if ((deviceType != DEVICE_TYPE_TV) && (deviceType != DEVICE_TYPE_VR)) { - static const char *deviceResolutions[] = { "Native device resolution", "Auto (same as Rendering)", "1x PSP", "2x PSP", "3x PSP", "4x PSP", "5x PSP" }; - int max_res_temp = std::max(System_GetPropertyInt(SYSPROP_DISPLAY_XRES), System_GetPropertyInt(SYSPROP_DISPLAY_YRES)) / 480 + 2; - if (max_res_temp == 3) - max_res_temp = 4; // At least allow 2x - int max_res = std::min(max_res_temp, (int)ARRAY_SIZE(deviceResolutions)); - UI::PopupMultiChoice *hwscale = graphicsSettings->Add(new PopupMultiChoice(&g_Config.iAndroidHwScale, gr->T("Display Resolution (HW scaler)"), deviceResolutions, 0, max_res, gr->GetName(), screenManager())); - hwscale->OnChoice.Handle(this, &GameSettingsScreen::OnHwScaleChange); // To refresh the display mode - } -#endif - -#if !(PPSSPP_PLATFORM(ANDROID) || defined(USING_QT_UI) || PPSSPP_PLATFORM(UWP) || PPSSPP_PLATFORM(IOS)) - CheckBox *vSync = graphicsSettings->Add(new CheckBox(&g_Config.bVSync, gr->T("VSync"))); - vSync->OnClick.Add([=](EventParams &e) { - NativeResized(); - return UI::EVENT_CONTINUE; - }); -#endif - CheckBox *frameDuplication = graphicsSettings->Add(new CheckBox(&g_Config.bRenderDuplicateFrames, gr->T("Render duplicate frames to 60hz"))); frameDuplication->OnClick.Add([=](EventParams &e) { settingInfo_->Show(gr->T("RenderDuplicateFrames Tip", "Can make framerate smoother in games that run at lower framerates"), e.v); @@ -606,13 +606,6 @@ void GameSettingsScreen::CreateViews() { graphicsSettings->Add(new PopupMultiChoice(&g_Config.iShowFPSCounter, gr->T("Show FPS Counter"), fpsChoices, 0, ARRAY_SIZE(fpsChoices), gr->GetName(), screenManager())); graphicsSettings->Add(new CheckBox(&g_Config.bShowDebugStats, gr->T("Show Debug Statistics")))->OnClick.Handle(this, &GameSettingsScreen::OnJitAffectingSetting); - // Developer tools are not accessible ingame, so it goes here. - graphicsSettings->Add(new ItemHeader(gr->T("Debugging"))); - Choice *dump = graphicsSettings->Add(new Choice(gr->T("Dump next frame to log"))); - dump->OnClick.Handle(this, &GameSettingsScreen::OnDumpNextFrameToLog); - if (!PSP_IsInited()) - dump->SetEnabled(false); - // Audio LinearLayout *audioSettings = AddTab("GameSettingsAudio", ms->T("Audio")); @@ -1299,13 +1292,6 @@ UI::EventReturn GameSettingsScreen::OnHwScaleChange(UI::EventParams &e) { return UI::EVENT_DONE; } -UI::EventReturn GameSettingsScreen::OnDumpNextFrameToLog(UI::EventParams &e) { - if (gpu) { - gpu->DumpNextFrame(); - } - return UI::EVENT_DONE; -} - void GameSettingsScreen::update() { UIScreen::update(); From 01beb52f90002bb919f0b830381938a7d031df9b Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Henrik=20Rydg=C3=A5rd?= Date: Thu, 24 Nov 2022 22:12:01 +0100 Subject: [PATCH 3/9] Consolidate translation strings --- UI/DevScreens.cpp | 2 +- assets/lang/ar_AE.ini | 3 +-- assets/lang/az_AZ.ini | 3 +-- assets/lang/bg_BG.ini | 3 +-- assets/lang/ca_ES.ini | 3 +-- assets/lang/cz_CZ.ini | 3 +-- assets/lang/da_DK.ini | 3 +-- assets/lang/de_DE.ini | 3 +-- assets/lang/dr_ID.ini | 3 +-- assets/lang/es_ES.ini | 3 +-- assets/lang/es_LA.ini | 3 +-- assets/lang/fa_IR.ini | 3 +-- assets/lang/fi_FI.ini | 3 +-- assets/lang/fr_FR.ini | 3 +-- assets/lang/gl_ES.ini | 3 +-- assets/lang/gr_EL.ini | 3 +-- assets/lang/he_IL.ini | 3 +-- assets/lang/he_IL_invert.ini | 3 +-- assets/lang/hr_HR.ini | 3 +-- assets/lang/hu_HU.ini | 3 +-- assets/lang/id_ID.ini | 3 +-- assets/lang/it_IT.ini | 3 +-- assets/lang/ja_JP.ini | 3 +-- assets/lang/jv_ID.ini | 3 +-- assets/lang/ko_KR.ini | 3 +-- assets/lang/lo_LA.ini | 3 +-- assets/lang/lt-LT.ini | 3 +-- assets/lang/ms_MY.ini | 3 +-- assets/lang/nl_NL.ini | 3 +-- assets/lang/no_NO.ini | 3 +-- assets/lang/pl_PL.ini | 3 +-- assets/lang/pt_BR.ini | 3 +-- assets/lang/pt_PT.ini | 3 +-- assets/lang/ro_RO.ini | 3 +-- assets/lang/ru_RU.ini | 3 +-- assets/lang/sv_SE.ini | 3 +-- assets/lang/tg_PH.ini | 3 +-- assets/lang/th_TH.ini | 3 +-- assets/lang/tr_TR.ini | 3 +-- assets/lang/uk_UA.ini | 3 +-- assets/lang/vi_VN.ini | 3 +-- assets/lang/zh_CN.ini | 3 +-- assets/lang/zh_TW.ini | 3 +-- 43 files changed, 43 insertions(+), 85 deletions(-) diff --git a/UI/DevScreens.cpp b/UI/DevScreens.cpp index 7e6bf0aac3ef..23b238848aed 100644 --- a/UI/DevScreens.cpp +++ b/UI/DevScreens.cpp @@ -107,7 +107,7 @@ void DevMenuScreen::CreatePopupContents(UI::ViewGroup *parent) { } items->Add(new Choice(dev->T("Toggle Freeze")))->OnClick.Handle(this, &DevMenuScreen::OnFreezeFrame); - items->Add(new Choice(dev->T("Dump Frame GPU Commands")))->OnClick.Handle(this, &DevMenuScreen::OnDumpFrame); + items->Add(new Choice(dev->T("Dump next frame to log")))->OnClick.Handle(this, &DevMenuScreen::OnDumpFrame); items->Add(new Choice(dev->T("Toggle Audio Debug")))->OnClick.Handle(this, &DevMenuScreen::OnToggleAudioDebug); #ifdef USE_PROFILER items->Add(new CheckBox(&g_Config.bShowFrameProfiler, dev->T("Frame Profiler"), "")); diff --git a/assets/lang/ar_AE.ini b/assets/lang/ar_AE.ini index 2dc5aa69f1d2..381717f3908c 100644 --- a/assets/lang/ar_AE.ini +++ b/assets/lang/ar_AE.ini @@ -240,7 +240,7 @@ DevMenu = DevMenu Disabled JIT functionality = Disabled JIT functionality Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot -Dump Frame GPU Commands = Dump frame GPU commands +Dump next frame to log = Dump next frame to log Enable driver bug workarounds = Enable driver bug workarounds Enable Logging = ‎تفعيل سجل التصحيح Enter address = ‎أدخل العنوان @@ -497,7 +497,6 @@ Direct3D 11 = Direct3D 11 Disabled = Disabled Display layout editor = Display layout editor Display Resolution (HW scaler) = Display resolution (HW scaler) -Dump next frame to log = Dump next frame to log Enable Cardboard VR = Enable Cardboard VR FPS = FPS Frame Rate Control = ‎التحكم في معدل الإطارات diff --git a/assets/lang/az_AZ.ini b/assets/lang/az_AZ.ini index 383ec9b5d457..eeffab31c078 100644 --- a/assets/lang/az_AZ.ini +++ b/assets/lang/az_AZ.ini @@ -232,7 +232,7 @@ DevMenu = DevMenu Disabled JIT functionality = Disabled JIT functionality Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot -Dump Frame GPU Commands = Dump frame GPU commands +Dump next frame to log = Dump next frame to log Enable driver bug workarounds = Enable driver bug workarounds Enable Logging = Enable debug logging Enter address = Enter address @@ -489,7 +489,6 @@ Direct3D 11 = Direct3D 11 Disabled = Disabled Display layout editor = Display layout editor Display Resolution (HW scaler) = Display resolution (HW scaler) -Dump next frame to log = Dump next frame to log Enable Cardboard VR = Enable Cardboard VR FPS = FPS Frame Rate Control = Framerate control diff --git a/assets/lang/bg_BG.ini b/assets/lang/bg_BG.ini index 853d40a58028..4ee8a0dacb3a 100644 --- a/assets/lang/bg_BG.ini +++ b/assets/lang/bg_BG.ini @@ -232,7 +232,7 @@ DevMenu = DevMenu Disabled JIT functionality = Disabled JIT functionality Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot -Dump Frame GPU Commands = Dump frame GPU commands +Dump next frame to log = Dump next frame to log Enable driver bug workarounds = Enable driver bug workarounds Enable Logging = Enable debug logging Enter address = Enter address @@ -489,7 +489,6 @@ Direct3D 11 = Direct3D 11 Disabled = Disabled Display layout editor = Display layout editor Display Resolution (HW scaler) = Display resolution (HW scaler) -Dump next frame to log = Dump next frame to log Enable Cardboard VR = Enable Cardboard VR FPS = Кадри в сек. Frame Rate Control = Framerate control diff --git a/assets/lang/ca_ES.ini b/assets/lang/ca_ES.ini index 393796df0562..21862b3eb925 100644 --- a/assets/lang/ca_ES.ini +++ b/assets/lang/ca_ES.ini @@ -232,7 +232,7 @@ DevMenu = DevMenu Disabled JIT functionality = Disabled JIT functionality Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Aboca «EBOOT.BIN» desxifrat quan s'iniciï el joc -Dump Frame GPU Commands = Aboca ordres del marc GPU +Dump next frame to log = Dump next frame to log Enable driver bug workarounds = Enable driver bug workarounds Enable Logging = Activa el registre Enter address = Inseriu adreça @@ -489,7 +489,6 @@ Direct3D 11 = Direct3D 11 Disabled = Disabled Display layout editor = Display layout editor Display Resolution (HW scaler) = Display resolution (HW scaler) -Dump next frame to log = Dump next frame to log Enable Cardboard VR = Enable Cardboard VR FPS = FPS Frame Rate Control = Framerate control diff --git a/assets/lang/cz_CZ.ini b/assets/lang/cz_CZ.ini index 78ce12bd2ecb..aba4d3d3f9ff 100644 --- a/assets/lang/cz_CZ.ini +++ b/assets/lang/cz_CZ.ini @@ -232,7 +232,7 @@ DevMenu = DevMenu Disabled JIT functionality = Disabled JIT functionality Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Vypsat dešifrovaný EBOOT.BIN při načtení hry -Dump Frame GPU Commands = Vypsat příkazy snímku pro grafický procesor +Dump next frame to log = Vypsat příští snímek do záznamu Enable driver bug workarounds = Enable driver bug workarounds Enable Logging = Povolit záznam při ladění Enter address = Zadejte adresu @@ -489,7 +489,6 @@ Direct3D 11 = Direct3D 11 Disabled = Disabled Display layout editor = Zobrazit editor rozvržení Display Resolution (HW scaler) = Rozlišení obrazovky (Hardwarové zvětšení) -Dump next frame to log = Vypsat příští snímek do záznamu Enable Cardboard VR = Enable Cardboard VR FPS = FPS Frame Rate Control = Kontrola frekvence snímků diff --git a/assets/lang/da_DK.ini b/assets/lang/da_DK.ini index 02e61c6366a5..8a8b8d966507 100644 --- a/assets/lang/da_DK.ini +++ b/assets/lang/da_DK.ini @@ -232,7 +232,7 @@ DevMenu = DevMenu Disabled JIT functionality = Disabled JIT functionality Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Dump dekrypteret EBOOT.BIN ved spil boot -Dump Frame GPU Commands = Drop frame GPU kommandoer +Dump next frame to log = Gem næste frame i loggen Enable driver bug workarounds = Enable driver bug workarounds Enable Logging = Aktiver fejlfindingslogning Enter address = Indtast adresse @@ -489,7 +489,6 @@ Direct3D 11 = Direct3D 11 Disabled = Disabled Display layout editor = Display layout editor Display Resolution (HW scaler) = Skærmopløsning (HW scaler) -Dump next frame to log = Gem næste frame i loggen Enable Cardboard VR = Enable Cardboard VR FPS = FPS Frame Rate Control = Frameratekontrol diff --git a/assets/lang/de_DE.ini b/assets/lang/de_DE.ini index bb01cfeacddf..ad40e018c82c 100644 --- a/assets/lang/de_DE.ini +++ b/assets/lang/de_DE.ini @@ -232,7 +232,7 @@ DevMenu = Entwicklermenü Disabled JIT functionality = Deaktivierte JIT Funktionalität Draw Frametimes Graph = Zeichne frametimes Graphen Dump Decrypted Eboot = Entschlüsselte EBOOT.BIN abspeichern (falls verschlüsselt) -Dump Frame GPU Commands = GPU Befehle des Frames ausgeben +Dump next frame to log = Nächsten Frame im Log speichern Enable driver bug workarounds = Aktiviere Driver-Fehler workarounds Enable Logging = Aktiviere Logging Enter address = Adresse eingeben @@ -489,7 +489,6 @@ Direct3D 11 = Direct3D 11 Disabled = Deaktiviert Display layout editor = Bildschirmlayout Editor Display Resolution (HW scaler) = Bildschirmauflösung (HW Skalierung) -Dump next frame to log = Nächsten Frame im Log speichern Enable Cardboard VR = Cardboard VR aktivieren FPS = FPS Frame Rate Control = Frameratenkontrolle diff --git a/assets/lang/dr_ID.ini b/assets/lang/dr_ID.ini index 1988cada18d6..c9b2d4f72467 100644 --- a/assets/lang/dr_ID.ini +++ b/assets/lang/dr_ID.ini @@ -232,7 +232,7 @@ DevMenu = DevMenu Disabled JIT functionality = Disabled JIT functionality Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot -Dump Frame GPU Commands = Dump frame GPU commands +Dump next frame to log = Palakoi log to gambara' undipa Enable driver bug workarounds = Enable driver bug workarounds Enable Logging = Padenni Log Enter address = Enter address @@ -489,7 +489,6 @@ Direct3D 11 = Direct3D 11 Disabled = Disabled Display layout editor = Display layout editor Display Resolution (HW scaler) = Display resolution (HW scaler) -Dump next frame to log = Palakoi log to gambara' undipa Enable Cardboard VR = Enable Cardboard VR FPS = FPS Frame Rate Control = Atoro'i FRna diff --git a/assets/lang/es_ES.ini b/assets/lang/es_ES.ini index 7d587aa8e351..f50bb31558c2 100644 --- a/assets/lang/es_ES.ini +++ b/assets/lang/es_ES.ini @@ -232,7 +232,7 @@ DevMenu = DevMenu Disabled JIT functionality = Desactivar funcionalidad JIT Draw Frametimes Graph = Dibujar gráfico de cuadros Dump Decrypted Eboot = Volcar "EBOOT.BIN" descifrado al iniciar el juego -Dump Frame GPU Commands = Volcar comandos GPU del cuadro +Dump next frame to log = Volcar siguiente cuadro al registro Enable driver bug workarounds = Activar arreglos alternativos para fallos de drivers Enable Logging = Activar registro Enter address = Insertar dirección @@ -489,7 +489,6 @@ Direct3D 11 = Direct3D 11 Disabled = Desactivado Display layout editor = Editor del área de pantalla Display Resolution (HW scaler) = Resolución de pantalla (escalado por hardware) -Dump next frame to log = Volcar siguiente cuadro al registro Enable Cardboard VR = Activar Cardboard VR FPS = FPS Frame Rate Control = Control de tasa de cuadros (FPS) diff --git a/assets/lang/es_LA.ini b/assets/lang/es_LA.ini index 59019321b38c..185c56837ab4 100644 --- a/assets/lang/es_LA.ini +++ b/assets/lang/es_LA.ini @@ -232,7 +232,7 @@ DevMenu = Menú Depuración Disabled JIT functionality = Apagar funcionalidad de JIT Draw Frametimes Graph = Mostrar gráfica de tiempos de frames Dump Decrypted Eboot = Volcar EBOOT.BIN descifrado al iniciar el juego -Dump Frame GPU Commands = Volcar comandos GPU del cuadro +Dump next frame to log = Volcar siguiente cuadro al registro Enable driver bug workarounds = Activar arreglos alternativos para fallos de drivers Enable Logging = Activar registro Enter address = Insertar dirección @@ -489,7 +489,6 @@ Direct3D 11 = Direct3D 11 Disabled = Apagado Display layout editor = Editor del área de pantalla Display Resolution (HW scaler) = Resolución de pantalla (escalado por HW) -Dump next frame to log = Volcar siguiente cuadro al registro Enable Cardboard VR = Activar Cardboard VR FPS = FPS Frame Rate Control = Control de Framerate diff --git a/assets/lang/fa_IR.ini b/assets/lang/fa_IR.ini index 925f48c1a71f..a1ccb5729ab9 100644 --- a/assets/lang/fa_IR.ini +++ b/assets/lang/fa_IR.ini @@ -232,7 +232,7 @@ DevMenu = DevMenu Disabled JIT functionality = Disabled JIT functionality Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot -Dump Frame GPU Commands = Dump frame GPU commands +Dump next frame to log = ‎ریختن فریم بعدی به فایل لاگ Enable driver bug workarounds = Enable driver bug workarounds Enable Logging = ‎روشن کردن لاگ باگ ها Enter address = Enter address @@ -489,7 +489,6 @@ Direct3D 11 = Direct3D 11 Disabled = Disabled Display layout editor = ‎ویرایشگر چیدمان صفحه Display Resolution (HW scaler) = ‎رزولوشن صفحه -Dump next frame to log = ‎ریختن فریم بعدی به فایل لاگ Enable Cardboard VR = Enable Cardboard VR FPS = ‎فریم بر ثانیه Frame Rate Control = ‎کنترل سرعت فریم diff --git a/assets/lang/fi_FI.ini b/assets/lang/fi_FI.ini index 6d3d8eb4126a..8cccf303c107 100644 --- a/assets/lang/fi_FI.ini +++ b/assets/lang/fi_FI.ini @@ -232,7 +232,7 @@ DevMenu = DevMenu Disabled JIT functionality = Disabled JIT functionality Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot -Dump Frame GPU Commands = Dump frame GPU commands +Dump next frame to log = Dump next frame to log Enable driver bug workarounds = Enable driver bug workarounds Enable Logging = Ota virheenkorjauksen kirjaaminen käyttöön Enter address = Enter address @@ -489,7 +489,6 @@ Direct3D 11 = Direct3D 11 Disabled = Disabled Display layout editor = Display layout editor Display Resolution (HW scaler) = Display resolution (HW scaler) -Dump next frame to log = Dump next frame to log Enable Cardboard VR = Enable Cardboard VR FPS = FPS Frame Rate Control = Framerate control diff --git a/assets/lang/fr_FR.ini b/assets/lang/fr_FR.ini index 8f4dd25f7e19..ac00e2009008 100644 --- a/assets/lang/fr_FR.ini +++ b/assets/lang/fr_FR.ini @@ -232,7 +232,7 @@ DevMenu = MenuDev Disabled JIT functionality = Fonctionnalité JIT désactivée Draw Frametimes Graph = Dessiner le graphique des temps d'image Dump Decrypted Eboot = Créer un EBOOT.BIN déchiffré au lancement du jeu -Dump Frame GPU Commands = Dump des commandes GPU de l'image +Dump next frame to log = Dump de l'image suivante dans le journal Enable driver bug workarounds = Enable driver bug workarounds Enable Logging = Activer le journal de débogage Enter address = Entrer une adresse @@ -489,7 +489,6 @@ Direct3D 11 = Direct3D 11 Disabled = Désactivé Display layout editor = Éditeur d'affichage Display Resolution (HW scaler) = Définition d'affichage (mise à l'échelle matérielle) -Dump next frame to log = Dump de l'image suivante dans le journal Enable Cardboard VR = Activer Cardboard VR FPS = FPS Frame Rate Control = Contrôle de la fréquence de rafraîchissement des images diff --git a/assets/lang/gl_ES.ini b/assets/lang/gl_ES.ini index 1ec4ad468dfe..1ea3f508760d 100644 --- a/assets/lang/gl_ES.ini +++ b/assets/lang/gl_ES.ini @@ -232,7 +232,7 @@ DevMenu = DevMenu Disabled JIT functionality = Disabled JIT functionality Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Volcar EBOOT.BIN descifrado ó iniciar o xogo -Dump Frame GPU Commands = Volcar comandos GPU do cadro +Dump next frame to log = Volcar seguinte cadro ó rexistro Enable driver bug workarounds = Enable driver bug workarounds Enable Logging = Activar rexistro Enter address = Insertar dirección @@ -489,7 +489,6 @@ Direct3D 11 = Direct3D 11 Disabled = Disabled Display layout editor = Display layout editor Display Resolution (HW scaler) = Resolución de pantalla (escalado por hardware) -Dump next frame to log = Volcar seguinte cadro ó rexistro Enable Cardboard VR = Enable Cardboard VR FPS = FPS Frame Rate Control = Control de tasa de cadros (FPS) diff --git a/assets/lang/gr_EL.ini b/assets/lang/gr_EL.ini index 38f61cd2a0ac..5b199aab8f6c 100644 --- a/assets/lang/gr_EL.ini +++ b/assets/lang/gr_EL.ini @@ -232,7 +232,7 @@ DevMenu = DevMenu Disabled JIT functionality = Disabled JIT functionality Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Εξαγωγή αποκρυπτογραφημένου EBOOT.BIN κατά την έναρξη -Dump Frame GPU Commands = Εξαγωγή εντολών frame GPU +Dump next frame to log = Αποτύπωση πλαισίου σε καταγραφέα Enable driver bug workarounds = Enable driver bug workarounds Enable Logging = Ενεργοποίηση καταγραφής αποσφαλμάτωσης Enter address = Διεύθυνση Enter @@ -489,7 +489,6 @@ Direct3D 11 = Direct3D 11 Disabled = Απενεργοποιημένο Display layout editor = Επεξεργασία διάταξης οθόνης Display Resolution (HW scaler) = Ανάλυση οθόνης (Κλιμακοτής hardware) -Dump next frame to log = Αποτύπωση πλαισίου σε καταγραφέα Enable Cardboard VR = Ενεργοποίηση Cardboard VR FPS = FPS Frame Rate Control = Ρυθμίσεις Ρυθμού Καρέ diff --git a/assets/lang/he_IL.ini b/assets/lang/he_IL.ini index ecad06a830e0..86c86d4f2459 100644 --- a/assets/lang/he_IL.ini +++ b/assets/lang/he_IL.ini @@ -232,7 +232,7 @@ DevMenu = DevMenu Disabled JIT functionality = Disabled JIT functionality Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot -Dump Frame GPU Commands = Dump frame GPU commands +Dump next frame to log = בחר את הפריים הבא כדי לדווח Enable driver bug workarounds = Enable driver bug workarounds Enable Logging = אפשר דיווח באגים Enter address = Enter address @@ -489,7 +489,6 @@ Direct3D 11 = Direct3D 11 Disabled = Disabled Display layout editor = Display layout editor Display Resolution (HW scaler) = Display resolution (HW scaler) -Dump next frame to log = בחר את הפריים הבא כדי לדווח Enable Cardboard VR = Enable Cardboard VR FPS = כמות פריימים לשנייה Frame Rate Control = שליטה על קצב פריימים diff --git a/assets/lang/he_IL_invert.ini b/assets/lang/he_IL_invert.ini index 97fb5347a66b..3792056b37f3 100644 --- a/assets/lang/he_IL_invert.ini +++ b/assets/lang/he_IL_invert.ini @@ -232,7 +232,7 @@ DevMenu = DevMenu Disabled JIT functionality = Disabled JIT functionality Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot -Dump Frame GPU Commands = Dump frame GPU commands +Dump next frame to log = חוודל ידכ אבה םיירפה תא רחב Enable driver bug workarounds = Enable driver bug workarounds Enable Logging = םיגאב חוויד רשפא Enter address = Enter address @@ -489,7 +489,6 @@ Direct3D 11 = Direct3D 11 Disabled = Disabled Display layout editor = Display layout editor Display Resolution (HW scaler) = Display resolution (HW scaler) -Dump next frame to log = חוודל ידכ אבה םיירפה תא רחב Enable Cardboard VR = Enable Cardboard VR FPS = היינשל םימיירפ תומכ Frame Rate Control = םימיירפ בצק לע הטילש diff --git a/assets/lang/hr_HR.ini b/assets/lang/hr_HR.ini index 5fc79d26e0f0..66e78c5c80cf 100644 --- a/assets/lang/hr_HR.ini +++ b/assets/lang/hr_HR.ini @@ -232,7 +232,7 @@ DevMenu = DevMenu Disabled JIT functionality = Isključena JIT funkcionalnost Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot -Dump Frame GPU Commands = Dump frame GPU commands +Dump next frame to log = Odbaci sljedeći frame u log Enable driver bug workarounds = Enable driver bug workarounds Enable Logging = Uključi debug logging Enter address = Upiši adresu @@ -489,7 +489,6 @@ Direct3D 11 = Direct3D 11 Disabled = Isključeno Display layout editor = Prikaz layout uređivača Display Resolution (HW scaler) = Prikaz rezolucije (HW mjeritelj) -Dump next frame to log = Odbaci sljedeći frame u log Enable Cardboard VR = Enable Cardboard VR FPS = FPS Frame Rate Control = Framerate kontrole diff --git a/assets/lang/hu_HU.ini b/assets/lang/hu_HU.ini index c5f9433ce2a5..9ba8b050bb49 100644 --- a/assets/lang/hu_HU.ini +++ b/assets/lang/hu_HU.ini @@ -232,7 +232,7 @@ DevMenu = DevMenu Disabled JIT functionality = Kikapcsolt JIT funkcionalitások Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Visszafejtett EBOOT.BIN írása játék indításakor -Dump Frame GPU Commands = Képkocka GPU parancsok írása +Dump next frame to log = Következő képkocka kiírása naplófájlba Enable Logging = Naplózás engedélyezése Enable driver bug workarounds = Enable driver bug workarounds Enter address = Cím megadása @@ -489,7 +489,6 @@ Direct3D 11 = Direct3D 11 Disabled = Letiltva Display layout editor = Elrendezés szerkesztő Display Resolution (HW scaler) = Megjelenítési felbontás (HW skálázó) -Dump next frame to log = Következő képkocka kiírása naplófájlba Enable Cardboard VR = Cardboard VR engedélyezése FPS = FPS Frame Rate Control = Képkocka sebesség szabályozása diff --git a/assets/lang/id_ID.ini b/assets/lang/id_ID.ini index 3e75cd0a932a..e46f6299a017 100644 --- a/assets/lang/id_ID.ini +++ b/assets/lang/id_ID.ini @@ -232,7 +232,7 @@ DevMenu = Menu pengembang Disabled JIT functionality = Fungsi JIT dinonaktifkan Draw Frametimes Graph = Gambar grafis sketsa waktu Dump Decrypted Eboot = Buang EBOOT.BIN yang didekripsi pada pengaktifan ulang permainan -Dump Frame GPU Commands = Buang perintah laju bingkai GPU +Dump next frame to log = Buang laju bingkai selanjutnya untuk masuk Enable driver bug workarounds = Aktifkan solusi masalah driver Enable Logging = Hidupkan pencatat awakutu Enter address = Masukkan alamat @@ -489,7 +489,6 @@ Direct3D 11 = Direct3D 11 Disabled = Nonaktif Display layout editor = Penyesuaian tata letak tampilan Display Resolution (HW scaler) = Resolusi tampilan (penskala HW) -Dump next frame to log = Buang laju bingkai selanjutnya untuk masuk Enable Cardboard VR = Aktifkan Cardboard VR FPS = FPS Frame Rate Control = Kontrol laju bingkai diff --git a/assets/lang/it_IT.ini b/assets/lang/it_IT.ini index ed9fda0f093c..17decf0dc1af 100644 --- a/assets/lang/it_IT.ini +++ b/assets/lang/it_IT.ini @@ -232,7 +232,7 @@ DevMenu = DevMenu Disabled JIT functionality = Disattivata Funzionalità JIT Draw Frametimes Graph = Disegna grafica dei frametimes Dump Decrypted Eboot = Crea EBOOT.BIN decriptato all'avvio del gioco -Dump Frame GPU Commands = Comandi GPU Dump frame +Dump next frame to log = Crea Log del Frame Successivo Enable driver bug workarounds = Abilita espediente per superare i bug dei driver Enable Logging = Attiva Log del Debug Enter address = Inserire indirizzo @@ -490,7 +490,6 @@ Direct3D 11 = Direct3D 11 Disabled = Disabilitato Display layout editor = Editor Display Display Resolution (HW scaler) = Risoluzione Display (scaler HW) -Dump next frame to log = Crea Log del Frame Successivo Enable Cardboard VR = Attiva Cardboard VR FPS = FPS Frame Rate Control = Controllo Framerate diff --git a/assets/lang/ja_JP.ini b/assets/lang/ja_JP.ini index cc152ab6f34d..ebab479d65bf 100644 --- a/assets/lang/ja_JP.ini +++ b/assets/lang/ja_JP.ini @@ -232,7 +232,7 @@ DevMenu = 開発者用メニュー Disabled JIT functionality = 無効されたJIT機能 Draw Frametimes Graph = フレームタイムグラフを描く Dump Decrypted Eboot = 復号したEBOOT.BINを起動時にダンプする -Dump Frame GPU Commands = フレームGPUコマンドをダンプする +Dump next frame to log = 次のフレームをログにダンプする Enable driver bug workarounds = ドライバーバグの回避の有効化 Enable Logging = デバッグログを有効にする Enter address = アドレスを入力する @@ -489,7 +489,6 @@ Direct3D 11 = Direct3D 11 Disabled = 無効 Display layout editor = 画面のレイアウトを編集する Display Resolution (HW scaler) = 画面解像度 (HWスケーラー) -Dump next frame to log = 次のフレームをログにダンプする Enable Cardboard VR = Cardboard VRを有効にする FPS = FPS Frame Rate Control = フレームレートのコントロール diff --git a/assets/lang/jv_ID.ini b/assets/lang/jv_ID.ini index 43b9d219cb9a..b9c0a7a7eda5 100644 --- a/assets/lang/jv_ID.ini +++ b/assets/lang/jv_ID.ini @@ -232,7 +232,7 @@ DevMenu = DevMenu Disabled JIT functionality = Disabled JIT functionality Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Mbucal EBOOT.BIN decrypted ing boot dolanan -Dump Frame GPU Commands = Mbucal printah pigura GPU +Dump next frame to log = Mbucal pigura jejere log Enable driver bug workarounds = Enable driver bug workarounds Enable Logging = Ngatifke ngangkut barang Enter address = Ketik alamat @@ -489,7 +489,6 @@ Direct3D 11 = Direct3D 11 Disabled = Disabled Display layout editor = Tata letak Tampilan editor Display Resolution (HW scaler) = Resolusi tampilan (HW scaler) -Dump next frame to log = Mbucal pigura jejere log Enable Cardboard VR = Enable Cardboard VR FPS = FPS Frame Rate Control = Kontrol Frame-rate diff --git a/assets/lang/ko_KR.ini b/assets/lang/ko_KR.ini index c9074383ce98..a1ccd3ee35b2 100644 --- a/assets/lang/ko_KR.ini +++ b/assets/lang/ko_KR.ini @@ -232,7 +232,7 @@ DevMenu = 개발메뉴 Disabled JIT functionality = 비활성화된 JIT 기능 Draw Frametimes Graph = 프레임 시간 그래프 그리기 Dump Decrypted Eboot = 게임 부팅 시 해독된 EBOOT.BIN 덤프 -Dump Frame GPU Commands = 덤프 프레임 GPU 명령 +Dump next frame to log = 다음 프레임을 로그로 덤프 Enable driver bug workarounds = 드라이버 버그 해결 방법 활성화 Enable Logging = 디버그 로깅 활성화 Enter address = 주소 입력 @@ -489,7 +489,6 @@ Direct3D 11 = Direct3D 11 Disabled = 비활성화 Display layout editor = 화면 레이아웃 편집기 Display Resolution (HW scaler) = 화면 해상도(HW 스케일러) -Dump next frame to log = 다음 프레임을 로그로 덤프 Enable Cardboard VR = 카드보드 VR 활성화 FPS = FPS Frame Rate Control = 프레임속도 제어 diff --git a/assets/lang/lo_LA.ini b/assets/lang/lo_LA.ini index 64f175d36732..64e14396e72c 100644 --- a/assets/lang/lo_LA.ini +++ b/assets/lang/lo_LA.ini @@ -232,7 +232,7 @@ DevMenu = DevMenu Disabled JIT functionality = Disabled JIT functionality Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = ດຶງໄຟລ໌ EBOOT.BIN ອອກມາເກັບໄວ້ເມື່ອເລີ່ມເກມ -Dump Frame GPU Commands = ດຶງຄ່າເຟຣມຄຳສັ່ງຂອງ GPU +Dump next frame to log = ດຶງຂໍ້ມູນຂອງເຟຣມຕໍ່ໄປເພື່ອເກັບບັນທຶກຄ່າ Enable driver bug workarounds = Enable driver bug workarounds Enable Logging = ເປີດໃຊ້ງານ logging Enter address = ໃສ່ຄ່າທີ່ຢູ່ @@ -489,7 +489,6 @@ Direct3D 11 = Direct3D 11 Disabled = Disabled Display layout editor = ແກ້ໄຂຮູບແບບໜ້າຈໍ Display Resolution (HW scaler) = ຄວາມລະອຽດໜ້າຈໍ (ຕາມຮາດແວຣ໌) -Dump next frame to log = ດຶງຂໍ້ມູນຂອງເຟຣມຕໍ່ໄປເພື່ອເກັບບັນທຶກຄ່າ Enable Cardboard VR = Enable Cardboard VR FPS = FPS Frame Rate Control = ຄວບຄຸມເຟຣມເຣດ diff --git a/assets/lang/lt-LT.ini b/assets/lang/lt-LT.ini index b2d3a3c81fee..9f0ab2a8fab8 100644 --- a/assets/lang/lt-LT.ini +++ b/assets/lang/lt-LT.ini @@ -232,7 +232,7 @@ DevMenu = DevMenu Disabled JIT functionality = Disabled JIT functionality Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = "Rašyti" atrakintą "EBOOT.BIN" failą žaidimui kraunantis -Dump Frame GPU Commands = Dump frame GPU commands +Dump next frame to log = "Rašyti" kitą kadrą į statusą Enable driver bug workarounds = Enable driver bug workarounds Enable Logging = Įjungti testinio režimo statuso rašymą į failus Enter address = Enter address @@ -489,7 +489,6 @@ Direct3D 11 = Direct3D 11 Disabled = Disabled Display layout editor = Display layout editor Display Resolution (HW scaler) = Ekrano rezoliucija ("HW" ištiesinimas) -Dump next frame to log = "Rašyti" kitą kadrą į statusą Enable Cardboard VR = Enable Cardboard VR FPS = Kadrai per sekundę Frame Rate Control = Kadrų kontrolė diff --git a/assets/lang/ms_MY.ini b/assets/lang/ms_MY.ini index 32dc995720ba..3418284348c9 100644 --- a/assets/lang/ms_MY.ini +++ b/assets/lang/ms_MY.ini @@ -232,7 +232,7 @@ DevMenu = DevMenu Disabled JIT functionality = Fungsi JIT yang dilumpuhkan Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot -Dump Frame GPU Commands = Dump frame GPU commands +Dump next frame to log = Letak frame berikutnya ke log Enable driver bug workarounds = Enable driver bug workarounds Enable Logging = Upayakan log pepijat Enter address = Enter address @@ -489,7 +489,6 @@ Direct3D 11 = Direct3D 11 Disabled = Disabled Display layout editor = Display layout editor Display Resolution (HW scaler) = Display resolution (HW scaler) -Dump next frame to log = Letak frame berikutnya ke log Enable Cardboard VR = Enable Cardboard VR FPS = FPS Frame Rate Control = Kawalan kadar Frame diff --git a/assets/lang/nl_NL.ini b/assets/lang/nl_NL.ini index 9ec6b9a01773..0eaaae39f46e 100644 --- a/assets/lang/nl_NL.ini +++ b/assets/lang/nl_NL.ini @@ -232,7 +232,7 @@ DevMenu = Ontwikkelaarsmenu Disabled JIT functionality = Disabled JIT functionality Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Gedecodeerde EBOOT.BIN opslaan tijdens starten -Dump Frame GPU Commands = FPU-commando's van frame opslaan +Dump next frame to log = Volgende frame in logboek plaatsen Enable driver bug workarounds = Enable driver bug workarounds Enable Logging = Foutlogboek inschakelen Enter address = Adres invoeren @@ -489,7 +489,6 @@ Direct3D 11 = Direct3D 11 Disabled = Disabled Display layout editor = Schermweergave bewerken Display Resolution (HW scaler) = Schermresolutie (hardware) -Dump next frame to log = Volgende frame in logboek plaatsen Enable Cardboard VR = Enable Cardboard VR FPS = FPS Frame Rate Control = Framerateinstellingen diff --git a/assets/lang/no_NO.ini b/assets/lang/no_NO.ini index 5baf3a6c5526..a13dce63ec5e 100644 --- a/assets/lang/no_NO.ini +++ b/assets/lang/no_NO.ini @@ -232,7 +232,7 @@ DevMenu = DevMenu Disabled JIT functionality = Disabled JIT functionality Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot -Dump Frame GPU Commands = Dump frame GPU commands +Dump next frame to log = Dump next frame to log Enable driver bug workarounds = Enable driver bug workarounds Enable Logging = Debugloggning Enter address = Enter address @@ -489,7 +489,6 @@ Direct3D 11 = Direct3D 11 Disabled = Disabled Display layout editor = Display layout editor Display Resolution (HW scaler) = Display resolution (HW scaler) -Dump next frame to log = Dump next frame to log Enable Cardboard VR = Enable Cardboard VR FPS = FPS Frame Rate Control = Framerate control diff --git a/assets/lang/pl_PL.ini b/assets/lang/pl_PL.ini index 98ffd7fd043d..7c1f5b1abdec 100644 --- a/assets/lang/pl_PL.ini +++ b/assets/lang/pl_PL.ini @@ -232,7 +232,7 @@ DevMenu = DevMenu Disabled JIT functionality = Wyłącz funkcje JIT Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Zachowuj odszyfrowany EBOOT.BIN przy starcie -Dump Frame GPU Commands = Zrzuć klatkę komend GPU +Dump next frame to log = Zrzuć następną klatkę do dziennika zdarzeń Enable driver bug workarounds = Uruchom obejścia błędów sterownika Enable Logging = Włącz dziennik zdarzeń debugera Enter address = Wprowadź adres @@ -489,7 +489,6 @@ Direct3D 11 = Direct3D 11 Disabled = Wył. Display layout editor = Edytor położenia obrazu Display Resolution (HW scaler) = Rozdzielczość ekranu (skaler sprz.) -Dump next frame to log = Zrzuć następną klatkę do dziennika zdarzeń Enable Cardboard VR = Enable Cardboard VR FPS = Tylko FPS Frame Rate Control = Kontrola klatek na sekundę diff --git a/assets/lang/pt_BR.ini b/assets/lang/pt_BR.ini index 7827800c218d..8718270edb70 100644 --- a/assets/lang/pt_BR.ini +++ b/assets/lang/pt_BR.ini @@ -256,7 +256,7 @@ DevMenu = Menu do DEV Disabled JIT functionality = Funcionalidade do JIT desativada Draw Frametimes Graph = Desenhar gráfico dos tempos dos frames Dump Decrypted Eboot = Dumpar EBOOT.BIN decriptado no boot do jogo -Dump Frame GPU Commands = Dumpar comandos dos frames da GPU +Dump next frame to log = Dumpa o próximo frame no log Enable driver bug workarounds = Ativar soluções alternativas pros bugs dos drivers Enable Logging = Ativar log do debug Enter address = Inserir endereço @@ -513,7 +513,6 @@ Direct3D 11 = Direct3D 11 Disabled = Desativado Display layout editor = Exibe o editor dos esquemas Display Resolution (HW scaler) = Resolução da tela (Dimensionador do hardware) -Dump next frame to log = Dumpa o próximo frame no log Enable Cardboard VR = Ativa o VR Cardboard FPS = FPS Frame Rate Control = Controle da taxa dos frames diff --git a/assets/lang/pt_PT.ini b/assets/lang/pt_PT.ini index 21262dea6eb4..a36495e77900 100644 --- a/assets/lang/pt_PT.ini +++ b/assets/lang/pt_PT.ini @@ -256,7 +256,7 @@ DevMenu = Menu de Desenvolvedor Disabled JIT functionality = Funcionalidade do JIT desabilitada Draw Frametimes Graph = Desenhar gráfico dos tempos dos quadros Dump Decrypted Eboot = Guardar EBOOT.BIN decriptado no boot do jogo -Dump Frame GPU Commands = Guardar comandos dos quadros da GPU +Dump next frame to log = Guardar o próximo frame no log Enable driver bug workarounds = Ativar soluções alternativas para erros dos Drivers Enable Logging = Ativar log do depurador Enter address = Inserir endereço @@ -513,7 +513,6 @@ Direct3D 11 = Direct3D 11 Disabled = Desativado Display layout editor = Mostrar o editor dos esquemas Display Resolution (HW scaler) = Resolução da tela (Dimensionador do hardware) -Dump next frame to log = Guardar o próximo frame no log Enable Cardboard VR = Ativar o VR Cardboard FPS = FPS (Quadros Por Segundo) Frame Rate Control = Controle da taxa dos quadros diff --git a/assets/lang/ro_RO.ini b/assets/lang/ro_RO.ini index 22bc711b1d3f..64cfe450d575 100644 --- a/assets/lang/ro_RO.ini +++ b/assets/lang/ro_RO.ini @@ -232,7 +232,7 @@ DevMenu = DevMenu Disabled JIT functionality = Disabled JIT functionality Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot -Dump Frame GPU Commands = Dump frame GPU commands +Dump next frame to log = Dump next frame to log Enable driver bug workarounds = Enable driver bug workarounds Enable Logging = Enable debug logging Enter address = Enter address @@ -489,7 +489,6 @@ Direct3D 11 = Direct3D 11 Disabled = Disabled Display layout editor = Display layout editor Display Resolution (HW scaler) = Rezoluție ecran (scalare HW) -Dump next frame to log = Dump next frame to log Enable Cardboard VR = Enable Cardboard VR FPS = FPS Frame Rate Control = Control rată de cadre diff --git a/assets/lang/ru_RU.ini b/assets/lang/ru_RU.ini index a3a421559c89..a9fa079e3c4c 100644 --- a/assets/lang/ru_RU.ini +++ b/assets/lang/ru_RU.ini @@ -232,7 +232,7 @@ DevMenu = Меню разраб. Disabled JIT functionality = Отключение функционала JIT Draw Frametimes Graph = Отрисовывать график времени кадров Dump Decrypted Eboot = Дамп дешифрованного EBOOT.BIN при запуске -Dump Frame GPU Commands = Сохранить команды ГП для кадра +Dump next frame to log = Сохранить следующий кадр в логе Enable driver bug workarounds = Включить обход багов драйвера Enable Logging = Включить отладочное логирование Enter address = Ввести адрес @@ -489,7 +489,6 @@ Direct3D 11 = Direct3D 11 Disabled = Отключено Display layout editor = Редактор расположения экрана Display Resolution (HW scaler) = Разрешение экрана (аппаратное) -Dump next frame to log = Сохранить следующий кадр в логе Enable Cardboard VR = Включить Cardboard VR #Features = Возможности FPS = FPS diff --git a/assets/lang/sv_SE.ini b/assets/lang/sv_SE.ini index 2e38abbc3b25..e0ddb1c0f115 100644 --- a/assets/lang/sv_SE.ini +++ b/assets/lang/sv_SE.ini @@ -232,7 +232,7 @@ DevMenu = DevMenu Disabled JIT functionality = Disabled JIT functionality Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Dumpa decrypterad EBOOT.BIN när spelet startar -Dump Frame GPU Commands = Dumpa GPU-kommandon för en frame +Dump next frame to log = Dumpa nästa frame till log Enable driver bug workarounds = Enable driver bug workarounds Enable Logging = Debugloggning Enter address = Address @@ -489,7 +489,6 @@ Direct3D 11 = Direct3D 11 Disabled = Avstängd Display layout editor = Skärmlayouteditor Display Resolution (HW scaler) = Skärmupplösning (HW scaler) -Dump next frame to log = Dumpa nästa frame till log Enable Cardboard VR = Enable Cardboard VR FPS = FPS Frame Rate Control = Framerate-kontroll diff --git a/assets/lang/tg_PH.ini b/assets/lang/tg_PH.ini index 624644a464a5..0b894f0e4bc0 100644 --- a/assets/lang/tg_PH.ini +++ b/assets/lang/tg_PH.ini @@ -232,7 +232,7 @@ DevMenu = DevMenu Disabled JIT functionality = Disabled JIT functionality Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot -Dump Frame GPU Commands = Dump frame GPU commands +Dump next frame to log = I-refresh ang set-up Enable driver bug workarounds = Enable driver bug workarounds Enable Logging = Paganahin ang Debug Logging Enter address = Ilagay ang address @@ -489,7 +489,6 @@ Direct3D 11 = Direct3D 11 Disabled = Disabled Display layout editor = Display layout editor Display Resolution (HW scaler) = Display resolution (HW scaler) -Dump next frame to log = I-refresh ang set-up Enable Cardboard VR = Enable Cardboard VR FPS = FPS Frame Rate Control = Pag kontrol ng frame rate diff --git a/assets/lang/th_TH.ini b/assets/lang/th_TH.ini index 20a42b064d0b..a42da9ebacca 100644 --- a/assets/lang/th_TH.ini +++ b/assets/lang/th_TH.ini @@ -232,7 +232,7 @@ DevMenu = เมนูผู้พัฒนา Disabled JIT functionality = ปิดฟังก์ชั่นการทำงานของระบบ JIT Draw Frametimes Graph = กราฟแสดงจำนวนเฟรม Dump Decrypted Eboot = ดึงไฟล์ EBOOT.BIN ออกมาเก็บไว้เมื่อเริ่มเกม -Dump Frame GPU Commands = ดึงค่าเฟรมคำสั่งของ GPU +Dump next frame to log = ดึงข้อมูลของเฟรมถัดไปเก็บบันทึกค่า Enable Logging = เปิดใช้งานการเก็บค่าแก้ไขจุดบกพร่อง Enable driver bug workarounds = เปิดใช้งานการแก้ขัดปัญหาไดรเวอร์บั๊ก Enter address = ใส่ค่าที่อยู่ @@ -489,7 +489,6 @@ Direct3D 11 = ไดเร็คท์ 3D 11 Disabled = ปิดการใช้งาน Display layout editor = แก้ไขรูปแบบของหน้าจอ Display Resolution (HW scaler) = ความละเอียดหน้าจอ (ตามฮาร์ดแวร์) -Dump next frame to log = ดึงข้อมูลของเฟรมถัดไปเก็บบันทึกค่า Enable Cardboard VR = เปิดการทำงานแว่นการ์ดบอร์ด VR FPS = เฟรมต่อวิ Frame Rate Control = การควบคุมเฟรมเรท diff --git a/assets/lang/tr_TR.ini b/assets/lang/tr_TR.ini index 6183381f8be2..ab9bfb4eb590 100644 --- a/assets/lang/tr_TR.ini +++ b/assets/lang/tr_TR.ini @@ -234,7 +234,7 @@ DevMenu = DevMenu Disabled JIT functionality = JIT işlevselliğini devre dışı bırakın Draw Frametimes Graph = Kare süreleri grafiğini çizin Dump Decrypted Eboot = Şifresi çözülmüş EBOOT.BIN'i oyun açılışında temizleyin -Dump Frame GPU Commands = Kare GPU komutlarını temizleyin +Dump next frame to log = Sonraki kareyi günlüğe dökümle Enable driver bug workarounds = Sürücü hatası geçici çözümlerini etkinleştirin Enable Logging = Hata ayıklama günlüğünü etkinleştirin Enter address = Adres Gir @@ -491,7 +491,6 @@ Direct3D 11 = Direct3D 11 Disabled = Devre dışı Display layout editor = Görüntü Düzeni Düzenleyicisi Display Resolution (HW scaler) = Görüntü Çözünürlüğü (HW scaler) -Dump next frame to log = Sonraki kareyi günlüğe dökümle Enable Cardboard VR = Cardboard VR'ı Etkinleştirin FPS = FPS Frame Rate Control = Kare hızı denetimi diff --git a/assets/lang/uk_UA.ini b/assets/lang/uk_UA.ini index d27fc056b196..d1f5687288e2 100644 --- a/assets/lang/uk_UA.ini +++ b/assets/lang/uk_UA.ini @@ -232,7 +232,7 @@ DevMenu = Меню розроб. Disabled JIT functionality = Вимкнений функціонал JIT Draw Frametimes Graph = Намалюйте графік фрагментів Dump Decrypted Eboot = Дамп дешифрування Eboot.bin при паузі -Dump Frame GPU Commands = Дамп команд GPU кадру +Dump next frame to log = Зберегти кадр у лог Enable driver bug workarounds = Enable driver bug workarounds Enable Logging = Ввімкнути логування Enter address = Введіть адресу @@ -489,7 +489,6 @@ Direct3D 11 = Direct3D 11 Disabled = Вимкнено Display layout editor = Редактор розташування екрану Display Resolution (HW scaler) = Розширення екрану (HW масштабування) -Dump next frame to log = Зберегти кадр у лог Enable Cardboard VR = Увімкнути Cardboard VR FPS = FPS Frame Rate Control = Управління частотою кадрів diff --git a/assets/lang/vi_VN.ini b/assets/lang/vi_VN.ini index 0aeebfb027ca..b1042a00b141 100644 --- a/assets/lang/vi_VN.ini +++ b/assets/lang/vi_VN.ini @@ -232,7 +232,7 @@ DevMenu = Menu NPH Disabled JIT functionality = Disabled JIT functionality Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Đưa file vào EBOOT.BIN để khởi động trò chơi -Dump Frame GPU Commands = Đưa lệnh vào khung GPU +Dump next frame to log = Đưa khung hình kế tiếp vào nhật ký Enable driver bug workarounds = Enable driver bug workarounds Enable Logging = Cho phép ghi nhật ký debug Enter address = Nhập địa chỉ @@ -489,7 +489,6 @@ Direct3D 11 = Direct3D 11 Disabled = Vô hiệu hóa Display layout editor = Chỉnh bố trí hiển thị Display Resolution (HW scaler) = Độ phân giải màn hình (HW scaler) -Dump next frame to log = Đưa khung hình kế tiếp vào nhật ký Enable Cardboard VR = Enable Cardboard VR FPS = FPS (khung hình/giây) Frame Rate Control = Điều khiển tốc độ khung hình diff --git a/assets/lang/zh_CN.ini b/assets/lang/zh_CN.ini index f51aa2c856af..20fdb30bc039 100644 --- a/assets/lang/zh_CN.ini +++ b/assets/lang/zh_CN.ini @@ -232,7 +232,7 @@ DevMenu = 开发者菜单 Disabled JIT functionality = 已禁用的JIT功能 Draw Frametimes Graph = 显示帧时间统计图 Dump Decrypted Eboot = 当载入游戏时转储已解密的EBOOT.BIN -Dump Frame GPU Commands = 转储帧GPU命令 +Dump next frame to log = 转储下一帧到日志 Enable driver bug workarounds = 启用驱动程序错误解决方法 Enable Logging = 启用调试日志 Enter address = 输入地址 @@ -489,7 +489,6 @@ Direct3D 11 = Direct3D 11 Disabled = 禁用 Display layout editor = 显示布局编辑器 Display Resolution (HW scaler) = 显示分辨率(硬件缩放) -Dump next frame to log = 转储下一帧到日志 Enable Cardboard VR = 启用Cardboard VR FPS = 每秒帧数 (FPS) Frame Rate Control = 帧率控制 diff --git a/assets/lang/zh_TW.ini b/assets/lang/zh_TW.ini index d3ecc8426605..548fb047645f 100644 --- a/assets/lang/zh_TW.ini +++ b/assets/lang/zh_TW.ini @@ -232,7 +232,7 @@ DevMenu = 開發選單 Disabled JIT functionality = 停用 JIT 功能 Draw Frametimes Graph = 繪製影格時間圖形 Dump Decrypted Eboot = 遊戲啟動時傾印已解密的 EBOOT.BIN -Dump Frame GPU Commands = 傾印影格 GPU 命令 +Dump next frame to log = 將下一個影格傾印至記錄 Enable driver bug workarounds = 啟用驅動程式錯誤因應措施 Enable Logging = 啟用偵錯記錄 Enter address = 輸入位址 @@ -489,7 +489,6 @@ Direct3D 11 = Direct3D 11 Disabled = Disabled Display layout editor = 顯示版面配置編輯器 Display Resolution (HW scaler) = 顯示解析度 (硬體縮放) -Dump next frame to log = 將下一個影格傾印至記錄 Enable Cardboard VR = 啟用 Cardboard VR FPS = FPS Frame Rate Control = 影格速率控制 From 6df5b5acb6abff8dfc692ec1c136fbc72e77dd3c Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Henrik=20Rydg=C3=A5rd?= Date: Thu, 24 Nov 2022 22:13:49 +0100 Subject: [PATCH 4/9] Move more common settings to top --- UI/GameSettingsScreen.cpp | 73 +++++++++++++++++++-------------------- 1 file changed, 36 insertions(+), 37 deletions(-) diff --git a/UI/GameSettingsScreen.cpp b/UI/GameSettingsScreen.cpp index d7b71b34a583..24e160ce6a3c 100644 --- a/UI/GameSettingsScreen.cpp +++ b/UI/GameSettingsScreen.cpp @@ -330,6 +330,42 @@ void GameSettingsScreen::CreateViews() { }); #endif + if (deviceType != DEVICE_TYPE_VR) { +#if !defined(MOBILE_DEVICE) + graphicsSettings->Add(new CheckBox(&g_Config.bFullScreen, gr->T("FullScreen", "Full Screen")))->OnClick.Handle(this, &GameSettingsScreen::OnFullscreenChange); + if (System_GetPropertyInt(SYSPROP_DISPLAY_COUNT) > 1) { + CheckBox *fullscreenMulti = new CheckBox(&g_Config.bFullScreenMulti, gr->T("Use all displays")); + fullscreenMulti->SetEnabledFunc([] { + return g_Config.UseFullScreen(); + }); + graphicsSettings->Add(fullscreenMulti)->OnClick.Handle(this, &GameSettingsScreen::OnFullscreenMultiChange); + } +#endif + // Display Layout Editor: To avoid overlapping touch controls on large tablets, meet geeky demands for integer zoom/unstretched image etc. + displayEditor_ = graphicsSettings->Add(new Choice(gr->T("Display layout editor"))); + displayEditor_->OnClick.Add([&](UI::EventParams &) -> UI::EventReturn { + screenManager()->push(new DisplayLayoutScreen(gamePath_)); + return UI::EVENT_DONE; + }); + +#if PPSSPP_PLATFORM(ANDROID) + // Hide insets option if no insets, or OS too old. + if (System_GetPropertyInt(SYSPROP_SYSTEMVERSION) >= 28 && + (System_GetPropertyFloat(SYSPROP_DISPLAY_SAFE_INSET_LEFT) != 0.0f || + System_GetPropertyFloat(SYSPROP_DISPLAY_SAFE_INSET_TOP) != 0.0f || + System_GetPropertyFloat(SYSPROP_DISPLAY_SAFE_INSET_RIGHT) != 0.0f || + System_GetPropertyFloat(SYSPROP_DISPLAY_SAFE_INSET_BOTTOM) != 0.0f)) { + graphicsSettings->Add(new CheckBox(&g_Config.bIgnoreScreenInsets, gr->T("Ignore camera notch when centering"))); + } + + // Hide Immersive Mode on pre-kitkat Android + if (System_GetPropertyInt(SYSPROP_SYSTEMVERSION) >= 19) { + // Let's reuse the Fullscreen translation string from desktop. + graphicsSettings->Add(new CheckBox(&g_Config.bImmersiveMode, gr->T("FullScreen", "Full Screen")))->OnClick.Handle(this, &GameSettingsScreen::OnImmersiveModeChange); + } +#endif + } + graphicsSettings->Add(new ItemHeader(gr->T("Frame Rate Control"))); static const char *frameSkip[] = {"Off", "1", "2", "3", "4", "5", "6", "7", "8"}; graphicsSettings->Add(new PopupMultiChoice(&g_Config.iFrameSkip, gr->T("Frame Skipping"), frameSkip, 0, ARRAY_SIZE(frameSkip), gr->GetName(), screenManager())); @@ -430,43 +466,6 @@ void GameSettingsScreen::CreateViews() { } } - if (deviceType != DEVICE_TYPE_VR) { - graphicsSettings->Add(new ItemHeader(gr->T("Screen layout"))); -#if !defined(MOBILE_DEVICE) - graphicsSettings->Add(new CheckBox(&g_Config.bFullScreen, gr->T("FullScreen", "Full Screen")))->OnClick.Handle(this, &GameSettingsScreen::OnFullscreenChange); - if (System_GetPropertyInt(SYSPROP_DISPLAY_COUNT) > 1) { - CheckBox *fullscreenMulti = new CheckBox(&g_Config.bFullScreenMulti, gr->T("Use all displays")); - fullscreenMulti->SetEnabledFunc([] { - return g_Config.UseFullScreen(); - }); - graphicsSettings->Add(fullscreenMulti)->OnClick.Handle(this, &GameSettingsScreen::OnFullscreenMultiChange); - } -#endif - // Display Layout Editor: To avoid overlapping touch controls on large tablets, meet geeky demands for integer zoom/unstretched image etc. - displayEditor_ = graphicsSettings->Add(new Choice(gr->T("Display layout editor"))); - displayEditor_->OnClick.Add([&](UI::EventParams &) -> UI::EventReturn { - screenManager()->push(new DisplayLayoutScreen(gamePath_)); - return UI::EVENT_DONE; - }); - -#if PPSSPP_PLATFORM(ANDROID) - // Hide insets option if no insets, or OS too old. - if (System_GetPropertyInt(SYSPROP_SYSTEMVERSION) >= 28 && - (System_GetPropertyFloat(SYSPROP_DISPLAY_SAFE_INSET_LEFT) != 0.0f || - System_GetPropertyFloat(SYSPROP_DISPLAY_SAFE_INSET_TOP) != 0.0f || - System_GetPropertyFloat(SYSPROP_DISPLAY_SAFE_INSET_RIGHT) != 0.0f || - System_GetPropertyFloat(SYSPROP_DISPLAY_SAFE_INSET_BOTTOM) != 0.0f)) { - graphicsSettings->Add(new CheckBox(&g_Config.bIgnoreScreenInsets, gr->T("Ignore camera notch when centering"))); - } - - // Hide Immersive Mode on pre-kitkat Android - if (System_GetPropertyInt(SYSPROP_SYSTEMVERSION) >= 19) { - // Let's reuse the Fullscreen translation string from desktop. - graphicsSettings->Add(new CheckBox(&g_Config.bImmersiveMode, gr->T("FullScreen", "Full Screen")))->OnClick.Handle(this, &GameSettingsScreen::OnImmersiveModeChange); - } -#endif - } - graphicsSettings->Add(new ItemHeader(gr->T("Performance"))); CheckBox *frameDuplication = graphicsSettings->Add(new CheckBox(&g_Config.bRenderDuplicateFrames, gr->T("Render duplicate frames to 60hz"))); frameDuplication->OnClick.Add([=](EventParams &e) { From 2e0feb4efe2c360e7b7fe1d6efa0782bf4223db9 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Henrik=20Rydg=C3=A5rd?= Date: Thu, 24 Nov 2022 22:14:01 +0100 Subject: [PATCH 5/9] Remove unneeded translation string --- assets/lang/ar_AE.ini | 1 - assets/lang/az_AZ.ini | 1 - assets/lang/bg_BG.ini | 1 - assets/lang/ca_ES.ini | 1 - assets/lang/cz_CZ.ini | 1 - assets/lang/da_DK.ini | 1 - assets/lang/de_DE.ini | 1 - assets/lang/dr_ID.ini | 1 - assets/lang/es_ES.ini | 1 - assets/lang/es_LA.ini | 1 - assets/lang/fa_IR.ini | 1 - assets/lang/fi_FI.ini | 1 - assets/lang/fr_FR.ini | 1 - assets/lang/gl_ES.ini | 1 - assets/lang/gr_EL.ini | 1 - assets/lang/he_IL.ini | 1 - assets/lang/he_IL_invert.ini | 1 - assets/lang/hr_HR.ini | 1 - assets/lang/hu_HU.ini | 1 - assets/lang/id_ID.ini | 1 - assets/lang/it_IT.ini | 1 - assets/lang/ja_JP.ini | 1 - assets/lang/jv_ID.ini | 1 - assets/lang/ko_KR.ini | 1 - assets/lang/lo_LA.ini | 1 - assets/lang/lt-LT.ini | 1 - assets/lang/ms_MY.ini | 1 - assets/lang/nl_NL.ini | 1 - assets/lang/no_NO.ini | 1 - assets/lang/pl_PL.ini | 1 - assets/lang/pt_BR.ini | 1 - assets/lang/pt_PT.ini | 1 - assets/lang/ro_RO.ini | 1 - assets/lang/ru_RU.ini | 1 - assets/lang/sv_SE.ini | 1 - assets/lang/tg_PH.ini | 1 - assets/lang/th_TH.ini | 1 - assets/lang/tr_TR.ini | 1 - assets/lang/uk_UA.ini | 1 - assets/lang/vi_VN.ini | 1 - assets/lang/zh_CN.ini | 1 - assets/lang/zh_TW.ini | 1 - 42 files changed, 42 deletions(-) diff --git a/assets/lang/ar_AE.ini b/assets/lang/ar_AE.ini index 381717f3908c..6906884d2069 100644 --- a/assets/lang/ar_AE.ini +++ b/assets/lang/ar_AE.ini @@ -548,7 +548,6 @@ Rendering Resolution = ‎حجم التصيير RenderingMode NonBuffered Tip = ‎أسرع, لكن يمكن أن لا يظهر أي شئ في بعض الألعاب Rotation = ‎الدوران Safe = ‎أمن -Screen layout = Screen layout Screen Scaling Filter = ‎فلتر تكبير حجم الشاشة Show Debug Statistics = ‎أظهر معلومات التصحيح Show FPS Counter = ‎أظهر عداد الـFPS diff --git a/assets/lang/az_AZ.ini b/assets/lang/az_AZ.ini index eeffab31c078..2fa30be8d347 100644 --- a/assets/lang/az_AZ.ini +++ b/assets/lang/az_AZ.ini @@ -540,7 +540,6 @@ Rendering Resolution = Rendering resolution RenderingMode NonBuffered Tip = Faster, but nothing may draw in some games Rotation = Rotation Safe = Safe -Screen layout = Screen layout Screen Scaling Filter = Screen scaling filter Show Debug Statistics = Show debug statistics Show FPS Counter = Show FPS counter diff --git a/assets/lang/bg_BG.ini b/assets/lang/bg_BG.ini index 4ee8a0dacb3a..fe99615ac6c1 100644 --- a/assets/lang/bg_BG.ini +++ b/assets/lang/bg_BG.ini @@ -540,7 +540,6 @@ Rendering Resolution = Rendering resolution RenderingMode NonBuffered Tip = Faster, but nothing may draw in some games Rotation = Rotation Safe = Safe -Screen layout = Screen layout Screen Scaling Filter = Screen scaling filter Show Debug Statistics = Покажи debug инфо Show FPS Counter = Покажи брояча за кадри в сек. diff --git a/assets/lang/ca_ES.ini b/assets/lang/ca_ES.ini index 21862b3eb925..7e93b3b4dd65 100644 --- a/assets/lang/ca_ES.ini +++ b/assets/lang/ca_ES.ini @@ -540,7 +540,6 @@ Rendering Resolution = Rendering resolution RenderingMode NonBuffered Tip = Faster, but nothing may draw in some games Rotation = Rotation Safe = Safe -Screen layout = Screen layout Screen Scaling Filter = Screen scaling filter Show Debug Statistics = Show debug statistics Show FPS Counter = Show FPS counter diff --git a/assets/lang/cz_CZ.ini b/assets/lang/cz_CZ.ini index aba4d3d3f9ff..81dbf5aa2dc8 100644 --- a/assets/lang/cz_CZ.ini +++ b/assets/lang/cz_CZ.ini @@ -540,7 +540,6 @@ Rendering Resolution = Rozlišení vykreslování RenderingMode NonBuffered Tip = Faster, but nothing may draw in some games Rotation = Otočení Safe = Bezpečné -Screen layout = Screen layout Screen Scaling Filter = Filtr změny velikosti obrazovky Show Debug Statistics = Zobrazit statistiky ladění Show FPS Counter = Zobrazit počítadlo diff --git a/assets/lang/da_DK.ini b/assets/lang/da_DK.ini index 8a8b8d966507..fa05f3da1495 100644 --- a/assets/lang/da_DK.ini +++ b/assets/lang/da_DK.ini @@ -540,7 +540,6 @@ Rendering Resolution = Render opløsning RenderingMode NonBuffered Tip = Hurtigere, men intet vises i nogle spil Rotation = Rotation Safe = Sikker -Screen layout = Screen layout Screen Scaling Filter = Skærmskaleringsfilter Show Debug Statistics = Vis debugstatistik Show FPS Counter = Vis FPS diff --git a/assets/lang/de_DE.ini b/assets/lang/de_DE.ini index ad40e018c82c..b9af72f82236 100644 --- a/assets/lang/de_DE.ini +++ b/assets/lang/de_DE.ini @@ -540,7 +540,6 @@ Rendering Resolution = Renderauflösung RenderingMode NonBuffered Tip = Schneller, aber keine Anzeige in einigen Spielen Rotation = Drehung Safe = Sicher -Screen layout = Screen layout Screen Scaling Filter = Filter für Bildskalierung Show Debug Statistics = Debugstatistiken anzeigen Show FPS Counter = FPS anzeigen diff --git a/assets/lang/dr_ID.ini b/assets/lang/dr_ID.ini index c9b2d4f72467..0ec1b8acd18f 100644 --- a/assets/lang/dr_ID.ini +++ b/assets/lang/dr_ID.ini @@ -540,7 +540,6 @@ Rendering Resolution = Rendering resolution RenderingMode NonBuffered Tip = Faster, but nothing may draw in some games Rotation = Rotation Safe = Safe -Screen layout = Screen layout Screen Scaling Filter = Screen scaling filter Show Debug Statistics = Padenni Debugna Show FPS Counter = Padenni FPSna diff --git a/assets/lang/es_ES.ini b/assets/lang/es_ES.ini index f50bb31558c2..a323b90b1a52 100644 --- a/assets/lang/es_ES.ini +++ b/assets/lang/es_ES.ini @@ -540,7 +540,6 @@ Rendering Resolution = Resolución de renderizado RenderingMode NonBuffered Tip = Rápido, pero no se verá nada en algunos juegos. Rotation = Rotación Safe = Seguro -Screen layout = Diseño de pantalla Screen Scaling Filter = Filtro de escalado de pantalla Show Debug Statistics = Mostrar estadísticas de depuración Show FPS Counter = Mostrar contador de FPS diff --git a/assets/lang/es_LA.ini b/assets/lang/es_LA.ini index 185c56837ab4..978465cdefe6 100644 --- a/assets/lang/es_LA.ini +++ b/assets/lang/es_LA.ini @@ -540,7 +540,6 @@ Rendering Resolution = Resolución de renderizado RenderingMode NonBuffered Tip = Acelera, pero no podrá generar gráficos en algunos juegos. Rotation = Rotación Safe = Seguro -Screen layout = Disposición de pantalla Screen Scaling Filter = Filtro de escalado de pantalla Show Debug Statistics = Mostrar estadísticas de depuración Show FPS Counter = Mostrar contador de FPS diff --git a/assets/lang/fa_IR.ini b/assets/lang/fa_IR.ini index a1ccb5729ab9..3dcef7b69849 100644 --- a/assets/lang/fa_IR.ini +++ b/assets/lang/fa_IR.ini @@ -540,7 +540,6 @@ Rendering Resolution = ‎رزولوشن رندرینگ RenderingMode NonBuffered Tip = ‎سریع تر، اما در بعضی بازی ها ممکن است چیزی نشان ندهد Rotation = ‎چرخش Safe = ‎امن -Screen layout = Screen layout Screen Scaling Filter = ‎فیلتر تغییر ساز صفحه Show Debug Statistics = ‎نمایش اطلاعات دیباگ Show FPS Counter = ‎نمایش شمارنده فریم بر ثانیه diff --git a/assets/lang/fi_FI.ini b/assets/lang/fi_FI.ini index 8cccf303c107..f0b1b957a980 100644 --- a/assets/lang/fi_FI.ini +++ b/assets/lang/fi_FI.ini @@ -540,7 +540,6 @@ Rendering Resolution = Rendering resolution RenderingMode NonBuffered Tip = Faster, but nothing may draw in some games Rotation = Rotation Safe = Safe -Screen layout = Screen layout Screen Scaling Filter = Screen scaling filter Show Debug Statistics = Näytä virheenkorjaustilastot Show FPS Counter = Näytä FPS-laskuri diff --git a/assets/lang/fr_FR.ini b/assets/lang/fr_FR.ini index ac00e2009008..06a5dde54912 100644 --- a/assets/lang/fr_FR.ini +++ b/assets/lang/fr_FR.ini @@ -540,7 +540,6 @@ Rendering Resolution = Définition du rendu RenderingMode NonBuffered Tip = Plus rapide, mais pour certains jeux rien ne s'affichera Rotation = Rotation Safe = Prudent -Screen layout = Disposition de l'écran Screen Scaling Filter = Filtre de mise à l'échelle de l'écran Show Debug Statistics = Montrer les statistiques de débogage Show FPS Counter = Montrer les compteurs diff --git a/assets/lang/gl_ES.ini b/assets/lang/gl_ES.ini index 1ea3f508760d..9ffa57c477d4 100644 --- a/assets/lang/gl_ES.ini +++ b/assets/lang/gl_ES.ini @@ -540,7 +540,6 @@ Rendering Resolution = Resolución de renderizado RenderingMode NonBuffered Tip = Faster, but nothing may draw in some games Rotation = Rotation Safe = Seguro -Screen layout = Screen layout Screen Scaling Filter = Filtro de escalado de pantalla Show Debug Statistics = Mostrar estadísticas de depuración Show FPS Counter = Mostrar contador de FPS diff --git a/assets/lang/gr_EL.ini b/assets/lang/gr_EL.ini index 5b199aab8f6c..29408a088767 100644 --- a/assets/lang/gr_EL.ini +++ b/assets/lang/gr_EL.ini @@ -540,7 +540,6 @@ Rendering Resolution = Ανάλυση Απεικόνισης RenderingMode NonBuffered Tip = Γρηγορότερο, αλλά σε μερικά αιχνίδια μπορεί να μην εμφανίζει τίποτα Rotation = Περιστροφή Safe = Ασφαλής -Screen layout = Screen layout Screen Scaling Filter = Φίλτο κλιμάκωσης οθόνης Show Debug Statistics = Εμφάνιση στατιστικών αποσφαλμάτωσης Show FPS Counter = Εμφάνιση μετρητή FPS diff --git a/assets/lang/he_IL.ini b/assets/lang/he_IL.ini index 86c86d4f2459..b4aa66d602ad 100644 --- a/assets/lang/he_IL.ini +++ b/assets/lang/he_IL.ini @@ -540,7 +540,6 @@ Rendering Resolution = Rendering resolution RenderingMode NonBuffered Tip = Faster, but nothing may draw in some games Rotation = Rotation Safe = Safe -Screen layout = Screen layout Screen Scaling Filter = Screen scaling filter Show Debug Statistics = הצג סטטיסטיקת באגים Show FPS Counter = הצג מונה diff --git a/assets/lang/he_IL_invert.ini b/assets/lang/he_IL_invert.ini index 3792056b37f3..49ef7404b5fa 100644 --- a/assets/lang/he_IL_invert.ini +++ b/assets/lang/he_IL_invert.ini @@ -540,7 +540,6 @@ Rendering Resolution = Rendering resolution RenderingMode NonBuffered Tip = Faster, but nothing may draw in some games Rotation = Rotation Safe = Safe -Screen layout = Screen layout Screen Scaling Filter = Screen scaling filter Show Debug Statistics = םיגאב תקיטסיטטס גצה Show FPS Counter = הנומ גצה diff --git a/assets/lang/hr_HR.ini b/assets/lang/hr_HR.ini index 66e78c5c80cf..8335b02963bf 100644 --- a/assets/lang/hr_HR.ini +++ b/assets/lang/hr_HR.ini @@ -540,7 +540,6 @@ Rendering Resolution = Rezolucija prikaza RenderingMode NonBuffered Tip = Brže, ali ništa može uvući neke igre Rotation = Rotacija Safe = Sigurno -Screen layout = Screen layout Screen Scaling Filter = Mjerenje filtriranje zaslona Show Debug Statistics = Pokaži statistike otklanjanja grešaka Show FPS Counter = Pokaži FPS counter diff --git a/assets/lang/hu_HU.ini b/assets/lang/hu_HU.ini index 9ba8b050bb49..4a351724f2e3 100644 --- a/assets/lang/hu_HU.ini +++ b/assets/lang/hu_HU.ini @@ -540,7 +540,6 @@ Rendering Resolution = Renderelés felbontása RenderingMode NonBuffered Tip = Gyorsabb, de egyes játékokban nem rajzol ki semmit. Rotation = Forgatás Safe = Biztonságos -Screen layout = Screen layout Screen Scaling Filter = Képernyő skálázási szűrő Show Debug Statistics = Hibakeresési statisztikák mutatása Show FPS Counter = FPS számláló mutatása diff --git a/assets/lang/id_ID.ini b/assets/lang/id_ID.ini index e46f6299a017..5322e8c54a79 100644 --- a/assets/lang/id_ID.ini +++ b/assets/lang/id_ID.ini @@ -540,7 +540,6 @@ Rendering Resolution = Resolusi pelukisan RenderingMode NonBuffered Tip = Lebih cepat, namun mungkin tidak ada gambar di beberapa permainan Rotation = Rotasi Safe = Aman -Screen layout = Tata letak layar Screen Scaling Filter = Pemfilteran penskala layar Show Debug Statistics = Tampilkan statistik awakutu Show FPS Counter = Tampilkan penghitung FPS diff --git a/assets/lang/it_IT.ini b/assets/lang/it_IT.ini index 17decf0dc1af..66d98e4e13d6 100644 --- a/assets/lang/it_IT.ini +++ b/assets/lang/it_IT.ini @@ -541,7 +541,6 @@ Rendering Resolution = Rendering della Risoluzione RenderingMode NonBuffered Tip = Veloce, ma potrebbe generare dei glitch in alcuni giochi Rotation = Rotazione Safe = Sicuro -Screen layout = Disposizione dello schermo Screen Scaling Filter = Filtro Scalatura Schermo Show Debug Statistics = Mostra Statistiche Debug Show FPS Counter = Mostra FPS diff --git a/assets/lang/ja_JP.ini b/assets/lang/ja_JP.ini index ebab479d65bf..36266a6d7f16 100644 --- a/assets/lang/ja_JP.ini +++ b/assets/lang/ja_JP.ini @@ -540,7 +540,6 @@ Rendering Resolution = レンダリング解像度 RenderingMode NonBuffered Tip = 高速ですが何も表示されなくなるゲームがあるかもしれません Rotation = 向き Safe = セーフ -Screen layout = 画面のレイアウト Screen Scaling Filter = 画像スケーリングのフィルタ Show Debug Statistics = デバッグ情報を表示する Show FPS Counter = FPSを表示する diff --git a/assets/lang/jv_ID.ini b/assets/lang/jv_ID.ini index b9c0a7a7eda5..22677ae81e04 100644 --- a/assets/lang/jv_ID.ini +++ b/assets/lang/jv_ID.ini @@ -540,7 +540,6 @@ Rendering Resolution = Rendering résolusi RenderingMode NonBuffered Tip = Faster, but nothing may draw in some games Rotation = Rotasi Safe = Aman -Screen layout = Screen layout Screen Scaling Filter = Layar njongko Filter Show Debug Statistics = Tampilno statistik debug Show FPS Counter = Tampilno penghitung FPS diff --git a/assets/lang/ko_KR.ini b/assets/lang/ko_KR.ini index a1ccd3ee35b2..f955213c14fa 100644 --- a/assets/lang/ko_KR.ini +++ b/assets/lang/ko_KR.ini @@ -539,7 +539,6 @@ Rendering Resolution = 렌더링 해상도 RenderingMode NonBuffered Tip = 더 빠르지만 일부 게임에서는 아무 것도 표현되지 않을 수 있습니다. Rotation = 회전 Safe = 안전 -Screen layout = 화면 레이아웃 Screen Scaling Filter = 화면 크기 조정 필터 Show Debug Statistics = 디버그 통계 표시 Show FPS Counter = FPS 카운터 표시 diff --git a/assets/lang/lo_LA.ini b/assets/lang/lo_LA.ini index 64e14396e72c..c78d18ea4336 100644 --- a/assets/lang/lo_LA.ini +++ b/assets/lang/lo_LA.ini @@ -540,7 +540,6 @@ Rendering Resolution = ຄວາມລະອຽດຂອງການສະແດ RenderingMode NonBuffered Tip = ໄວຂຶ້ນແທ້, ແຕ່ອາດມີອາການຈໍດຳໃນບາງເກມ Rotation = ໝຸນຈໍ Safe = ປອດໄພ -Screen layout = Screen layout Screen Scaling Filter = ໂຕຕອງປັບສເກລໜ້າຈໍ Show Debug Statistics = ສະແດງຄ່າທາງສະຖິຕິການແກ້ໄຂຈຸດບົກພ່ອງ Show FPS Counter = ສະແດງຄ່າເຟຣມເຣດ ແລະ ຄວາມໄວ/ວິນາທີ diff --git a/assets/lang/lt-LT.ini b/assets/lang/lt-LT.ini index 9f0ab2a8fab8..f661aaaa56d2 100644 --- a/assets/lang/lt-LT.ini +++ b/assets/lang/lt-LT.ini @@ -540,7 +540,6 @@ Rendering Resolution = Rodymo rezoliucija RenderingMode NonBuffered Tip = Faster, but nothing may draw in some games Rotation = Rotation Safe = Safe -Screen layout = Screen layout Screen Scaling Filter = Screen scaling filter Show Debug Statistics = Rodyti testinio režimo statistikas Show FPS Counter = Rodyti kadrų per sekundę rodmenis diff --git a/assets/lang/ms_MY.ini b/assets/lang/ms_MY.ini index 3418284348c9..c83073e859cf 100644 --- a/assets/lang/ms_MY.ini +++ b/assets/lang/ms_MY.ini @@ -540,7 +540,6 @@ Rendering Resolution = Resolusi rendering RenderingMode NonBuffered Tip = Faster, but nothing may draw in some games Rotation = Rotation Safe = Safe -Screen layout = Screen layout Screen Scaling Filter = Screen scaling filter Show Debug Statistics = Papar statistik pepijat Show FPS Counter = Papar penghitung FPS diff --git a/assets/lang/nl_NL.ini b/assets/lang/nl_NL.ini index 0eaaae39f46e..011883908850 100644 --- a/assets/lang/nl_NL.ini +++ b/assets/lang/nl_NL.ini @@ -540,7 +540,6 @@ Rendering Resolution = Renderresolutie RenderingMode NonBuffered Tip = Sneller, maar mogelijk wordt in sommige games niets gerenderd Rotation = Rotatie Safe = Veilig -Screen layout = Screen layout Screen Scaling Filter = Beeldschalingsfilter Show Debug Statistics = Foutopsporingsstatistieken weergeven Show FPS Counter = FPS-teller weergeven diff --git a/assets/lang/no_NO.ini b/assets/lang/no_NO.ini index a13dce63ec5e..eebeb8c36ed4 100644 --- a/assets/lang/no_NO.ini +++ b/assets/lang/no_NO.ini @@ -540,7 +540,6 @@ Rendering Resolution = Rendering resolution RenderingMode NonBuffered Tip = Faster, but nothing may draw in some games Rotation = Rotation Safe = Safe -Screen layout = Screen layout Screen Scaling Filter = Screen scaling filter Show Debug Statistics = Vis debugstatistik Show FPS Counter = Vis FPS-teller diff --git a/assets/lang/pl_PL.ini b/assets/lang/pl_PL.ini index 7c1f5b1abdec..f7dfe09c8eb1 100644 --- a/assets/lang/pl_PL.ini +++ b/assets/lang/pl_PL.ini @@ -540,7 +540,6 @@ Rendering Resolution = Rozdzielczość renderowania RenderingMode NonBuffered Tip = Szybsze, ale niektóre gry mogą się nie wyświetlać Rotation = Obrót Safe = Bezpieczne -Screen layout = Screen layout Screen Scaling Filter = Filtrowanie skalowania ekranu Show Debug Statistics = Pokaż statystyki debugowania Show FPS Counter = Pokaż licznik FPS diff --git a/assets/lang/pt_BR.ini b/assets/lang/pt_BR.ini index 8718270edb70..751441741726 100644 --- a/assets/lang/pt_BR.ini +++ b/assets/lang/pt_BR.ini @@ -563,7 +563,6 @@ Rendering Resolution = Resolução da renderização RenderingMode NonBuffered Tip = Mais rápido, mas nada pode ser desenhado em alguns jogos Rotation = Rotação Safe = Seguro -Screen layout = Esquema da tela Screen Scaling Filter = Filtro do dimensionamento da tela Show Debug Statistics = Mostrar estatísticas do debug Show FPS Counter = Mostrar contador de FPS diff --git a/assets/lang/pt_PT.ini b/assets/lang/pt_PT.ini index a36495e77900..3e06c33fa90a 100644 --- a/assets/lang/pt_PT.ini +++ b/assets/lang/pt_PT.ini @@ -563,7 +563,6 @@ Rendering Resolution = Resolução da renderização RenderingMode NonBuffered Tip = Mais rápido, mas poderá não ser desenhado nada em alguns jogos Rotation = Rotação Safe = Seguro -Screen layout = Esquema da tela Screen Scaling Filter = Filtro do dimensionamento da tela Show Debug Statistics = Mostrar estatísticas de depuração Show FPS Counter = Mostrar contador de FPS diff --git a/assets/lang/ro_RO.ini b/assets/lang/ro_RO.ini index 64cfe450d575..b4d57b9f72be 100644 --- a/assets/lang/ro_RO.ini +++ b/assets/lang/ro_RO.ini @@ -540,7 +540,6 @@ Rendering Resolution = Rezoluție Afișare RenderingMode NonBuffered Tip = Faster, but nothing may draw in some games Rotation = Rotation Safe = Sigur -Screen layout = Screen layout Screen Scaling Filter = Filtrul de scalare al ecranului Show Debug Statistics = Arată statistici de depanare Show FPS Counter = Arată FPS diff --git a/assets/lang/ru_RU.ini b/assets/lang/ru_RU.ini index a9fa079e3c4c..eb292c10031c 100644 --- a/assets/lang/ru_RU.ini +++ b/assets/lang/ru_RU.ini @@ -541,7 +541,6 @@ Rendering Resolution = Разрешение рендеринга RenderingMode NonBuffered Tip = Быстрее, но ничего не отображает в некоторых играх Rotation = Ориентация Safe = Безопасно -Screen layout = Расположение экрана Screen Scaling Filter = Фильтр масштабирования экрана Show Debug Statistics = Отображать отладочную информацию Show FPS Counter = Показывать счетчик FPS diff --git a/assets/lang/sv_SE.ini b/assets/lang/sv_SE.ini index e0ddb1c0f115..05ec2763977b 100644 --- a/assets/lang/sv_SE.ini +++ b/assets/lang/sv_SE.ini @@ -540,7 +540,6 @@ Rendering Resolution = Renderingsupplösning RenderingMode NonBuffered Tip = Faster, but nothing may draw in some games Rotation = Rotation Safe = Safe -Screen layout = Screen layout Screen Scaling Filter = Skärmskalningsfilter Show Debug Statistics = Visa debugstatistik Show FPS Counter = Visa FPS-räknare diff --git a/assets/lang/tg_PH.ini b/assets/lang/tg_PH.ini index 0b894f0e4bc0..b94af6ea3dc1 100644 --- a/assets/lang/tg_PH.ini +++ b/assets/lang/tg_PH.ini @@ -540,7 +540,6 @@ Rendering Resolution = Resolusyon ng rendering RenderingMode NonBuffered Tip = Mabilis, pero minsan wala kang makikita sa laro, blanko Rotation = Rotasyon Safe = Safe -Screen layout = Screen layout Screen Scaling Filter = Screen Scaling Filter Show Debug Statistics = Ipakita ang debug statistics Show FPS Counter = Ipakita ang FPS diff --git a/assets/lang/th_TH.ini b/assets/lang/th_TH.ini index a42da9ebacca..04124d620d71 100644 --- a/assets/lang/th_TH.ini +++ b/assets/lang/th_TH.ini @@ -541,7 +541,6 @@ Rendering Resolution = ความละเอียดในการแสด RenderingMode NonBuffered Tip = เร็วขึ้นก็จริง แต่มีผลข้างเคียงในบางเกมอาจเกิดอาการจอดำ Rotation = หมุนจอ Safe = ปลอดภัย -Screen layout = เค้าโครงหน้าจอ Screen Scaling Filter = ตัวกรองปรับสเกลหน้าจอ Show Debug Statistics = แสดงค่าทางสถิติการแก้ไขจุดบกพร่อง Show FPS Counter = แสดงค่าเฟรมเรท และความเร็ว/วินาที diff --git a/assets/lang/tr_TR.ini b/assets/lang/tr_TR.ini index ab9bfb4eb590..4c8ef5a0be1d 100644 --- a/assets/lang/tr_TR.ini +++ b/assets/lang/tr_TR.ini @@ -542,7 +542,6 @@ Rendering Resolution = İşleme çözünürlüğü RenderingMode NonBuffered Tip = Daha hızlıdır, ancak bazı oyunlarda hiçbir şey çizilmeyebilir Rotation = Rotasyon Safe = Güvenli -Screen layout = Ekran düzeni Screen Scaling Filter = Ekran ölçekleme filtresi Show Debug Statistics = Hata ayıklama istatistiklerini göster Show FPS Counter = FPS sayacını göster diff --git a/assets/lang/uk_UA.ini b/assets/lang/uk_UA.ini index d1f5687288e2..50f70815be46 100644 --- a/assets/lang/uk_UA.ini +++ b/assets/lang/uk_UA.ini @@ -540,7 +540,6 @@ Rendering Resolution = Розширення рендерингу RenderingMode NonBuffered Tip = Швидше, але в деяких іграх нічого не може Rotation = Орієнтація: Safe = Безпечно -Screen layout = Screen layout Screen Scaling Filter = Фільтр обчислення екрану Show Debug Statistics = Відоброжати зневадження Show FPS Counter = Показати FPS diff --git a/assets/lang/vi_VN.ini b/assets/lang/vi_VN.ini index b1042a00b141..64991b2ebceb 100644 --- a/assets/lang/vi_VN.ini +++ b/assets/lang/vi_VN.ini @@ -540,7 +540,6 @@ Rendering Resolution = Độ phân giải kết xuất RenderingMode NonBuffered Tip = Nhanh hơn, nhưng một số trò chơi thì bị lỗi Rotation = Xoay màn hình Safe = An toàn -Screen layout = Screen layout Screen Scaling Filter = Bộ lọc họa tiết rộng Show Debug Statistics = Hiện thông số debug Show FPS Counter = Hiện thông số FPS diff --git a/assets/lang/zh_CN.ini b/assets/lang/zh_CN.ini index 20fdb30bc039..7fcbfbaf1d9a 100644 --- a/assets/lang/zh_CN.ini +++ b/assets/lang/zh_CN.ini @@ -540,7 +540,6 @@ Rendering Resolution = 渲染分辨率 RenderingMode NonBuffered Tip = 更快,但可能在某些游戏中丢失特效 Rotation = 旋转 Safe = 安全 -Screen layout = 屏幕布局 Screen Scaling Filter = 屏幕缩放滤镜 Show Debug Statistics = 显示调试信息 Show FPS Counter = 显示FPS计数器 diff --git a/assets/lang/zh_TW.ini b/assets/lang/zh_TW.ini index 548fb047645f..cac288dd1cef 100644 --- a/assets/lang/zh_TW.ini +++ b/assets/lang/zh_TW.ini @@ -539,7 +539,6 @@ Rendering Resolution = 轉譯解析度 RenderingMode NonBuffered Tip = 更快,但在某些遊戲中可能無法繪圖 Rotation = 旋轉 Safe = 安全 -Screen layout = 螢幕版面配置 Screen Scaling Filter = 螢幕縮放濾鏡 Show Debug Statistics = 顯示偵錯統計資料 Show FPS Counter = 顯示 FPS 計數器 From a87cf02dbfd48452a7ed2073c72e09f729fd577e Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Henrik=20Rydg=C3=A5rd?= Date: Thu, 24 Nov 2022 22:43:49 +0100 Subject: [PATCH 6/9] Rename "Display layout editor" to "Display Layout && Effects" --- UI/GameSettingsScreen.cpp | 12 ++++++------ UI/PauseScreen.cpp | 2 +- Windows/ppsspp.rc | 2 +- assets/lang/ar_AE.ini | 4 ++-- assets/lang/az_AZ.ini | 4 ++-- assets/lang/bg_BG.ini | 4 ++-- assets/lang/ca_ES.ini | 4 ++-- assets/lang/cz_CZ.ini | 4 ++-- assets/lang/da_DK.ini | 4 ++-- assets/lang/de_DE.ini | 4 ++-- assets/lang/dr_ID.ini | 4 ++-- assets/lang/en_US.ini | 4 ++-- assets/lang/es_ES.ini | 4 ++-- assets/lang/es_LA.ini | 4 ++-- assets/lang/fa_IR.ini | 4 ++-- assets/lang/fi_FI.ini | 4 ++-- assets/lang/fr_FR.ini | 4 ++-- assets/lang/gl_ES.ini | 4 ++-- assets/lang/gr_EL.ini | 4 ++-- assets/lang/he_IL.ini | 4 ++-- assets/lang/he_IL_invert.ini | 4 ++-- assets/lang/hr_HR.ini | 4 ++-- assets/lang/hu_HU.ini | 4 ++-- assets/lang/id_ID.ini | 4 ++-- assets/lang/it_IT.ini | 4 ++-- assets/lang/ja_JP.ini | 4 ++-- assets/lang/jv_ID.ini | 4 ++-- assets/lang/ko_KR.ini | 4 ++-- assets/lang/lo_LA.ini | 4 ++-- assets/lang/lt-LT.ini | 4 ++-- assets/lang/ms_MY.ini | 4 ++-- assets/lang/nl_NL.ini | 4 ++-- assets/lang/no_NO.ini | 4 ++-- assets/lang/pl_PL.ini | 4 ++-- assets/lang/pt_BR.ini | 4 ++-- assets/lang/pt_PT.ini | 4 ++-- assets/lang/ro_RO.ini | 4 ++-- assets/lang/ru_RU.ini | 4 ++-- assets/lang/sv_SE.ini | 4 ++-- assets/lang/tg_PH.ini | 4 ++-- assets/lang/th_TH.ini | 4 ++-- assets/lang/tr_TR.ini | 4 ++-- assets/lang/uk_UA.ini | 4 ++-- assets/lang/vi_VN.ini | 4 ++-- assets/lang/zh_CN.ini | 4 ++-- assets/lang/zh_TW.ini | 4 ++-- 46 files changed, 94 insertions(+), 94 deletions(-) diff --git a/UI/GameSettingsScreen.cpp b/UI/GameSettingsScreen.cpp index 24e160ce6a3c..65f8c86a0234 100644 --- a/UI/GameSettingsScreen.cpp +++ b/UI/GameSettingsScreen.cpp @@ -341,12 +341,6 @@ void GameSettingsScreen::CreateViews() { graphicsSettings->Add(fullscreenMulti)->OnClick.Handle(this, &GameSettingsScreen::OnFullscreenMultiChange); } #endif - // Display Layout Editor: To avoid overlapping touch controls on large tablets, meet geeky demands for integer zoom/unstretched image etc. - displayEditor_ = graphicsSettings->Add(new Choice(gr->T("Display layout editor"))); - displayEditor_->OnClick.Add([&](UI::EventParams &) -> UI::EventReturn { - screenManager()->push(new DisplayLayoutScreen(gamePath_)); - return UI::EVENT_DONE; - }); #if PPSSPP_PLATFORM(ANDROID) // Hide insets option if no insets, or OS too old. @@ -364,6 +358,12 @@ void GameSettingsScreen::CreateViews() { graphicsSettings->Add(new CheckBox(&g_Config.bImmersiveMode, gr->T("FullScreen", "Full Screen")))->OnClick.Handle(this, &GameSettingsScreen::OnImmersiveModeChange); } #endif + // Display Layout Editor: To avoid overlapping touch controls on large tablets, meet geeky demands for integer zoom/unstretched image etc. + displayEditor_ = graphicsSettings->Add(new Choice(gr->T("Display Layout && Effects"))); + displayEditor_->OnClick.Add([&](UI::EventParams &) -> UI::EventReturn { + screenManager()->push(new DisplayLayoutScreen(gamePath_)); + return UI::EVENT_DONE; + }); } graphicsSettings->Add(new ItemHeader(gr->T("Frame Rate Control"))); diff --git a/UI/PauseScreen.cpp b/UI/PauseScreen.cpp index c45d6b792022..2ff43b61ab3f 100644 --- a/UI/PauseScreen.cpp +++ b/UI/PauseScreen.cpp @@ -326,7 +326,7 @@ void GamePauseScreen::CreateViews() { rightColumnItems->Add(new Choice(pa->T("Settings")))->OnClick.Handle(this, &GamePauseScreen::OnGameSettings); rightColumnItems->Add(new Choice(pa->T("Create Game Config")))->OnClick.Handle(this, &GamePauseScreen::OnCreateConfig); } - UI::Choice *displayEditor_ = rightColumnItems->Add(new Choice(gr->T("Display layout editor"))); + UI::Choice *displayEditor_ = rightColumnItems->Add(new Choice(gr->T("Display Layout && Effects"))); displayEditor_->OnClick.Add([&](UI::EventParams &) -> UI::EventReturn { screenManager()->push(new DisplayLayoutScreen(gamePath_)); return UI::EVENT_DONE; diff --git a/Windows/ppsspp.rc b/Windows/ppsspp.rc index 27437ef9f14c..54951ee77ad6 100644 --- a/Windows/ppsspp.rc +++ b/Windows/ppsspp.rc @@ -547,7 +547,7 @@ BEGIN MENUITEM "Ignore Windows Key", ID_OPTIONS_IGNOREWINKEY MENUITEM "Language...", ID_OPTIONS_LANGUAGE MENUITEM "Control Mapping...", ID_OPTIONS_CONTROLS - MENUITEM "Display Layout Editor", ID_OPTIONS_DISPLAY_LAYOUT + MENUITEM "Display Layout && Effects", ID_OPTIONS_DISPLAY_LAYOUT MENUITEM "More Settings...", ID_OPTIONS_MORE_SETTINGS MENUITEM "", 0, MFT_SEPARATOR MENUITEM "Fullscreen", ID_OPTIONS_FULLSCREEN diff --git a/assets/lang/ar_AE.ini b/assets/lang/ar_AE.ini index 6906884d2069..48600b4cb297 100644 --- a/assets/lang/ar_AE.ini +++ b/assets/lang/ar_AE.ini @@ -145,7 +145,7 @@ Direct3D9 = Direct3D &9 Direct3D11 = Direct3D &11 Disassembly = ‎&التفكيك... Discord = Discord -Display Layout Editor = ‎أظهر مُعدل النسق... +Display Layout && Effects = ‎أظهر مُعدل النسق... Display Rotation = ‎تدوير العرض Dump Next Frame to Log = ‎تصحيح الفريم التالي إلي سجل Emulation = ‎&محاكاة @@ -495,7 +495,7 @@ Device = Device Direct3D 9 = Direct3D 9 Direct3D 11 = Direct3D 11 Disabled = Disabled -Display layout editor = Display layout editor +Display Layout && Effects = ‎أظهر مُعدل النسق Display Resolution (HW scaler) = Display resolution (HW scaler) Enable Cardboard VR = Enable Cardboard VR FPS = FPS diff --git a/assets/lang/az_AZ.ini b/assets/lang/az_AZ.ini index 2fa30be8d347..050dd00d9fa8 100644 --- a/assets/lang/az_AZ.ini +++ b/assets/lang/az_AZ.ini @@ -137,7 +137,7 @@ Direct3D9 = &Direct3D9 Direct3D11 = Direct3D &11 Disassembly = &Disassembly... Discord = Discord -Display Layout Editor = Display layout editor... +Display Layout && Effects = Display layout && effects... Display Rotation = Display rotation Dump Next Frame to Log = D&ump Next Frame to Log Emulation = &Emulation @@ -487,7 +487,7 @@ Device = Device Direct3D 9 = Direct3D 9 Direct3D 11 = Direct3D 11 Disabled = Disabled -Display layout editor = Display layout editor +Display Layout && Effects = Display layout && effects Display Resolution (HW scaler) = Display resolution (HW scaler) Enable Cardboard VR = Enable Cardboard VR FPS = FPS diff --git a/assets/lang/bg_BG.ini b/assets/lang/bg_BG.ini index fe99615ac6c1..d2b1f1b29df7 100644 --- a/assets/lang/bg_BG.ini +++ b/assets/lang/bg_BG.ini @@ -137,7 +137,7 @@ Direct3D9 = &Direct3D9 Direct3D11 = Direct3D &11 Disassembly = &Disassembly... Discord = Discord -Display Layout Editor = Display layout editor... +Display Layout && Effects = Display layout && effects... Display Rotation = Display rotation Dump Next Frame to Log = D&ump Next Frame to Log Emulation = &Емулация @@ -487,7 +487,7 @@ Device = Device Direct3D 9 = Direct3D 9 Direct3D 11 = Direct3D 11 Disabled = Disabled -Display layout editor = Display layout editor +Display Layout && Effects = Display layout && effects Display Resolution (HW scaler) = Display resolution (HW scaler) Enable Cardboard VR = Enable Cardboard VR FPS = Кадри в сек. diff --git a/assets/lang/ca_ES.ini b/assets/lang/ca_ES.ini index 7e93b3b4dd65..b2928861624d 100644 --- a/assets/lang/ca_ES.ini +++ b/assets/lang/ca_ES.ini @@ -137,7 +137,7 @@ Direct3D9 = &Direct3D9 Direct3D11 = Direct3D11 Disassembly = &Desensamblador... Discord = Discord -Display Layout Editor = Editeu la posició dels botons... +Display Layout && Effects = Editeu la posició dels botons... Display Rotation = Rotació de la pantalla Dump Next Frame to Log = Aboca el següent marc al registre Emulation = &Emulació @@ -487,7 +487,7 @@ Device = Device Direct3D 9 = Direct3D 9 Direct3D 11 = Direct3D 11 Disabled = Disabled -Display layout editor = Display layout editor +Display Layout && Effects = Display layout && effects Display Resolution (HW scaler) = Display resolution (HW scaler) Enable Cardboard VR = Enable Cardboard VR FPS = FPS diff --git a/assets/lang/cz_CZ.ini b/assets/lang/cz_CZ.ini index 81dbf5aa2dc8..e6ae26f20a0e 100644 --- a/assets/lang/cz_CZ.ini +++ b/assets/lang/cz_CZ.ini @@ -137,7 +137,7 @@ Direct3D9 = &Direct3D9 Direct3D11 = Direct3D &11 Disassembly = R&ozebrání strojového kódu... Discord = Discord -Display Layout Editor = Zobrazit editor rozvržení... +Display Layout && Effects = Zobrazit editor rozvržení... Display Rotation = Otočení obrazovky Dump Next Frame to Log = &Vypsat příští snímek do záznamu Emulation = &Emulace @@ -487,7 +487,7 @@ Device = Device Direct3D 9 = Direct3D 9 Direct3D 11 = Direct3D 11 Disabled = Disabled -Display layout editor = Zobrazit editor rozvržení +Display Layout && Effects = Zobrazit editor rozvržení Display Resolution (HW scaler) = Rozlišení obrazovky (Hardwarové zvětšení) Enable Cardboard VR = Enable Cardboard VR FPS = FPS diff --git a/assets/lang/da_DK.ini b/assets/lang/da_DK.ini index fa05f3da1495..c5520585acfc 100644 --- a/assets/lang/da_DK.ini +++ b/assets/lang/da_DK.ini @@ -137,7 +137,7 @@ Direct3D9 = &Direct3D9 Direct3D11 = Direct3D11 Disassembly = &Disassembly... Discord = Discord -Display Layout Editor = Display layout editor... +Display Layout && Effects = Display layout && effects... Display Rotation = Display rotation Dump Next Frame to Log = G&em næste frame i loggen Emulation = &Emulation @@ -487,7 +487,7 @@ Device = Device Direct3D 9 = Direct3D 9 Direct3D 11 = Direct3D 11 Disabled = Disabled -Display layout editor = Display layout editor +Display Layout && Effects = Display layout && effects Display Resolution (HW scaler) = Skærmopløsning (HW scaler) Enable Cardboard VR = Enable Cardboard VR FPS = FPS diff --git a/assets/lang/de_DE.ini b/assets/lang/de_DE.ini index b9af72f82236..4cab3724b144 100644 --- a/assets/lang/de_DE.ini +++ b/assets/lang/de_DE.ini @@ -137,7 +137,7 @@ Direct3D9 = Direct3D9 Direct3D11 = Direct3D11 Disassembly = Disassembler... Discord = Discord -Display Layout Editor = Bildschirmlayout Editor... +Display Layout && Effects = Bildschirmlayout Editor... Display Rotation = Bildschirmdrehung Dump Next Frame to Log = Nächsten Frame im Log speichern Emulation = Emulation @@ -487,7 +487,7 @@ Device = Gerät Direct3D 9 = Direct3D 9 Direct3D 11 = Direct3D 11 Disabled = Deaktiviert -Display layout editor = Bildschirmlayout Editor +Display Layout && Effects = Bildschirmlayout Editor Display Resolution (HW scaler) = Bildschirmauflösung (HW Skalierung) Enable Cardboard VR = Cardboard VR aktivieren FPS = FPS diff --git a/assets/lang/dr_ID.ini b/assets/lang/dr_ID.ini index 0ec1b8acd18f..becd6fe01325 100644 --- a/assets/lang/dr_ID.ini +++ b/assets/lang/dr_ID.ini @@ -137,7 +137,7 @@ Direct3D9 = &Direct3D9 Direct3D11 = Direct3D &11 Disassembly = &Disassembly... Discord = Discord -Display Layout Editor = Display layout editor... +Display Layout && Effects = Display layout && effects... Display Rotation = Display rotation Dump Next Frame to Log = Ca'b&eranni lako log Emulation = &Emulasi @@ -487,7 +487,7 @@ Device = Device Direct3D 9 = Direct3D 9 Direct3D 11 = Direct3D 11 Disabled = Disabled -Display layout editor = Display layout editor +Display Layout && Effects = Display layout && effects Display Resolution (HW scaler) = Display resolution (HW scaler) Enable Cardboard VR = Enable Cardboard VR FPS = FPS diff --git a/assets/lang/en_US.ini b/assets/lang/en_US.ini index 802cf62e422a..c4623160cc5c 100644 --- a/assets/lang/en_US.ini +++ b/assets/lang/en_US.ini @@ -161,7 +161,7 @@ Direct3D9 = Direct3D &9 Direct3D11 = Direct3D &11 Disassembly = &Disassembly... Discord = Discord -Display Layout Editor = Display layout editor... +Display Layout && Effects = Display layout && effects... Display Rotation = Display rotation Dump Next Frame to Log = D&ump next frame to log Emulation = &Emulation @@ -512,7 +512,7 @@ Device = Device Direct3D 9 = Direct3D 9 Direct3D 11 = Direct3D 11 Disabled = Disabled -Display layout editor = Display layout editor +Display Layout && Effects = Display layout && effects Display Resolution (HW scaler) = Display resolution (HW scaler) Dump next frame to log = Dump next frame to log Enable Cardboard VR = Enable Cardboard VR diff --git a/assets/lang/es_ES.ini b/assets/lang/es_ES.ini index a323b90b1a52..348b03e155b5 100644 --- a/assets/lang/es_ES.ini +++ b/assets/lang/es_ES.ini @@ -137,7 +137,7 @@ Direct3D9 = &Direct3D9 Direct3D11 = Direct3D &11 Disassembly = &Desensamblador... Discord = Discord -Display Layout Editor = Editar posición de botones... +Display Layout && Effects = Editar posición de botones... Display Rotation = Rotación de pantalla Dump Next Frame to Log = &Volcar siguiente cuadro a registro Emulation = &Emulación @@ -487,7 +487,7 @@ Device = Dispositivo Direct3D 9 = Direct3D 9 Direct3D 11 = Direct3D 11 Disabled = Desactivado -Display layout editor = Editor del área de pantalla +Display Layout && Effects = Editor del área de pantalla Display Resolution (HW scaler) = Resolución de pantalla (escalado por hardware) Enable Cardboard VR = Activar Cardboard VR FPS = FPS diff --git a/assets/lang/es_LA.ini b/assets/lang/es_LA.ini index 978465cdefe6..c6be121d6028 100644 --- a/assets/lang/es_LA.ini +++ b/assets/lang/es_LA.ini @@ -137,7 +137,7 @@ Direct3D9 = &Direct3D 9 Direct3D11 = Direct3D &11 Disassembly = &Desensamblador... Discord = Discord -Display Layout Editor = Editar posición de botones... +Display Layout && Effects = Editar posición de botones... Display Rotation = Rotación de pantalla Dump Next Frame to Log = &Volcar siguiente cuadro a registro Emulation = &Emulación @@ -487,7 +487,7 @@ Device = Dispositivo Direct3D 9 = Direct3D 9 Direct3D 11 = Direct3D 11 Disabled = Apagado -Display layout editor = Editor del área de pantalla +Display Layout && Effects = Editor del área de pantalla Display Resolution (HW scaler) = Resolución de pantalla (escalado por HW) Enable Cardboard VR = Activar Cardboard VR FPS = FPS diff --git a/assets/lang/fa_IR.ini b/assets/lang/fa_IR.ini index 3dcef7b69849..a6b34a1ffc74 100644 --- a/assets/lang/fa_IR.ini +++ b/assets/lang/fa_IR.ini @@ -137,7 +137,7 @@ Direct3D9 = &Direct3D9 Direct3D11 = Direct3D &11 Disassembly = ‎...جداسازی قطعات Discord = Discord -Display Layout Editor = ‎ویرایشگر چیدمان صفحه +Display Layout && Effects = ‎ویرایشگر چیدمان صفحه Display Rotation = ‎چرخش صفحه Dump Next Frame to Log = ‎تخلیه فریم بعدی به فایل لاگ Emulation = ‎شبیه سازی @@ -487,7 +487,7 @@ Device = Device Direct3D 9 = Direct3D 9 Direct3D 11 = Direct3D 11 Disabled = Disabled -Display layout editor = ‎ویرایشگر چیدمان صفحه +Display Layout && Effects = ‎ویرایشگر چیدمان صفحه Display Resolution (HW scaler) = ‎رزولوشن صفحه Enable Cardboard VR = Enable Cardboard VR FPS = ‎فریم بر ثانیه diff --git a/assets/lang/fi_FI.ini b/assets/lang/fi_FI.ini index f0b1b957a980..ca90f9ee59e3 100644 --- a/assets/lang/fi_FI.ini +++ b/assets/lang/fi_FI.ini @@ -137,7 +137,7 @@ Direct3D9 = &Direct3D9 Direct3D11 = Direct3D &11 Disassembly = &Disassembly... Discord = Discord -Display Layout Editor = Display layout editor... +Display Layout && Effects = Display layout && effects... Display Rotation = Display rotation Dump Next Frame to Log = D&ump Next Frame to Log Emulation = &Emulation @@ -487,7 +487,7 @@ Device = Device Direct3D 9 = Direct3D 9 Direct3D 11 = Direct3D 11 Disabled = Disabled -Display layout editor = Display layout editor +Display Layout && Effects = Display layout && effects Display Resolution (HW scaler) = Display resolution (HW scaler) Enable Cardboard VR = Enable Cardboard VR FPS = FPS diff --git a/assets/lang/fr_FR.ini b/assets/lang/fr_FR.ini index 06a5dde54912..b0ee687e0f36 100644 --- a/assets/lang/fr_FR.ini +++ b/assets/lang/fr_FR.ini @@ -137,7 +137,7 @@ Direct3D9 = Direct3D &9 Direct3D11 = Direct3D &11 Disassembly = Dés&assembleur Discord = Discord -Display Layout Editor = Éditeur d'affichage... +Display Layout && Effects = Éditeur d'affichage... Display Rotation = Rotation de l'affichage Dump Next Frame to Log = &Dump de l'image suivante dans le journal Emulation = &Émulation @@ -487,7 +487,7 @@ Device = Appareil Direct3D 9 = Direct3D 9 Direct3D 11 = Direct3D 11 Disabled = Désactivé -Display layout editor = Éditeur d'affichage +Display Layout && Effects = Éditeur d'affichage Display Resolution (HW scaler) = Définition d'affichage (mise à l'échelle matérielle) Enable Cardboard VR = Activer Cardboard VR FPS = FPS diff --git a/assets/lang/gl_ES.ini b/assets/lang/gl_ES.ini index 9ffa57c477d4..0eae2bdca302 100644 --- a/assets/lang/gl_ES.ini +++ b/assets/lang/gl_ES.ini @@ -137,7 +137,7 @@ Direct3D9 = &Direct3D9 Direct3D11 = Direct3D &11 Disassembly = &Desensamblador... Discord = Discord -Display Layout Editor = Display layout editor... +Display Layout && Effects = Display layout && effects... Display Rotation = Display rotation Dump Next Frame to Log = &Volcar seguinte cadro a rexistro Emulation = &Emulación @@ -487,7 +487,7 @@ Device = Device Direct3D 9 = Direct3D 9 Direct3D 11 = Direct3D 11 Disabled = Disabled -Display layout editor = Display layout editor +Display Layout && Effects = Display layout && effects Display Resolution (HW scaler) = Resolución de pantalla (escalado por hardware) Enable Cardboard VR = Enable Cardboard VR FPS = FPS diff --git a/assets/lang/gr_EL.ini b/assets/lang/gr_EL.ini index 29408a088767..ba971209982c 100644 --- a/assets/lang/gr_EL.ini +++ b/assets/lang/gr_EL.ini @@ -137,7 +137,7 @@ Direct3D9 = &Direct3D9 Direct3D11 = Direct3D11 Disassembly = Αποσυναρμολόγηση... Discord = Discord -Display Layout Editor = Επεξεργασία διάταξης οθόνης... +Display Layout && Effects = Επεξεργασία διάταξης οθόνης... Display Rotation = Περιστροφή Οθόνης Dump Next Frame to Log = Αποτύπωση πλαισίου σε καταγραφέα Emulation = Εξομοίωση @@ -487,7 +487,7 @@ Device = Device Direct3D 9 = Direct3D 9 Direct3D 11 = Direct3D 11 Disabled = Απενεργοποιημένο -Display layout editor = Επεξεργασία διάταξης οθόνης +Display Layout && Effects = Επεξεργασία διάταξης οθόνης Display Resolution (HW scaler) = Ανάλυση οθόνης (Κλιμακοτής hardware) Enable Cardboard VR = Ενεργοποίηση Cardboard VR FPS = FPS diff --git a/assets/lang/he_IL.ini b/assets/lang/he_IL.ini index b4aa66d602ad..8f044514f24d 100644 --- a/assets/lang/he_IL.ini +++ b/assets/lang/he_IL.ini @@ -137,7 +137,7 @@ Direct3D9 = &Direct3D9 Direct3D11 = Direct3D &11 Disassembly = &פירוק... Discord = Discord -Display Layout Editor = Display layout editor... +Display Layout && Effects = Display layout && effects... Display Rotation = Display rotation Dump Next Frame to Log = D&ump Next Frame to Log Emulation = &סימולציה @@ -487,7 +487,7 @@ Device = Device Direct3D 9 = Direct3D 9 Direct3D 11 = Direct3D 11 Disabled = Disabled -Display layout editor = Display layout editor +Display Layout && Effects = Display layout && effects Display Resolution (HW scaler) = Display resolution (HW scaler) Enable Cardboard VR = Enable Cardboard VR FPS = כמות פריימים לשנייה diff --git a/assets/lang/he_IL_invert.ini b/assets/lang/he_IL_invert.ini index 49ef7404b5fa..0757a585e2bc 100644 --- a/assets/lang/he_IL_invert.ini +++ b/assets/lang/he_IL_invert.ini @@ -137,7 +137,7 @@ Direct3D9 = &Direct3D9 Direct3D11 = Direct3D &11 Disassembly = &Disassembly... Discord = Discord -Display Layout Editor = Display layout editor... +Display Layout && Effects = Display layout && effects... Display Rotation = Display rotation Dump Next Frame to Log = D&ump Next Frame to Log Emulation = &Emulation @@ -487,7 +487,7 @@ Device = Device Direct3D 9 = Direct3D 9 Direct3D 11 = Direct3D 11 Disabled = Disabled -Display layout editor = Display layout editor +Display Layout && Effects = Display layout && effects Display Resolution (HW scaler) = Display resolution (HW scaler) Enable Cardboard VR = Enable Cardboard VR FPS = היינשל םימיירפ תומכ diff --git a/assets/lang/hr_HR.ini b/assets/lang/hr_HR.ini index 8335b02963bf..7fe5d2de2a96 100644 --- a/assets/lang/hr_HR.ini +++ b/assets/lang/hr_HR.ini @@ -137,7 +137,7 @@ Direct3D9 = Direct3D &9 Direct3D11 = Direct3D &11 Disassembly = &Disassembly... Discord = Discord -Display Layout Editor = Prikaži uređivanje kontroli... +Display Layout && Effects = Prikaži uređivanje kontroli... Display Rotation = Rotacija prikaza Dump Next Frame to Log = O&dloži sljedeći frame na log Emulation = &Emulacija @@ -487,7 +487,7 @@ Device = Uređaj Direct3D 9 = Direct3D 9 Direct3D 11 = Direct3D 11 Disabled = Isključeno -Display layout editor = Prikaz layout uređivača +Display Layout && Effects = Prikaz layout uređivača Display Resolution (HW scaler) = Prikaz rezolucije (HW mjeritelj) Enable Cardboard VR = Enable Cardboard VR FPS = FPS diff --git a/assets/lang/hu_HU.ini b/assets/lang/hu_HU.ini index 4a351724f2e3..078b25d446bf 100644 --- a/assets/lang/hu_HU.ini +++ b/assets/lang/hu_HU.ini @@ -137,7 +137,7 @@ Direct3D9 = Direct3D &9 Direct3D11 = Direct3D 1&1 Disassembly = &Disassembly… Discord = &Discord -Display Layout Editor = Elrendezés szerkesztő… +Display Layout && Effects = Elrendezés szerkesztő… Display Rotation = Megjelenítés forgatása Dump Next Frame to Log = Kö&vetkező képkocka kiírása naplófájlba Emulation = &Emuláció @@ -487,7 +487,7 @@ Device = Eszköz Direct3D 9 = Direct3D 9 Direct3D 11 = Direct3D 11 Disabled = Letiltva -Display layout editor = Elrendezés szerkesztő +Display Layout && Effects = Elrendezés szerkesztő Display Resolution (HW scaler) = Megjelenítési felbontás (HW skálázó) Enable Cardboard VR = Cardboard VR engedélyezése FPS = FPS diff --git a/assets/lang/id_ID.ini b/assets/lang/id_ID.ini index 5322e8c54a79..3334854770b2 100644 --- a/assets/lang/id_ID.ini +++ b/assets/lang/id_ID.ini @@ -137,7 +137,7 @@ Direct3D9 = &Direct3D9 Direct3D11 = Direct3D11 Disassembly = &Pembongkaran... Discord = Discord -Display Layout Editor = Penyunting tata letak tampilan... +Display Layout && Effects = Penyunting tata letak tampilan... Display Rotation = Rotasi tampilan Dump Next Frame to Log = B&uang laju bingkai berikutnya untuk masuk Emulation = &Emulasi @@ -487,7 +487,7 @@ Device = Perangkat Direct3D 9 = Direct3D 9 Direct3D 11 = Direct3D 11 Disabled = Nonaktif -Display layout editor = Penyesuaian tata letak tampilan +Display Layout && Effects = Penyesuaian tata letak tampilan Display Resolution (HW scaler) = Resolusi tampilan (penskala HW) Enable Cardboard VR = Aktifkan Cardboard VR FPS = FPS diff --git a/assets/lang/it_IT.ini b/assets/lang/it_IT.ini index 66d98e4e13d6..98cae99ab4af 100644 --- a/assets/lang/it_IT.ini +++ b/assets/lang/it_IT.ini @@ -137,7 +137,7 @@ Direct3D9 = Direct3D9 Direct3D11 = Direct3D &11 Disassembly = Disassemblatore... Discord = Discord -Display Layout Editor = Editor visualizzazione layout... +Display Layout && Effects = Editor visualizzazione layout... Display Rotation = Rotazione display Dump Next Frame to Log = Salva Log Frame Successivo Emulation = Emulazione @@ -488,7 +488,7 @@ Direct3D 9 = Direct3D 9 Direct3D 11 = Direct3D 11 #Disable slower effects (speedup) = Disattiva gli effetti più lenti (veloce) Disabled = Disabilitato -Display layout editor = Editor Display +Display Layout && Effects = Editor Display Display Resolution (HW scaler) = Risoluzione Display (scaler HW) Enable Cardboard VR = Attiva Cardboard VR FPS = FPS diff --git a/assets/lang/ja_JP.ini b/assets/lang/ja_JP.ini index 36266a6d7f16..b71db3088f88 100644 --- a/assets/lang/ja_JP.ini +++ b/assets/lang/ja_JP.ini @@ -137,7 +137,7 @@ Direct3D9 = Direct3D &9 Direct3D11 = Direct3D &11 Disassembly = 逆アセンブル(&D)... Discord = Discord -Display Layout Editor = 画面のレイアウトを編集する... +Display Layout && Effects = 画面のレイアウトを編集する... Display Rotation = 画面の向き Dump Next Frame to Log = 次のフレームをログにダンプする(&U) Emulation = エミュレーション(&E) @@ -487,7 +487,7 @@ Device = デバイス Direct3D 9 = Direct3D 9 Direct3D 11 = Direct3D 11 Disabled = 無効 -Display layout editor = 画面のレイアウトを編集する +Display Layout && Effects = 画面のレイアウトを編集する Display Resolution (HW scaler) = 画面解像度 (HWスケーラー) Enable Cardboard VR = Cardboard VRを有効にする FPS = FPS diff --git a/assets/lang/jv_ID.ini b/assets/lang/jv_ID.ini index 22677ae81e04..11d8a9f749d5 100644 --- a/assets/lang/jv_ID.ini +++ b/assets/lang/jv_ID.ini @@ -137,7 +137,7 @@ Direct3D9 = &Direct3D9 Direct3D11 = Direct3D &11 Disassembly = &Disassembly... Discord = Discord -Display Layout Editor = Display layout editor... +Display Layout && Effects = Display layout && effects... Display Rotation = Display rotation Dump Next Frame to Log = Mbucal Frame Sabanjure kanggo Mlebu Emulation = &Emulasi @@ -487,7 +487,7 @@ Device = Device Direct3D 9 = Direct3D 9 Direct3D 11 = Direct3D 11 Disabled = Disabled -Display layout editor = Tata letak Tampilan editor +Display Layout && Effects = Tata letak Tampilan editor Display Resolution (HW scaler) = Resolusi tampilan (HW scaler) Enable Cardboard VR = Enable Cardboard VR FPS = FPS diff --git a/assets/lang/ko_KR.ini b/assets/lang/ko_KR.ini index f955213c14fa..ed99fe419f8a 100644 --- a/assets/lang/ko_KR.ini +++ b/assets/lang/ko_KR.ini @@ -137,7 +137,7 @@ Direct3D9 = Direct3D 9(&9) Direct3D11 = Direct3D 11(&1) Disassembly = 역어셈블리(&D)... Discord = 디스코드 -Display Layout Editor = 레이아웃 편집기 표시... +Display Layout && Effects = 레이아웃 편집기 표시... Display Rotation = 화면 회전 Dump Next Frame to Log = 로그에 다음 프레임 덤프(&U) Emulation = 에뮬레이션(&E) @@ -487,7 +487,7 @@ Device = 장치 Direct3D 9 = Direct3D 9 Direct3D 11 = Direct3D 11 Disabled = 비활성화 -Display layout editor = 화면 레이아웃 편집기 +Display Layout && Effects = 화면 레이아웃 편집기 Display Resolution (HW scaler) = 화면 해상도(HW 스케일러) Enable Cardboard VR = 카드보드 VR 활성화 FPS = FPS diff --git a/assets/lang/lo_LA.ini b/assets/lang/lo_LA.ini index c78d18ea4336..5c7d4a9b389e 100644 --- a/assets/lang/lo_LA.ini +++ b/assets/lang/lo_LA.ini @@ -137,7 +137,7 @@ Direct3D9 = &Direct3D9 Direct3D11 = &Direct3D11 Disassembly = &ການແຍກອົງປະກອບ... Discord = Discord -Display Layout Editor = ແກ້ໄຂຮູບແບບສະແດງຜົນ... +Display Layout && Effects = ແກ້ໄຂຮູບແບບສະແດງຜົນ... Display Rotation = ການໝຸນໜ້າຈໍ Dump Next Frame to Log = &ດຶງຂໍ້ມູນຂອງເຟຣມຕໍ່ໄປເພື່ອເກັບບັນທຶກຄ່າ Emulation = &ການຈຳລອງ @@ -487,7 +487,7 @@ Device = Device Direct3D 9 = Direct3D 9 Direct3D 11 = Direct3D 11 Disabled = Disabled -Display layout editor = ແກ້ໄຂຮູບແບບໜ້າຈໍ +Display Layout && Effects = ແກ້ໄຂຮູບແບບໜ້າຈໍ Display Resolution (HW scaler) = ຄວາມລະອຽດໜ້າຈໍ (ຕາມຮາດແວຣ໌) Enable Cardboard VR = Enable Cardboard VR FPS = FPS diff --git a/assets/lang/lt-LT.ini b/assets/lang/lt-LT.ini index f661aaaa56d2..175b803d95f7 100644 --- a/assets/lang/lt-LT.ini +++ b/assets/lang/lt-LT.ini @@ -137,7 +137,7 @@ Direct3D9 = &Direct3D9 Direct3D11 = Direct3D &11 Disassembly = "&Ardyti..." Discord = Discord -Display Layout Editor = Display layout editor... +Display Layout && Effects = Display layout && effects... Display Rotation = Display rotation Dump Next Frame to Log = "R&ašyti" kitą kadrą į "statusą" Emulation = &Emulation @@ -487,7 +487,7 @@ Device = Device Direct3D 9 = Direct3D 9 Direct3D 11 = Direct3D 11 Disabled = Disabled -Display layout editor = Display layout editor +Display Layout && Effects = Display layout && effects Display Resolution (HW scaler) = Ekrano rezoliucija ("HW" ištiesinimas) Enable Cardboard VR = Enable Cardboard VR FPS = Kadrai per sekundę diff --git a/assets/lang/ms_MY.ini b/assets/lang/ms_MY.ini index c83073e859cf..d0a92de800e5 100644 --- a/assets/lang/ms_MY.ini +++ b/assets/lang/ms_MY.ini @@ -137,7 +137,7 @@ Direct3D9 = &Direct3D9 Direct3D11 = Direct3D &11 Disassembly = &Pasangkan... Discord = Discord -Display Layout Editor = Display layout editor... +Display Layout && Effects = Display layout && effects... Display Rotation = Putaran skrin Dump Next Frame to Log = L&etak frame berikutnya ke log Emulation = &Emulasi @@ -487,7 +487,7 @@ Device = Device Direct3D 9 = Direct3D 9 Direct3D 11 = Direct3D 11 Disabled = Disabled -Display layout editor = Display layout editor +Display Layout && Effects = Display layout && effects Display Resolution (HW scaler) = Display resolution (HW scaler) Enable Cardboard VR = Enable Cardboard VR FPS = FPS diff --git a/assets/lang/nl_NL.ini b/assets/lang/nl_NL.ini index 011883908850..a607f67e07a9 100644 --- a/assets/lang/nl_NL.ini +++ b/assets/lang/nl_NL.ini @@ -137,7 +137,7 @@ Direct3D9 = &Direct3D9 Direct3D11 = Direct3D &11 Disassembly = &Demonteren... Discord = Discord -Display Layout Editor = Schermweergave aanpassen... +Display Layout && Effects = Schermweergave aanpassen... Display Rotation = Schermrotatie Dump Next Frame to Log = &Volgende frame in logboek plaatsen Emulation = &Emulatie @@ -487,7 +487,7 @@ Device = Device Direct3D 9 = Direct3D 9 Direct3D 11 = Direct3D 11 Disabled = Disabled -Display layout editor = Schermweergave bewerken +Display Layout && Effects = Schermweergave bewerken Display Resolution (HW scaler) = Schermresolutie (hardware) Enable Cardboard VR = Enable Cardboard VR FPS = FPS diff --git a/assets/lang/no_NO.ini b/assets/lang/no_NO.ini index eebeb8c36ed4..090ee1b011de 100644 --- a/assets/lang/no_NO.ini +++ b/assets/lang/no_NO.ini @@ -137,7 +137,7 @@ Direct3D9 = &Direct3D9 Direct3D11 = Direct3D &11 Disassembly = &Disassembly... Discord = Discord -Display Layout Editor = Display layout editor... +Display Layout && Effects = Display layout && effects... Display Rotation = Display rotation Dump Next Frame to Log = D&ump Next Frame to Log Emulation = &Emulation @@ -487,7 +487,7 @@ Device = Device Direct3D 9 = Direct3D 9 Direct3D 11 = Direct3D 11 Disabled = Disabled -Display layout editor = Display layout editor +Display Layout && Effects = Display layout && effects Display Resolution (HW scaler) = Display resolution (HW scaler) Enable Cardboard VR = Enable Cardboard VR FPS = FPS diff --git a/assets/lang/pl_PL.ini b/assets/lang/pl_PL.ini index f7dfe09c8eb1..5aca2635108b 100644 --- a/assets/lang/pl_PL.ini +++ b/assets/lang/pl_PL.ini @@ -137,7 +137,7 @@ Direct3D9 = &Direct3D9 Direct3D11 = Direct3D &11 Disassembly = Dezasembluj... Discord = Discord -Display Layout Editor = Edytor położenia obrazu... +Display Layout && Effects = Edytor położenia obrazu... Display Rotation = Obracanie ekranu Dump Next Frame to Log = Zrzuć następną klatkę do dziennika zdarzeń Emulation = &Emulacja @@ -487,7 +487,7 @@ Device = Urządzenie Direct3D 9 = Direct3D 9 Direct3D 11 = Direct3D 11 Disabled = Wył. -Display layout editor = Edytor położenia obrazu +Display Layout && Effects = Edytor położenia obrazu Display Resolution (HW scaler) = Rozdzielczość ekranu (skaler sprz.) Enable Cardboard VR = Enable Cardboard VR FPS = Tylko FPS diff --git a/assets/lang/pt_BR.ini b/assets/lang/pt_BR.ini index 751441741726..2a4e744237f1 100644 --- a/assets/lang/pt_BR.ini +++ b/assets/lang/pt_BR.ini @@ -161,7 +161,7 @@ Direct3D9 = Direct3D &9 Direct3D11 = Direct3D &11 Disassembly = &Disassembly... Discord = Discord -Display Layout Editor = Exibir o editor do esquema... +Display Layout && Effects = Exibir o editor do esquema... Display Rotation = Rotação da exibição Dump Next Frame to Log = D&umpar o frame seguinte no log Emulation = &Emulação @@ -511,7 +511,7 @@ Device = Dispositivo Direct3D 9 = Direct3D 9 Direct3D 11 = Direct3D 11 Disabled = Desativado -Display layout editor = Exibe o editor dos esquemas +Display Layout && Effects = Exibe o editor dos esquemas Display Resolution (HW scaler) = Resolução da tela (Dimensionador do hardware) Enable Cardboard VR = Ativa o VR Cardboard FPS = FPS diff --git a/assets/lang/pt_PT.ini b/assets/lang/pt_PT.ini index 3e06c33fa90a..79c47b939aeb 100644 --- a/assets/lang/pt_PT.ini +++ b/assets/lang/pt_PT.ini @@ -161,7 +161,7 @@ Direct3D9 = Direct3D &9 Direct3D11 = Direct3D &11 Disassembly = &Disassembly... Discord = Discord -Display Layout Editor = Exibir o editor de esquema... +Display Layout && Effects = Exibir o editor de esquema... Display Rotation = Rotação da exibição Dump Next Frame to Log = G&uardar o frame seguinte no Log Emulation = &Emulação @@ -511,7 +511,7 @@ Device = Dispositivo Direct3D 9 = Direct3D 9 Direct3D 11 = Direct3D 11 Disabled = Desativado -Display layout editor = Mostrar o editor dos esquemas +Display Layout && Effects = Mostrar o editor dos esquemas Display Resolution (HW scaler) = Resolução da tela (Dimensionador do hardware) Enable Cardboard VR = Ativar o VR Cardboard FPS = FPS (Quadros Por Segundo) diff --git a/assets/lang/ro_RO.ini b/assets/lang/ro_RO.ini index b4d57b9f72be..475d0ab3613f 100644 --- a/assets/lang/ro_RO.ini +++ b/assets/lang/ro_RO.ini @@ -137,7 +137,7 @@ Direct3D9 = &Direct3D9 Direct3D11 = Direct3D &11 Disassembly = &Disassembly... Discord = Discord -Display Layout Editor = Display layout editor... +Display Layout && Effects = Display layout && effects... Display Rotation = Display rotation Dump Next Frame to Log = D&ump Next Frame to Log Emulation = &Emulation @@ -487,7 +487,7 @@ Device = Device Direct3D 9 = Direct3D 9 Direct3D 11 = Direct3D 11 Disabled = Disabled -Display layout editor = Display layout editor +Display Layout && Effects = Display layout && effects Display Resolution (HW scaler) = Rezoluție ecran (scalare HW) Enable Cardboard VR = Enable Cardboard VR FPS = FPS diff --git a/assets/lang/ru_RU.ini b/assets/lang/ru_RU.ini index eb292c10031c..92149ba8b946 100644 --- a/assets/lang/ru_RU.ini +++ b/assets/lang/ru_RU.ini @@ -137,7 +137,7 @@ Direct3D9 = Direct3D &9 Direct3D11 = &Direct3D 11 Disassembly = &Дизассемблер... Discord = Discord -Display Layout Editor = Редактор расположения экрана... +Display Layout && Effects = Редактор расположения экрана... Display Rotation = Ориентация экрана Dump Next Frame to Log = Сохранить &кадр в логе Emulation = &Эмуляция @@ -487,7 +487,7 @@ Device = Устройство Direct3D 9 = Direct3D 9 Direct3D 11 = Direct3D 11 Disabled = Отключено -Display layout editor = Редактор расположения экрана +Display Layout && Effects = Редактор расположения экрана Display Resolution (HW scaler) = Разрешение экрана (аппаратное) Enable Cardboard VR = Включить Cardboard VR #Features = Возможности diff --git a/assets/lang/sv_SE.ini b/assets/lang/sv_SE.ini index 05ec2763977b..4c9e9adc9f5c 100644 --- a/assets/lang/sv_SE.ini +++ b/assets/lang/sv_SE.ini @@ -137,7 +137,7 @@ Direct3D9 = Direct3D9 Direct3D11 = Direct3D &11 Disassembly = Disassemblera Discord = Discord -Display Layout Editor = Display layout editor... +Display Layout && Effects = Skärmlayout && effekter... Display Rotation = Skärmrotation Dump Next Frame to Log = Dump Next Frame to Log Emulation = Emulering @@ -487,7 +487,7 @@ Device = Enhet Direct3D 9 = Direct3D 9 Direct3D 11 = Direct3D 11 Disabled = Avstängd -Display layout editor = Skärmlayouteditor +Display Layout && Effects = Skärmlayout och effekter Display Resolution (HW scaler) = Skärmupplösning (HW scaler) Enable Cardboard VR = Enable Cardboard VR FPS = FPS diff --git a/assets/lang/tg_PH.ini b/assets/lang/tg_PH.ini index b94af6ea3dc1..77e0214328f8 100644 --- a/assets/lang/tg_PH.ini +++ b/assets/lang/tg_PH.ini @@ -137,7 +137,7 @@ Direct3D9 = Direct3D9 Direct3D11 = Direct3D 11 Disassembly = Disassembly... Discord = Discord -Display Layout Editor = Display Layout Editor... +Display Layout && Effects = Display Layout & Effects... Display Rotation = Display rotation Dump Next Frame to Log = Dump Next Frame to Log Emulation = Emulasyon @@ -487,7 +487,7 @@ Device = Device Direct3D 9 = Direct3D 9 Direct3D 11 = Direct3D 11 Disabled = Disabled -Display layout editor = Display layout editor +Display Layout && Effects = Display layout && effects Display Resolution (HW scaler) = Display resolution (HW scaler) Enable Cardboard VR = Enable Cardboard VR FPS = FPS diff --git a/assets/lang/th_TH.ini b/assets/lang/th_TH.ini index 04124d620d71..3ea8b61435ad 100644 --- a/assets/lang/th_TH.ini +++ b/assets/lang/th_TH.ini @@ -137,7 +137,7 @@ Direct3D9 = ไดเร็คท์ 3D 9 Direct3D11 = ไดเร็คท์ 3D 11 Disassembly = การแยกองค์ประกอบ... Discord = ไปที่ Discord -Display Layout Editor = แก้ไขรูปแบบของหน้าจอ... +Display Layout && Effects = แก้ไขรูปแบบของหน้าจอ... Display Rotation = การสลับหมุนหน้าจอ Dump Next Frame to Log = ดึงข้อมูลของเฟรมถัดไปเพื่อเก็บบันทึกค่า Emulation = การจำลอง @@ -487,7 +487,7 @@ Device = การ์ดจอ Direct3D 9 = ไดเร็คท์ 3D 9 Direct3D 11 = ไดเร็คท์ 3D 11 Disabled = ปิดการใช้งาน -Display layout editor = แก้ไขรูปแบบของหน้าจอ +Display Layout && Effects = แก้ไขรูปแบบของหน้าจอ Display Resolution (HW scaler) = ความละเอียดหน้าจอ (ตามฮาร์ดแวร์) Enable Cardboard VR = เปิดการทำงานแว่นการ์ดบอร์ด VR FPS = เฟรมต่อวิ diff --git a/assets/lang/tr_TR.ini b/assets/lang/tr_TR.ini index 4c8ef5a0be1d..55db3ef6e27a 100644 --- a/assets/lang/tr_TR.ini +++ b/assets/lang/tr_TR.ini @@ -139,7 +139,7 @@ Direct3D9 = &Direct3D9 Direct3D11 = Direct3D &11 Disassembly = &Disassembly... Discord = Discord -Display Layout Editor = Ekran düzeni düzenleyici... +Display Layout && Effects = Ekran düzeni düzenleyici... Display Rotation = Ekran rotasyonu Dump Next Frame to Log = D&ump Next Frame to Log Emulation = &Emülasyon @@ -489,7 +489,7 @@ Device = Cihaz Direct3D 9 = Direct3D 9 Direct3D 11 = Direct3D 11 Disabled = Devre dışı -Display layout editor = Görüntü Düzeni Düzenleyicisi +Display Layout && Effects = Görüntü Düzeni Düzenleyicisi Display Resolution (HW scaler) = Görüntü Çözünürlüğü (HW scaler) Enable Cardboard VR = Cardboard VR'ı Etkinleştirin FPS = FPS diff --git a/assets/lang/uk_UA.ini b/assets/lang/uk_UA.ini index 50f70815be46..7a24e1f523c3 100644 --- a/assets/lang/uk_UA.ini +++ b/assets/lang/uk_UA.ini @@ -137,7 +137,7 @@ Direct3D9 = Direct3D &9 Direct3D11 = Direct3D &11 Disassembly = &Розбирання... Discord = Discord -Display Layout Editor = Редактор розташування екрану... +Display Layout && Effects = Редактор розташування екрану... Display Rotation = Орієнтація екрану Dump Next Frame to Log = Зберегти &кадр у лог Emulation = &Емуляція @@ -487,7 +487,7 @@ Device = Пристрій Direct3D 9 = Direct3D 9 Direct3D 11 = Direct3D 11 Disabled = Вимкнено -Display layout editor = Редактор розташування екрану +Display Layout && Effects = Редактор розташування екрану Display Resolution (HW scaler) = Розширення екрану (HW масштабування) Enable Cardboard VR = Увімкнути Cardboard VR FPS = FPS diff --git a/assets/lang/vi_VN.ini b/assets/lang/vi_VN.ini index 64991b2ebceb..3cbb0d9d9346 100644 --- a/assets/lang/vi_VN.ini +++ b/assets/lang/vi_VN.ini @@ -137,7 +137,7 @@ Direct3D9 = Direct3D9 Direct3D11 = Direct3D11 Disassembly = Disassembly (Tháo gỡ)... Discord = Discord -Display Layout Editor = Hiện nút chỉnh sửa bố cục... +Display Layout && Effects = Hiện nút chỉnh sửa bố cục... Display Rotation = Hiện nút xoay màn hình Dump Next Frame to Log = Dump Next Frame to Log Emulation = Giả lập @@ -487,7 +487,7 @@ Device = Thiết bị Direct3D 9 = Direct3D 9 Direct3D 11 = Direct3D 11 Disabled = Vô hiệu hóa -Display layout editor = Chỉnh bố trí hiển thị +Display Layout && Effects = Chỉnh bố trí hiển thị Display Resolution (HW scaler) = Độ phân giải màn hình (HW scaler) Enable Cardboard VR = Enable Cardboard VR FPS = FPS (khung hình/giây) diff --git a/assets/lang/zh_CN.ini b/assets/lang/zh_CN.ini index 7fcbfbaf1d9a..c40a89a968e3 100644 --- a/assets/lang/zh_CN.ini +++ b/assets/lang/zh_CN.ini @@ -137,7 +137,7 @@ Direct3D9 = Direct3D 9 (&9) Direct3D11 = Direct3D11 (&11) Disassembly = 反汇编 (&D)... Discord = Discord -Display Layout Editor = 显示布局编辑器... +Display Layout && Effects = 显示布局编辑器... Display Rotation = 显示旋转 Dump Next Frame to Log = 转储下一帧到日志 (&U) Emulation = 模拟 (&E) @@ -487,7 +487,7 @@ Device = 设备 Direct3D 9 = Direct3D 9 Direct3D 11 = Direct3D 11 Disabled = 禁用 -Display layout editor = 显示布局编辑器 +Display Layout && Effects = 显示布局编辑器 Display Resolution (HW scaler) = 显示分辨率(硬件缩放) Enable Cardboard VR = 启用Cardboard VR FPS = 每秒帧数 (FPS) diff --git a/assets/lang/zh_TW.ini b/assets/lang/zh_TW.ini index cac288dd1cef..cc0fe865b1e2 100644 --- a/assets/lang/zh_TW.ini +++ b/assets/lang/zh_TW.ini @@ -137,7 +137,7 @@ Direct3D9 = Direct3D 9 (&9) Direct3D11 = Direct3D 11 (&11) Disassembly = 反組譯碼 (&D)… Discord = Discord -Display Layout Editor = 顯示版面配置編輯器… +Display Layout && Effects = 顯示版面配置編輯器… Display Rotation = 顯示旋轉 Dump Next Frame to Log = 傾印下一影格至記錄 (&U) Emulation = 模擬 (&E) @@ -487,7 +487,7 @@ Device = 裝置 Direct3D 9 = Direct3D 9 Direct3D 11 = Direct3D 11 Disabled = Disabled -Display layout editor = 顯示版面配置編輯器 +Display Layout && Effects = 顯示版面配置編輯器 Display Resolution (HW scaler) = 顯示解析度 (硬體縮放) Enable Cardboard VR = 啟用 Cardboard VR FPS = FPS From 692c972e774d745f18d65973a1f68f13cea82b21 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Henrik=20Rydg=C3=A5rd?= Date: Thu, 24 Nov 2022 22:48:32 +0100 Subject: [PATCH 7/9] A couple more reorderings --- UI/GameSettingsScreen.cpp | 24 ++++++++++++------------ 1 file changed, 12 insertions(+), 12 deletions(-) diff --git a/UI/GameSettingsScreen.cpp b/UI/GameSettingsScreen.cpp index 65f8c86a0234..0d7d49125037 100644 --- a/UI/GameSettingsScreen.cpp +++ b/UI/GameSettingsScreen.cpp @@ -298,11 +298,6 @@ void GameSettingsScreen::CreateViews() { } } - if (deviceType != DEVICE_TYPE_VR) { - CheckBox *softwareGPU = graphicsSettings->Add(new CheckBox(&g_Config.bSoftwareRendering, gr->T("Software Rendering", "Software Rendering (slow)"))); - softwareGPU->SetEnabled(!PSP_IsInited()); - } - static const char *internalResolutions[] = { "Auto (1:1)", "1x PSP", "2x PSP", "3x PSP", "4x PSP", "5x PSP", "6x PSP", "7x PSP", "8x PSP", "9x PSP", "10x PSP" }; resolutionChoice_ = graphicsSettings->Add(new PopupMultiChoice(&g_Config.iInternalResolution, gr->T("Rendering Resolution"), internalResolutions, 0, ARRAY_SIZE(internalResolutions), gr->GetName(), screenManager())); resolutionChoice_->OnChoice.Handle(this, &GameSettingsScreen::OnResolutionChange); @@ -322,13 +317,10 @@ void GameSettingsScreen::CreateViews() { } #endif -#if !(PPSSPP_PLATFORM(ANDROID) || defined(USING_QT_UI) || PPSSPP_PLATFORM(UWP) || PPSSPP_PLATFORM(IOS)) - CheckBox *vSync = graphicsSettings->Add(new CheckBox(&g_Config.bVSync, gr->T("VSync"))); - vSync->OnClick.Add([=](EventParams &e) { - NativeResized(); - return UI::EVENT_CONTINUE; - }); -#endif + if (deviceType != DEVICE_TYPE_VR) { + CheckBox *softwareGPU = graphicsSettings->Add(new CheckBox(&g_Config.bSoftwareRendering, gr->T("Software Rendering", "Software Rendering (slow)"))); + softwareGPU->SetEnabled(!PSP_IsInited()); + } if (deviceType != DEVICE_TYPE_VR) { #if !defined(MOBILE_DEVICE) @@ -342,6 +334,14 @@ void GameSettingsScreen::CreateViews() { } #endif +#if !(PPSSPP_PLATFORM(ANDROID) || defined(USING_QT_UI) || PPSSPP_PLATFORM(UWP) || PPSSPP_PLATFORM(IOS)) + CheckBox *vSync = graphicsSettings->Add(new CheckBox(&g_Config.bVSync, gr->T("VSync"))); + vSync->OnClick.Add([=](EventParams &e) { + NativeResized(); + return UI::EVENT_CONTINUE; + }); +#endif + #if PPSSPP_PLATFORM(ANDROID) // Hide insets option if no insets, or OS too old. if (System_GetPropertyInt(SYSPROP_SYSTEMVERSION) >= 28 && From 920bd45ddc09e404f0cf22c25404e435b077c496 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Henrik=20Rydg=C3=A5rd?= Date: Thu, 24 Nov 2022 22:54:05 +0100 Subject: [PATCH 8/9] Move stereo settings to developer tools, until developed further --- UI/GameSettingsScreen.cpp | 82 ++++++++++++++++++++------------------- 1 file changed, 43 insertions(+), 39 deletions(-) diff --git a/UI/GameSettingsScreen.cpp b/UI/GameSettingsScreen.cpp index 0d7d49125037..269eb7a2a406 100644 --- a/UI/GameSettingsScreen.cpp +++ b/UI/GameSettingsScreen.cpp @@ -136,10 +136,10 @@ static bool UsingHardwareTextureScaling() { } static std::string TextureTranslateName(const char *value) { - auto ps = GetI18NCategory("TextureShaders"); + auto ts = GetI18NCategory("TextureShaders"); const TextureShaderInfo *info = GetTextureShaderInfo(value); if (info) { - return ps->T(value, info ? info->name.c_str() : value); + return ts->T(value, info ? info->name.c_str() : value); } else { return value; } @@ -429,43 +429,6 @@ void GameSettingsScreen::CreateViews() { return UI::EVENT_CONTINUE; }); - graphicsSettings->Add(new ItemHeader(gr->T("Stereo rendering"))); - - bool multiViewSupported = draw->GetDeviceCaps().multiViewSupported; - - auto enableStereo = [=]() -> bool { - return g_Config.bStereoRendering && multiViewSupported; - }; - - if (draw->GetDeviceCaps().multiViewSupported) { - graphicsSettings->Add(new CheckBox(&g_Config.bStereoRendering, gr->T("Stereo rendering"))); - std::vector stereoShaderNames; - - ChoiceWithValueDisplay *stereoShaderChoice = graphicsSettings->Add(new ChoiceWithValueDisplay(&g_Config.sStereoToMonoShader, "Stereo display shader", &PostShaderTranslateName)); - stereoShaderChoice->SetEnabledFunc(enableStereo); - stereoShaderChoice->OnClick.Add([=](EventParams &e) { - auto gr = GetI18NCategory("Graphics"); - auto procScreen = new PostProcScreen(gr->T("Stereo display shader"), 0, true); - if (e.v) - procScreen->SetPopupOrigin(e.v); - screenManager()->push(procScreen); - return UI::EVENT_DONE; - }); - const ShaderInfo *shaderInfo = GetPostShaderInfo(g_Config.sStereoToMonoShader); - if (shaderInfo) { - for (size_t i = 0; i < ARRAY_SIZE(shaderInfo->settings); ++i) { - auto &setting = shaderInfo->settings[i]; - if (!setting.name.empty()) { - auto &value = g_Config.mPostShaderSetting[StringFromFormat("%sSettingValue%d", shaderInfo->section.c_str(), i + 1)]; - PopupSliderChoiceFloat *settingValue = graphicsSettings->Add(new PopupSliderChoiceFloat(&value, setting.minValue, setting.maxValue, ps->T(setting.name), setting.step, screenManager())); - settingValue->SetEnabledFunc([=] { - return !g_Config.bSkipBufferEffects && enableStereo(); - }); - } - } - } - } - graphicsSettings->Add(new ItemHeader(gr->T("Performance"))); CheckBox *frameDuplication = graphicsSettings->Add(new CheckBox(&g_Config.bRenderDuplicateFrames, gr->T("Render duplicate frames to 60hz"))); frameDuplication->OnClick.Add([=](EventParams &e) { @@ -1741,6 +1704,7 @@ void DeveloperToolsScreen::CreateViews() { auto gr = GetI18NCategory("Graphics"); auto a = GetI18NCategory("Audio"); auto sy = GetI18NCategory("System"); + auto ps = GetI18NCategory("PostShaders"); AddStandardBack(root_); @@ -1798,6 +1762,46 @@ void DeveloperToolsScreen::CreateViews() { list->Add(new CheckBox(&g_Config.bSaveNewTextures, dev->T("Save new textures"))); list->Add(new CheckBox(&g_Config.bReplaceTextures, dev->T("Replace textures"))); + Draw::DrawContext *draw = screenManager()->getDrawContext(); + + // Experimental, will move to main graphics settings later. + list->Add(new ItemHeader(gr->T("Stereo rendering"))); + + bool multiViewSupported = draw->GetDeviceCaps().multiViewSupported; + + auto enableStereo = [=]() -> bool { + return g_Config.bStereoRendering && multiViewSupported; + }; + + if (draw->GetDeviceCaps().multiViewSupported) { + list->Add(new CheckBox(&g_Config.bStereoRendering, gr->T("Stereo rendering"))); + std::vector stereoShaderNames; + + ChoiceWithValueDisplay *stereoShaderChoice = list->Add(new ChoiceWithValueDisplay(&g_Config.sStereoToMonoShader, "Stereo display shader", &PostShaderTranslateName)); + stereoShaderChoice->SetEnabledFunc(enableStereo); + stereoShaderChoice->OnClick.Add([=](EventParams &e) { + auto gr = GetI18NCategory("Graphics"); + auto procScreen = new PostProcScreen(gr->T("Stereo display shader"), 0, true); + if (e.v) + procScreen->SetPopupOrigin(e.v); + screenManager()->push(procScreen); + return UI::EVENT_DONE; + }); + const ShaderInfo *shaderInfo = GetPostShaderInfo(g_Config.sStereoToMonoShader); + if (shaderInfo) { + for (size_t i = 0; i < ARRAY_SIZE(shaderInfo->settings); ++i) { + auto &setting = shaderInfo->settings[i]; + if (!setting.name.empty()) { + auto &value = g_Config.mPostShaderSetting[StringFromFormat("%sSettingValue%d", shaderInfo->section.c_str(), i + 1)]; + PopupSliderChoiceFloat *settingValue = list->Add(new PopupSliderChoiceFloat(&value, setting.minValue, setting.maxValue, ps->T(setting.name), setting.step, screenManager())); + settingValue->SetEnabledFunc([=] { + return !g_Config.bSkipBufferEffects && enableStereo(); + }); + } + } + } + } + // Makes it easy to get savestates out of an iOS device. The file listing shown in MacOS doesn't allow // you to descend into directories. #if PPSSPP_PLATFORM(IOS) From ca86d8d267c1b515ca5782391b1aa82fa52b200f Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Henrik=20Rydg=C3=A5rd?= Date: Thu, 24 Nov 2022 22:55:22 +0100 Subject: [PATCH 9/9] Remove "Load language ini" / "Save language ini" from devtools --- UI/GameSettingsScreen.cpp | 13 ------------- UI/GameSettingsScreen.h | 2 -- assets/lang/ar_AE.ini | 3 --- assets/lang/az_AZ.ini | 3 --- assets/lang/bg_BG.ini | 3 --- assets/lang/ca_ES.ini | 3 --- assets/lang/cz_CZ.ini | 3 --- assets/lang/da_DK.ini | 3 --- assets/lang/de_DE.ini | 3 --- assets/lang/dr_ID.ini | 3 --- assets/lang/es_ES.ini | 3 --- assets/lang/es_LA.ini | 3 --- assets/lang/fa_IR.ini | 3 --- assets/lang/fi_FI.ini | 3 --- assets/lang/fr_FR.ini | 3 --- assets/lang/gl_ES.ini | 3 --- assets/lang/gr_EL.ini | 3 --- assets/lang/he_IL.ini | 3 --- assets/lang/he_IL_invert.ini | 3 --- assets/lang/hr_HR.ini | 3 --- assets/lang/hu_HU.ini | 3 --- assets/lang/id_ID.ini | 3 --- assets/lang/it_IT.ini | 3 --- assets/lang/ja_JP.ini | 3 --- assets/lang/jv_ID.ini | 3 --- assets/lang/ko_KR.ini | 3 --- assets/lang/lo_LA.ini | 3 --- assets/lang/lt-LT.ini | 3 --- assets/lang/ms_MY.ini | 3 --- assets/lang/nl_NL.ini | 3 --- assets/lang/no_NO.ini | 3 --- assets/lang/pl_PL.ini | 3 --- assets/lang/pt_BR.ini | 3 --- assets/lang/pt_PT.ini | 3 --- assets/lang/ro_RO.ini | 3 --- assets/lang/ru_RU.ini | 3 --- assets/lang/sv_SE.ini | 3 --- assets/lang/tg_PH.ini | 3 --- assets/lang/th_TH.ini | 3 --- assets/lang/tr_TR.ini | 3 --- assets/lang/uk_UA.ini | 3 --- assets/lang/vi_VN.ini | 3 --- assets/lang/zh_CN.ini | 3 --- assets/lang/zh_TW.ini | 3 --- 44 files changed, 141 deletions(-) diff --git a/UI/GameSettingsScreen.cpp b/UI/GameSettingsScreen.cpp index 269eb7a2a406..9c483cf750d5 100644 --- a/UI/GameSettingsScreen.cpp +++ b/UI/GameSettingsScreen.cpp @@ -1755,9 +1755,6 @@ void DeveloperToolsScreen::CreateViews() { if (GetGPUBackend() == GPUBackend::VULKAN) { list->Add(new CheckBox(&g_Config.bGpuLogProfiler, gr->T("GPU log profiler"))); } - list->Add(new ItemHeader(dev->T("Language"))); - list->Add(new Choice(dev->T("Load language ini")))->OnClick.Handle(this, &DeveloperToolsScreen::OnLoadLanguageIni); - list->Add(new Choice(dev->T("Save language ini")))->OnClick.Handle(this, &DeveloperToolsScreen::OnSaveLanguageIni); list->Add(new ItemHeader(dev->T("Texture Replacement"))); list->Add(new CheckBox(&g_Config.bSaveNewTextures, dev->T("Save new textures"))); list->Add(new CheckBox(&g_Config.bReplaceTextures, dev->T("Replace textures"))); @@ -1869,16 +1866,6 @@ UI::EventReturn DeveloperToolsScreen::OnRunCPUTests(UI::EventParams &e) { return UI::EVENT_DONE; } -UI::EventReturn DeveloperToolsScreen::OnSaveLanguageIni(UI::EventParams &e) { - i18nrepo.SaveIni(g_Config.sLanguageIni); - return UI::EVENT_DONE; -} - -UI::EventReturn DeveloperToolsScreen::OnLoadLanguageIni(UI::EventParams &e) { - i18nrepo.LoadIni(g_Config.sLanguageIni); - return UI::EVENT_DONE; -} - UI::EventReturn DeveloperToolsScreen::OnOpenTexturesIniFile(UI::EventParams &e) { std::string gameID = g_paramSFO.GetDiscID(); Path generatedFilename; diff --git a/UI/GameSettingsScreen.h b/UI/GameSettingsScreen.h index 80e2f45b308f..a3fcd0ddc380 100644 --- a/UI/GameSettingsScreen.h +++ b/UI/GameSettingsScreen.h @@ -168,8 +168,6 @@ class DeveloperToolsScreen : public UIDialogScreenWithGameBackground { private: UI::EventReturn OnRunCPUTests(UI::EventParams &e); UI::EventReturn OnLoggingChanged(UI::EventParams &e); - UI::EventReturn OnLoadLanguageIni(UI::EventParams &e); - UI::EventReturn OnSaveLanguageIni(UI::EventParams &e); UI::EventReturn OnOpenTexturesIniFile(UI::EventParams &e); UI::EventReturn OnLogConfig(UI::EventParams &e); UI::EventReturn OnJitAffectingSetting(UI::EventParams &e); diff --git a/assets/lang/ar_AE.ini b/assets/lang/ar_AE.ini index 48600b4cb297..d0bafd4a94db 100644 --- a/assets/lang/ar_AE.ini +++ b/assets/lang/ar_AE.ini @@ -252,8 +252,6 @@ GPU Log Profiler = GPU Log Profiler GPU Profile = GPU profile Jit Compare = Jit compare JIT debug tools = JIT debug tools -Language = ‎اللغة -Load language ini = ‎تحميل ملف اللغة Log Dropped Frame Statistics = ‎سجل التفاصيل للفريمات المتدنية Log Level = ‎مستوي السجل Log View = ‎أظهر السجل @@ -269,7 +267,6 @@ RestoreDefaultSettings = Are you sure you want to restore all settings back to t RestoreGameDefaultSettings = Are you sure you want to restore the game-specific settings\nback to the PPSSPP defaults? Resume = Resume Run CPU Tests = ‎شغل فحوص المعالج -Save language ini = ‎إحفظ ملف اللغة Save new textures = ‎حفظ الرسم الجديد Shader Viewer = ‎مستعرض الرسوميات Show Developer Menu = ‎أظهر قائمة المطور diff --git a/assets/lang/az_AZ.ini b/assets/lang/az_AZ.ini index 050dd00d9fa8..2b8895961784 100644 --- a/assets/lang/az_AZ.ini +++ b/assets/lang/az_AZ.ini @@ -244,8 +244,6 @@ GPU Log Profiler = GPU Log Profiler GPU Profile = GPU profile Jit Compare = Jit compare JIT debug tools = JIT debug tools -Language = Language -Load language ini = Dil faylı yüklə(.ini) Log Dropped Frame Statistics = Log dropped frame statistics Log Level = Log level Log View = Log view @@ -261,7 +259,6 @@ RestoreDefaultSettings = Are you sure you want to restore all settings back to t RestoreGameDefaultSettings = Are you sure you want to restore the game-specific settings\nback to the PPSSPP defaults? Resume = Resume Run CPU Tests = Run CPU tests -Save language ini = Dil faylını qeyd et (.ini) Save new textures = Save new textures Shader Viewer = Shader viewer Show Developer Menu = Show developer menu diff --git a/assets/lang/bg_BG.ini b/assets/lang/bg_BG.ini index d2b1f1b29df7..ab980217e28b 100644 --- a/assets/lang/bg_BG.ini +++ b/assets/lang/bg_BG.ini @@ -244,8 +244,6 @@ GPU Log Profiler = GPU Log Profiler GPU Profile = GPU profile Jit Compare = Jit compare JIT debug tools = JIT debug tools -Language = Език -Load language ini = Зареди езиков ini Log Dropped Frame Statistics = Log dropped frame statistics Log Level = Log level Log View = Log view @@ -261,7 +259,6 @@ RestoreDefaultSettings = Сигурни ли сте, че искате да въ RestoreGameDefaultSettings = Are you sure you want to restore the game-specific settings\nback to the PPSSPP defaults? Resume = Resume Run CPU Tests = Run CPU tests -Save language ini = Запази езиков ini Save new textures = Save new textures Shader Viewer = Shader viewer Show Developer Menu = Покажи developer меню diff --git a/assets/lang/ca_ES.ini b/assets/lang/ca_ES.ini index b2928861624d..4b49794b2b0f 100644 --- a/assets/lang/ca_ES.ini +++ b/assets/lang/ca_ES.ini @@ -244,8 +244,6 @@ GPU Log Profiler = GPU Log Profiler GPU Profile = GPU profile Jit Compare = Comparació Jit JIT debug tools = JIT debug tools -Language = Llengua -Load language ini = Carrega INI d'idioma Log Dropped Frame Statistics = Registra estadístiques de caigudes de marcs Log Level = Nivell del registre Log View = Vegeu el registre @@ -261,7 +259,6 @@ RestoreDefaultSettings = Esteu segur que voleu restablir els ajustaments de fàb RestoreGameDefaultSettings = Esteu segur que voleu restablir els paràmetres de joc\na els paràmetres per defecte de PPSSPP? Resume = Resume Run CPU Tests = Proves de CPU -Save language ini = Desa l'INI de l'idioma Save new textures = Desa les noves textures Shader Viewer = Visualitzador de shader Show Developer Menu = Mostra el menú de desenvolupament diff --git a/assets/lang/cz_CZ.ini b/assets/lang/cz_CZ.ini index e6ae26f20a0e..3d4ffd360c14 100644 --- a/assets/lang/cz_CZ.ini +++ b/assets/lang/cz_CZ.ini @@ -244,8 +244,6 @@ GPU Log Profiler = GPU Log Profiler GPU Profile = GPU profile Jit Compare = Porovnání JIT JIT debug tools = JIT debug tools -Language = Jazyk -Load language ini = Načíst ini s jazykem Log Dropped Frame Statistics = Log dropped frame statistics Log Level = Úroveň záznamu Log View = Zobrazení záznamu @@ -261,7 +259,6 @@ RestoreDefaultSettings = Jste si jisti obnovou všech nastavení zpět na jejich RestoreGameDefaultSettings = Jste si jisti obnovou nastavení hry\nzpět na výchozí hodnoty PPSSPP? Resume = Resume Run CPU Tests = Spustit zkoušky CPU -Save language ini = Uložit ini s jazykem Save new textures = Save new textures Shader Viewer = Prohlížeč shaderů Show Developer Menu = Zobrazit nabídku pro vývojáře diff --git a/assets/lang/da_DK.ini b/assets/lang/da_DK.ini index c5520585acfc..961d4cdb868c 100644 --- a/assets/lang/da_DK.ini +++ b/assets/lang/da_DK.ini @@ -244,8 +244,6 @@ GPU Log Profiler = GPU Log Profiler GPU Profile = GPU profile Jit Compare = Jit sammenlign JIT debug tools = JIT debug tools -Language = Sprog -Load language ini = Hent sprog ini Log Dropped Frame Statistics = Log Droppede Frames Statistik Log Level = Logniveau Log View = Log visning @@ -261,7 +259,6 @@ RestoreDefaultSettings = Er du sikker på at du vil sætte indstillinger tilbage RestoreGameDefaultSettings = Er du sikker på at du vil nustille de spilspecifikke\nindstillinger tilbage til standard? Resume = Resume Run CPU Tests = Kør CPU test -Save language ini = Gem sprog ini Save new textures = Gem nye textures Shader Viewer = Shader viewer Show Developer Menu = Vis udviklermenu diff --git a/assets/lang/de_DE.ini b/assets/lang/de_DE.ini index 4cab3724b144..6e5ecb80abbc 100644 --- a/assets/lang/de_DE.ini +++ b/assets/lang/de_DE.ini @@ -244,8 +244,6 @@ GPU Log Profiler = GPU Log Profiler GPU Profile = GPU Profil Jit Compare = JIT-Vergleich JIT debug tools = JIT Debug Werkzeuge -Language = Sprache -Load language ini = Sprachdatei laden Log Dropped Frame Statistics = Statistik für fehlende Einzelbilder loggen Log Level = Loglevel Log View = Logbuch @@ -261,7 +259,6 @@ RestoreDefaultSettings = Sind Sie sicher, dass Sie alle Standardeinstellungen\n( RestoreGameDefaultSettings = Wollen Sie wirklich die spielspezifischen Einstellungen\nauf die Werkseinstellungen von PPSSPP zurücksetzen? Resume = Resume Run CPU Tests = CPU Test starten -Save language ini = Sprachdatei speichern Save new textures = Speichere neue Texturen Shader Viewer = Shader-Anzeige Show Developer Menu = Zeige Entwicklermenü diff --git a/assets/lang/dr_ID.ini b/assets/lang/dr_ID.ini index becd6fe01325..b58310d93071 100644 --- a/assets/lang/dr_ID.ini +++ b/assets/lang/dr_ID.ini @@ -244,8 +244,6 @@ GPU Log Profiler = GPU Log Profiler GPU Profile = GPU profile Jit Compare = Jit compare JIT debug tools = JIT debug tools -Language = Bahasa -Load language ini = Bukka' filena to bahasa Log Dropped Frame Statistics = Log dropped frame statistics Log Level = Log level Log View = Log view @@ -261,7 +259,6 @@ RestoreDefaultSettings = Are you sure you want to restore all settings back to t RestoreGameDefaultSettings = Are you sure you want to restore the game-specific settings\nback to the PPSSPP defaults? Resume = Resume Run CPU Tests = Pajalanni tes CPU -Save language ini = Annai filena to bahasa Save new textures = Save new textures Shader Viewer = Shader viewer Show Developer Menu = Show developer menu diff --git a/assets/lang/es_ES.ini b/assets/lang/es_ES.ini index 348b03e155b5..3535c000ffe0 100644 --- a/assets/lang/es_ES.ini +++ b/assets/lang/es_ES.ini @@ -244,8 +244,6 @@ GPU Log Profiler = GPU Log Profiler GPU Profile = Perfil GPU Jit Compare = Comparación JIT JIT debug tools = Herramientas de depuración JIT -Language = Idioma -Load language ini = Cargar INI de idioma Log Dropped Frame Statistics = Registrar estadísticas de caídas de fotogramas Log Level = Nivel de registro Log View = Ver el registro @@ -261,7 +259,6 @@ RestoreDefaultSettings = ¿Seguro que quieres volver a los ajustes de fábrica?\ RestoreGameDefaultSettings = ¿Seguro que quieres reestablecer los ajustes del juego\na los ajustes por defecto de PPSSPP? Resume = Reanudar Run CPU Tests = Pruebas de CPU -Save language ini = Guardar INI de idioma Save new textures = Guardar texturas nuevas Shader Viewer = Visor de shader Show Developer Menu = Mostrar menú de desarrollo diff --git a/assets/lang/es_LA.ini b/assets/lang/es_LA.ini index c6be121d6028..b70659e92805 100644 --- a/assets/lang/es_LA.ini +++ b/assets/lang/es_LA.ini @@ -244,8 +244,6 @@ GPU Log Profiler = GPU Log Profiler GPU Profile = Perfil de GPU Jit Compare = Comparar JIT JIT debug tools = Herr. de depuración de JIT -Language = Idioma -Load language ini = Cargar INI de idioma Log Dropped Frame Statistics = Registrar estadísticas de frames caídos Log Level = Nivel de registro Log View = Ver el registro @@ -261,7 +259,6 @@ RestoreDefaultSettings = ¿Seguro que quieres volver a los ajustes de fábrica?\ RestoreGameDefaultSettings = ¿Seguro que quieres reestablecer los ajustes del juego\na los ajustes por defecto de PPSSPP? Resume = Reanudar Run CPU Tests = Ejecutando pruebas de CPU -Save language ini = Guardar INI de idioma Save new textures = Guardar nuevas texturas Shader Viewer = Visor de shader Show Developer Menu = Mostrar menú de desarrollador diff --git a/assets/lang/fa_IR.ini b/assets/lang/fa_IR.ini index a6b34a1ffc74..be7146f4d89f 100644 --- a/assets/lang/fa_IR.ini +++ b/assets/lang/fa_IR.ini @@ -244,8 +244,6 @@ GPU Log Profiler = GPU Log Profiler GPU Profile = GPU profile Jit Compare = Jit compare JIT debug tools = JIT debug tools -Language = ‎زبان -Load language ini = ‎ini بارگیری فایل زبان با فرمت Log Dropped Frame Statistics = Log dropped frame statistics Log Level = Log level Log View = Log view @@ -261,7 +259,6 @@ RestoreDefaultSettings = ‎آیا شما می خواهید که تمامی تن RestoreGameDefaultSettings = Are you sure you want to restore the game-specific settings\nback to the PPSSPP defaults? Resume = Resume Run CPU Tests = ‎CPU اجرای تست -Save language ini = ‎ini ذخیره فایل زبان با فرمت Save new textures = Save new textures Shader Viewer = Shader viewer Show Developer Menu = Show developer menu diff --git a/assets/lang/fi_FI.ini b/assets/lang/fi_FI.ini index ca90f9ee59e3..b14de050e4be 100644 --- a/assets/lang/fi_FI.ini +++ b/assets/lang/fi_FI.ini @@ -244,8 +244,6 @@ GPU Log Profiler = GPU Log Profiler GPU Profile = GPU profile Jit Compare = Jit compare JIT debug tools = JIT debug tools -Language = Language -Load language ini = Lataa kielipaketti Log Dropped Frame Statistics = Log dropped frame statistics Log Level = Log level Log View = Log view @@ -261,7 +259,6 @@ RestoreDefaultSettings = Are you sure you want to restore all settings back to t RestoreGameDefaultSettings = Are you sure you want to restore the game-specific settings\nback to the PPSSPP defaults? Resume = Resume Run CPU Tests = Suorita suoritin testi -Save language ini = Tallenna kielipaketti Save new textures = Save new textures Shader Viewer = Shader viewer Show Developer Menu = Show developer menu diff --git a/assets/lang/fr_FR.ini b/assets/lang/fr_FR.ini index b0ee687e0f36..c383bb1e0150 100644 --- a/assets/lang/fr_FR.ini +++ b/assets/lang/fr_FR.ini @@ -244,8 +244,6 @@ GPU Log Profiler = GPU Log Profiler GPU Profile = Profilage du GPU Jit Compare = Comparaison JIT JIT debug tools = Outils de débogage JIT -Language = Langue -Load language ini = Charger fichier de langue Log Dropped Frame Statistics = Enregistrer les statistiques sur les pertes d'images Log Level = Niveau du journal Log View = Voir le journal @@ -261,7 +259,6 @@ RestoreDefaultSettings = Êtes-vous sûr de vouloir restaurer tous les paramètr RestoreGameDefaultSettings = Êtes-vous sûr de vouloir restaurer tous les paramètres\nspécifiques au jeu à leur valeur par défaut de PPSSPP ? Resume = Reprendre Run CPU Tests = Exécuter des tests CPU -Save language ini = Sauvegarder fichier de langue Save new textures = Sauvegarder les nouvelles textures Shader Viewer = Visionneur de shader Show Developer Menu = Montrer le menu développeur "MenuDev" diff --git a/assets/lang/gl_ES.ini b/assets/lang/gl_ES.ini index 0eae2bdca302..68cb80b7710d 100644 --- a/assets/lang/gl_ES.ini +++ b/assets/lang/gl_ES.ini @@ -244,8 +244,6 @@ GPU Log Profiler = GPU Log Profiler GPU Profile = GPU profile Jit Compare = Comparación JIT JIT debug tools = JIT debug tools -Language = Idioma -Load language ini = Cargar INI de idioma Log Dropped Frame Statistics = Log dropped frame statistics Log Level = Nivel de rexistro Log View = Ver o rexistro @@ -261,7 +259,6 @@ RestoreDefaultSettings = Seguro que queres volver ós axustes de fábrica?\nOs c RestoreGameDefaultSettings = Seguro que queres reestablecer os axustes do xogo\nós axustes por defecto de PPSSPP? Resume = Resume Run CPU Tests = Probas de CPU -Save language ini = Gardar INI de idioma Save new textures = Save new textures Shader Viewer = Shader viewer Show Developer Menu = Mostrar menú de desenrolo diff --git a/assets/lang/gr_EL.ini b/assets/lang/gr_EL.ini index ba971209982c..f986ec024dab 100644 --- a/assets/lang/gr_EL.ini +++ b/assets/lang/gr_EL.ini @@ -244,8 +244,6 @@ GPU Log Profiler = GPU Log Profiler GPU Profile = GPU profile Jit Compare = Σύγκριση Jit JIT debug tools = JIT debug tools -Language = Γλώσσα -Load language ini = Φόρτωση ini γλώσσας Log Dropped Frame Statistics = Καταγραφή Στατιστικών για Dropped Frames Log Level = Επίπεδο καταγραφής Log View = Εμφάνιση καταγραφέα @@ -261,7 +259,6 @@ RestoreDefaultSettings = Είστε σίγουροι ότι θέλετε να ε RestoreGameDefaultSettings = Είστε σίγουροι ότι θέλετε να επαναφέρετε τις ρυθμίσεις παιχνιδιού\nστις προεπιλεγμένες του PPSSPP; Resume = Resume Run CPU Tests = Εκκίνηση τέστ CPU -Save language ini = Αποθήκευση ini γλώσσας Save new textures = Αποθήκευση νέων υφών Shader Viewer = Προβολέας Shader Show Developer Menu = Εμφάνιση μενού προγραμματιστών diff --git a/assets/lang/he_IL.ini b/assets/lang/he_IL.ini index 8f044514f24d..50bb2049b208 100644 --- a/assets/lang/he_IL.ini +++ b/assets/lang/he_IL.ini @@ -244,8 +244,6 @@ GPU Log Profiler = GPU Log Profiler GPU Profile = GPU profile Jit Compare = Jit compare JIT debug tools = JIT debug tools -Language = שפה -Load language ini = טען קובץ שפה Log Dropped Frame Statistics = Log dropped frame statistics Log Level = Log level Log View = Log view @@ -261,7 +259,6 @@ RestoreDefaultSettings = Are you sure you want to restore all settings back to t RestoreGameDefaultSettings = Are you sure you want to restore the game-specific settings\nback to the PPSSPP defaults? Resume = Resume Run CPU Tests = הרץ בדיקות מעבד -Save language ini = שמור קובץ שפה Save new textures = Save new textures Shader Viewer = Shader viewer Show Developer Menu = Show developer menu diff --git a/assets/lang/he_IL_invert.ini b/assets/lang/he_IL_invert.ini index 0757a585e2bc..5e94eea165aa 100644 --- a/assets/lang/he_IL_invert.ini +++ b/assets/lang/he_IL_invert.ini @@ -244,8 +244,6 @@ GPU Log Profiler = GPU Log Profiler GPU Profile = GPU profile Jit Compare = Jit compare JIT debug tools = JIT debug tools -Language = הפש -Load language ini = הפש ץבוק ןעט Log Dropped Frame Statistics = Log dropped frame statistics Log Level = Log level Log View = Log view @@ -261,7 +259,6 @@ RestoreDefaultSettings = Are you sure you want to restore all settings back to t RestoreGameDefaultSettings = Are you sure you want to restore the game-specific settings\nback to the PPSSPP defaults? Resume = Resume Run CPU Tests = דבעמ תוקידב ץרה -Save language ini = הפש ץבוק רומש Save new textures = Save new textures Shader Viewer = Shader viewer Show Developer Menu = Show developer menu diff --git a/assets/lang/hr_HR.ini b/assets/lang/hr_HR.ini index 7fe5d2de2a96..33f465633e4d 100644 --- a/assets/lang/hr_HR.ini +++ b/assets/lang/hr_HR.ini @@ -244,8 +244,6 @@ GPU Log Profiler = GPU Log Profiler GPU Profile = GPU profil Jit Compare = JIT uspoređivanje JIT debug tools = JIT debug alati -Language = Jezik -Load language ini = Učitaj language ini Log Dropped Frame Statistics = Log dropped frame statistics Log Level = Log level Log View = Log pregled @@ -261,7 +259,6 @@ RestoreDefaultSettings = Jesi li siguran da želiš vratiti sve postavke na zada RestoreGameDefaultSettings = Jesi li siguran da želiš vratiti igrom-specifične postavke \nna PPSSPP zadane postavke? Resume = Resume Run CPU Tests = Pokreni CPU testove -Save language ini = Spremi language ini Save new textures = Spremi nove teksture Shader Viewer = Pregled sjenčanja Show Developer Menu = Prikaži developer izbornik diff --git a/assets/lang/hu_HU.ini b/assets/lang/hu_HU.ini index 078b25d446bf..0a7fdae059fe 100644 --- a/assets/lang/hu_HU.ini +++ b/assets/lang/hu_HU.ini @@ -244,8 +244,6 @@ GPU Log Profiler = GPU Log Profiler GPU Profile = GPU profil Jit Compare = JIT összehasonlítás JIT debug tools = JIT hibakereső eszközök -Language = Nyelv -Load language ini = Nyelvi .ini betöltése Log Dropped Frame Statistics = Eldobott képkockák statisztikáinak naplózása Log Level = Naplózási szint Log View = Nápló megtekintése @@ -261,7 +259,6 @@ RestoreDefaultSettings = Biztos vagy benne, hogy mindent az alapértelmezettre RestoreGameDefaultSettings = Biztos vagy benne, hogy minden játék-specifikus beállítást\nvisszaállítáasz a PPSSPP alapértelmezettre? Resume = Resume Run CPU Tests = CPU tesztek futtatása -Save language ini = Nyelvi .ini mentése Save new textures = Új textúrák mentése Shader Viewer = Shader megjelenítő Show Developer Menu = Fejlesztői menü megjelenítése diff --git a/assets/lang/id_ID.ini b/assets/lang/id_ID.ini index 3334854770b2..0c865218123d 100644 --- a/assets/lang/id_ID.ini +++ b/assets/lang/id_ID.ini @@ -244,8 +244,6 @@ GPU Log Profiler = GPU Log Profiler GPU Profile = Profil GPU Jit Compare = Bandingkan Jit JIT debug tools = Alat awakutu JIT -Language = Bahasa -Load language ini = Muat *.ini bahasa Log Dropped Frame Statistics = Log statistik laju bingkai yang jatuh Log Level = Tingkatan pencatat Log View = Tampilan pencatat @@ -261,7 +259,6 @@ RestoreDefaultSettings = Apakah Anda yakin ingin mengembalikan semua pengaturan RestoreGameDefaultSettings = Apakah Anda yakin ingin mengembalikan pengaturan permainan\nkembali ke pengaturan awal PPSSPP? Resume = Lanjutkan Run CPU Tests = Jalankan pengujian CPU -Save language ini = Simpan *.ini bahasa Save new textures = Simpan tekstur baru Shader Viewer = Penampil shader Show Developer Menu = Tampilkan menu pengembang diff --git a/assets/lang/it_IT.ini b/assets/lang/it_IT.ini index 98cae99ab4af..024e59c2369b 100644 --- a/assets/lang/it_IT.ini +++ b/assets/lang/it_IT.ini @@ -244,8 +244,6 @@ GPU Log Profiler = GPU Log Profiler GPU Profile = Profilo GPU Jit Compare = Confronto Jit JIT debug tools = Strumenti di debug JIT -Language = Lingua -Load language ini = Carica *.ini della lingua Log Dropped Frame Statistics = Statistiche dei Frame persi Log Level = Livello del Log Log View = Visualizza Log @@ -261,7 +259,6 @@ RestoreDefaultSettings = Si desidera davvero ripristinare le impostazioni?\nImpo RestoreGameDefaultSettings = Si desidera davvero ripristinare le impostazioni specifiche per il gioco\nai valori predefiniti? Resume = Ripristina Run CPU Tests = Fai Test CPU -Save language ini = Salva *.ini della lingua Save new textures = Salva nuove texture Shader Viewer = Visualizzatore shader Show Developer Menu = Mostra Menu Sviluppatore diff --git a/assets/lang/ja_JP.ini b/assets/lang/ja_JP.ini index b71db3088f88..18235dca8ef5 100644 --- a/assets/lang/ja_JP.ini +++ b/assets/lang/ja_JP.ini @@ -244,8 +244,6 @@ GPU Profile = GPUプロファイル GPU Log Profiler = GPUログプロファイラ Jit Compare = JIT 比較 JIT debug tools = JITデバッグツール -Language = 言語 -Load language ini = 言語のiniファイルをロードする Log Dropped Frame Statistics = ドロップしたフレームの統計を記録する Log Level = ログレベル Log View = ログビュー @@ -261,7 +259,6 @@ RestoreDefaultSettings = 全ての設定 (キーの設定は除く) をデフォ RestoreGameDefaultSettings = ゲームの設定をPPSSPPのデフォルトに\n戻しますか? Resume = Resume Run CPU Tests = CPUテストを実行する -Save language ini = 言語のiniファイルをセーブする Save new textures = 新しいテクスチャを保存する Shader Viewer = シェーダビューワ Show Developer Menu = 開発者向けメニューを表示する diff --git a/assets/lang/jv_ID.ini b/assets/lang/jv_ID.ini index 11d8a9f749d5..62d4c8eaba00 100644 --- a/assets/lang/jv_ID.ini +++ b/assets/lang/jv_ID.ini @@ -244,8 +244,6 @@ GPU Log Profiler = GPU Log Profiler GPU Profile = GPU profile Jit Compare = Jit mbandhingake JIT debug tools = JIT debug tools -Language = Basa -Load language ini = Mbukak file basa Log Dropped Frame Statistics = Log dropped frame statistics Log Level = Tingkat Log Log View = Tampilan Log @@ -261,7 +259,6 @@ RestoreDefaultSettings = Apa panjenengan yakin arep mulihake kabeh setelan bali RestoreGameDefaultSettings = Apa panjenengan yakin arep mulihake setelan-game tartamtu back kanggo awal PPSSPP? Resume = Resume Run CPU Tests = Mbukak Tes CPU -Save language ini = Simpen berkas basa Save new textures = Save new textures Shader Viewer = Tampilan shader Show Developer Menu = Tampilno menu pengembang diff --git a/assets/lang/ko_KR.ini b/assets/lang/ko_KR.ini index ed99fe419f8a..b7b3a2030819 100644 --- a/assets/lang/ko_KR.ini +++ b/assets/lang/ko_KR.ini @@ -244,8 +244,6 @@ GPU Profile = GPU 프로파일 GPU Log Profiler = GPU 로그 프로파일러 Jit Compare = JIT 비교 JIT debug tools = JIT 디버그 도구 -Language = 언어 -Load language ini = 언어 ini 불러오기 Log Dropped Frame Statistics = 삭제된 프레임 통계 기록 Log Level = 로그 레벨 Log View = 로그 보기 @@ -261,7 +259,6 @@ RestoreDefaultSettings = 모든 설정을 기본값으로 되돌리겠습니까? RestoreGameDefaultSettings = 게임별 설정을\nPPSSPP 기본값으로 복원하겠습니까? Resume = 다시 시작 Run CPU Tests = CPU 테스트 실행 -Save language ini = 언어 ini 저장 Save new textures = 새로운 텍스처 저장 Shader Viewer = 셰이더 뷰어 Show Developer Menu = 개발자 메뉴 표시 diff --git a/assets/lang/lo_LA.ini b/assets/lang/lo_LA.ini index 5c7d4a9b389e..d1413e85359a 100644 --- a/assets/lang/lo_LA.ini +++ b/assets/lang/lo_LA.ini @@ -244,8 +244,6 @@ GPU Log Profiler = GPU Log Profiler GPU Profile = GPU profile Jit Compare = Jit compare JIT debug tools = JIT debug tools -Language = ພາສາ -Load language ini = ໂຫຼດໄຟລ໌ພາສາ (.ini) Log Dropped Frame Statistics = ເກັບຄ່າສະຖິຕິເຟຣມເຣດຕົກ Log Level = ເກັບຄ່າລະດັບ Log View = ເກັບຄ່າມຸມມອງ @@ -261,7 +259,6 @@ RestoreDefaultSettings = ເຈົ້າແນ່ໃຈຫຼືບໍ່ວ່ RestoreGameDefaultSettings = ເຈົ້າແນ່ໃຈຫຼືບໍ່ວ່າຕ້ອງການຄືນຄ່າການຕັ້ງຄ່າເກມໂດຍສະເພາະ\nກັບສູ່ຄ່າເລີ່ມຕົ້ນ PPSSPP ຫຼືບໍ່? Resume = Resume Run CPU Tests = ເອີ້ນໃຊ້ການທົດສອບ CPU -Save language ini = ບັນທຶກພາສາຂອງ ini Save new textures = ບັນທຶກພື້ນຜິວໃໝ່ Shader Viewer = ມຸມມອງການປັບໄລ່ເສດສີ Show Developer Menu = ສະແດງເມນູສຳລັບນັກພັດທະນາ diff --git a/assets/lang/lt-LT.ini b/assets/lang/lt-LT.ini index 175b803d95f7..92dddc81dc17 100644 --- a/assets/lang/lt-LT.ini +++ b/assets/lang/lt-LT.ini @@ -244,8 +244,6 @@ GPU Log Profiler = GPU Log Profiler GPU Profile = GPU profile Jit Compare = Jit compare JIT debug tools = JIT debug tools -Language = Kalba -Load language ini = Krauti kalbos .ini failą Log Dropped Frame Statistics = Log dropped frame statistics Log Level = Log level Log View = Log view @@ -261,7 +259,6 @@ RestoreDefaultSettings = Ar atstatyti "PPSSPP" parametrus į numatytuosius?\nVal RestoreGameDefaultSettings = Are you sure you want to restore the game-specific settings\nback to the PPSSPP defaults? Resume = Resume Run CPU Tests = Atidaryti pagrindinio procesoriaus testus -Save language ini = Išsaugoti kalbos .ini failą Save new textures = Save new textures Shader Viewer = Shader viewer Show Developer Menu = Rodyti kūrėjų meniu diff --git a/assets/lang/ms_MY.ini b/assets/lang/ms_MY.ini index d0a92de800e5..1482e2e6b7b9 100644 --- a/assets/lang/ms_MY.ini +++ b/assets/lang/ms_MY.ini @@ -244,8 +244,6 @@ GPU Log Profiler = GPU Log Profiler GPU Profile = GPU profile Jit Compare = Jit compare JIT debug tools = Alat pepijat JIT -Language = Bahasa -Load language ini = Muatkan bahasa ini Log Dropped Frame Statistics = Log dropped frame statistics Log Level = Log level Log View = Log view @@ -261,7 +259,6 @@ RestoreDefaultSettings = Anda pasti menetapkan semua tetapan kecuali pemetaan ka RestoreGameDefaultSettings = Are you sure you want to restore the game-specific settings\nback to the PPSSPP defaults? Resume = Resume Run CPU Tests = Jalankan percubaan CPU -Save language ini = Simpan bahasa .ini Save new textures = Save new textures Shader Viewer = Shader viewer Show Developer Menu = Papar menu pembangun diff --git a/assets/lang/nl_NL.ini b/assets/lang/nl_NL.ini index a607f67e07a9..36a99debca54 100644 --- a/assets/lang/nl_NL.ini +++ b/assets/lang/nl_NL.ini @@ -244,8 +244,6 @@ GPU Log Profiler = GPU Log Profiler GPU Profile = GPU profile Jit Compare = Jit vergelijken JIT debug tools = JIT debug tools -Language = Taal -Load language ini = Taal-ini laden Log Dropped Frame Statistics = Overgeslagen framestatistieken vastleggen Log Level = Logniveau Log View = Logboekoverzicht @@ -261,7 +259,6 @@ RestoreDefaultSettings = Weet u zeker dat u alle instellingen wilt herstellen\nn RestoreGameDefaultSettings = Weet u zeker dat u de game-specifieke instellingen wilt\nherstellen naar de standaardwaarden van PPSSPP? Resume = Resume Run CPU Tests = CPU-controles uitvoeren -Save language ini = Taal-ini opslaan Save new textures = Nieuwe textures opslaan Shader Viewer = Shader weergeven Show Developer Menu = Ontwikkelaarsmenu weergeven diff --git a/assets/lang/no_NO.ini b/assets/lang/no_NO.ini index 090ee1b011de..44c86118f035 100644 --- a/assets/lang/no_NO.ini +++ b/assets/lang/no_NO.ini @@ -244,8 +244,6 @@ GPU Log Profiler = GPU Log Profiler GPU Profile = GPU profile Jit Compare = Jit compare JIT debug tools = JIT debug tools -Language = Language -Load language ini = Åpne språk-ini Log Dropped Frame Statistics = Log dropped frame statistics Log Level = Log level Log View = Log view @@ -261,7 +259,6 @@ RestoreDefaultSettings = Are you sure you want to restore all settings back to t RestoreGameDefaultSettings = Are you sure you want to restore the game-specific settings\nback to the PPSSPP defaults? Resume = Resume Run CPU Tests = Kjør CPU-test -Save language ini = Lagre språk-ini Save new textures = Save new textures Shader Viewer = Shader viewer Show Developer Menu = Show developer menu diff --git a/assets/lang/pl_PL.ini b/assets/lang/pl_PL.ini index 5aca2635108b..cd1469f0631b 100644 --- a/assets/lang/pl_PL.ini +++ b/assets/lang/pl_PL.ini @@ -244,8 +244,6 @@ GPU Log Profiler = Profilowanie logów GPU GPU Profile = Profil GPU Jit Compare = Porównywanie JIT JIT debug tools = Narzędzia debugowania JIT -Language = Język -Load language ini = Wczytaj plik ini języka Log Dropped Frame Statistics = Loguj statystyki pominiętych klatek Log Level = Poziom dziennika zdarzeń Log View = Pokaż dziennik zdarzeń @@ -261,7 +259,6 @@ RestoreDefaultSettings = Czy na pewno chcesz przywrócić domyślne ustawienia?\ RestoreGameDefaultSettings = Czy na pewno chcesz przywrócić ustawienia specyficzne dla danych gier\npowrót do ustawień domyślnych PPSSPP? Resume = Wznów Run CPU Tests = Uruchom testy CPU -Save language ini = Zapisz plik ini języka Save new textures = Zapisz nową teksturę Shader Viewer = Podgląd Shaderów Show Developer Menu = Pokaż przycisk menu dewelopera diff --git a/assets/lang/pt_BR.ini b/assets/lang/pt_BR.ini index 2a4e744237f1..990f23cb4f0e 100644 --- a/assets/lang/pt_BR.ini +++ b/assets/lang/pt_BR.ini @@ -268,8 +268,6 @@ GPU Profile = Perfil da GPU GPU Log Profiler = Criador do Perfil do Registro da GPU Jit Compare = Comparar JIT JIT debug tools = Ferramentas de debug do JIT -Language = Idioma -Load language ini = Carregar o ini do idioma Log Dropped Frame Statistics = Pôr no log as estátisticas da queda dos frames Log Level = Nível do log Log View = Visualização do log @@ -285,7 +283,6 @@ RestoreDefaultSettings = Você tem certeza que você quer restaurar todas as con RestoreGameDefaultSettings = Você tem certeza que você quer restaurar as configurações específicas do jogo\nde volta para os padrões do PPSSPP? Resume = Resumo Run CPU Tests = Executar testes da CPU -Save language ini = Salvar o ini do idioma Save new textures = Salvar novas texturas Shader Viewer = Visualizador dos shaders Show Developer Menu = Mostrar menu do desenvolvedor diff --git a/assets/lang/pt_PT.ini b/assets/lang/pt_PT.ini index 79c47b939aeb..832dd499cb18 100644 --- a/assets/lang/pt_PT.ini +++ b/assets/lang/pt_PT.ini @@ -268,8 +268,6 @@ GPU Profile = Perfil da GPU GPU Log Profiler = Criador do Perfil do Registro da GPU Jit Compare = Comparar JIT JIT debug tools = Ferramentas de depuração do JIT -Language = Idioma -Load language ini = Carregar o .ini do Idioma Log Dropped Frame Statistics = Guardar no log as estátisticas da queda dos quadros Log Level = Nível do log Log View = Visualização do log @@ -285,7 +283,6 @@ RestoreDefaultSettings = Tens a certeza que queres restaurar todas as Definiçõ RestoreGameDefaultSettings = Tens a certeza que queres restaurar as Definições específicas do jogo\nde volta para os padrões do PPSSPP? Resume = Resumir Run CPU Tests = Executar testes da CPU -Save language ini = Guardar o .ini do Idioma Save new textures = Guardar novas texturas Shader Viewer = Visualizador dos Shaders Show Developer Menu = Mostrar Menu de Desenvolvedor diff --git a/assets/lang/ro_RO.ini b/assets/lang/ro_RO.ini index 475d0ab3613f..ab9d3b8c8209 100644 --- a/assets/lang/ro_RO.ini +++ b/assets/lang/ro_RO.ini @@ -244,8 +244,6 @@ GPU Log Profiler = GPU Log Profiler GPU Profile = GPU profile Jit Compare = Jit compare JIT debug tools = JIT debug tools -Language = Limbă -Load language ini = Deschide fişier ini limbă Log Dropped Frame Statistics = Log dropped frame statistics Log Level = Log level Log View = Log view @@ -261,7 +259,6 @@ RestoreDefaultSettings = Are you sure you want to restore all settings back to t RestoreGameDefaultSettings = Are you sure you want to restore the game-specific settings\nback to the PPSSPP defaults? Resume = Resume Run CPU Tests = Run CPU tests -Save language ini = Salvează fişier ini limbă Save new textures = Save new textures Shader Viewer = Shader viewer Show Developer Menu = Show developer menu diff --git a/assets/lang/ru_RU.ini b/assets/lang/ru_RU.ini index 92149ba8b946..b85e620042dd 100644 --- a/assets/lang/ru_RU.ini +++ b/assets/lang/ru_RU.ini @@ -244,8 +244,6 @@ GPU Log Profiler = GPU Log Profiler GPU Profile = Профиль ГП Jit Compare = Сравнение с JIT JIT debug tools = Инструменты отладки JIT -Language = Язык -Load language ini = Загрузить языковой .ini файл Log Dropped Frame Statistics = Логировать статистику пропущенных кадров Log Level = Уровень отладки Log View = Отображение логов @@ -261,7 +259,6 @@ RestoreDefaultSettings = "Вы уверены, что хотите сброси RestoreGameDefaultSettings = Вы уверены, что хотите вернуть все параметры игры к стандартным? Resume = Resume Run CPU Tests = Запустить тесты ЦП -Save language ini = Сохранить языковой .ini файл Save new textures = Сохранять новые текстуры Shader Viewer = Просмотрщик шейдеров Show Developer Menu = Показывать меню разработчика diff --git a/assets/lang/sv_SE.ini b/assets/lang/sv_SE.ini index 4c9e9adc9f5c..28e8763f5838 100644 --- a/assets/lang/sv_SE.ini +++ b/assets/lang/sv_SE.ini @@ -244,8 +244,6 @@ GPU Log Profiler = GPU Log Profiler GPU Profile = GPU profile Jit Compare = Jit-jämförare JIT debug tools = JIT debug tools -Language = Språk -Load language ini = Ladda språk-ini Log Dropped Frame Statistics = Log dropped frame statistics Log Level = Loggnivå Log View = Log view @@ -261,7 +259,6 @@ RestoreDefaultSettings = Are you sure you want to restore all settings back to t RestoreGameDefaultSettings = Are you sure you want to restore the game-specific settings\nback to the PPSSPP defaults? Resume = Resume Run CPU Tests = Kör CPU-tester -Save language ini = Spara språk-ini Save new textures = Spara nya texturer Shader Viewer = Shader-visare Show Developer Menu = Visa Developer-menyn diff --git a/assets/lang/tg_PH.ini b/assets/lang/tg_PH.ini index 77e0214328f8..e9ed4eaaf61e 100644 --- a/assets/lang/tg_PH.ini +++ b/assets/lang/tg_PH.ini @@ -244,8 +244,6 @@ GPU Log Profiler = GPU Log Profiler GPU Profile = GPU profile Jit Compare = Ipagkumpara ang JIT JIT debug tools = JIT debug tools -Language = Wika -Load language ini = i-Load ang Language ini Log Dropped Frame Statistics = Log dropped frame statistics Log Level = Level ng Log Log View = Log view @@ -261,7 +259,6 @@ RestoreDefaultSettings = Sigurado ka bang ibalik ang Ssetting sa dati?\nAng Cont RestoreGameDefaultSettings = Sigurado ka bang ibalik sa dati\nang Setting ng isang spesipikong laro?\n\n\nHindi mo na ito maibabalik.\nPaki-restart ang PPSSPP para makita ang mga binago. Resume = Resume Run CPU Tests = Magsagawa ng CPU Tests -Save language ini = Save Language ini Save new textures = Save new textures Shader Viewer = Shader viewer Show Developer Menu = Ipakita ang Developer Menu diff --git a/assets/lang/th_TH.ini b/assets/lang/th_TH.ini index 3ea8b61435ad..d1d4a73702a3 100644 --- a/assets/lang/th_TH.ini +++ b/assets/lang/th_TH.ini @@ -244,8 +244,6 @@ GPU Log Profiler = ตัวแสดงค่าโปรไฟล์ GPU GPU Profile = โปรไฟล์ GPU Jit Compare = เปรียบเทียบระบบ JIT JIT debug tools = เครื่องมือตรวจสอบระบบ JIT -Language = ภาษา -Load language ini = โหลดไฟล์ภาษา (.ini) Log Dropped Frame Statistics = เก็บสถิติค่าเฟรมเรทตก Log Level = เก็บค่าระดับ Log View = เก็บค่ามุมมอง @@ -261,7 +259,6 @@ RestoreDefaultSettings = คุณแน่ใจรึว่าต้องก RestoreGameDefaultSettings = คุณแน่ใจรึว่าต้องการรีเซ็ตตั้งค่าเฉพาะเกม?\nการตั้งค่าของเกมนี้จะกลับไปใช้ค่าเริ่มต้นของ PPSSPP? Resume = เล่นต่อ Run CPU Tests = เรียกใช้การทดสอบซีพียู -Save language ini = บันทึกไฟล์ภาษา (.ini) Save new textures = บันทึกพื้นผิวลงในแหล่งที่เก็บข้อมูล Shader Viewer = มุมมองการปรับเฉดแสงสี Show Developer Menu = แสดงเมนูสำหรับนักพัฒนา diff --git a/assets/lang/tr_TR.ini b/assets/lang/tr_TR.ini index 55db3ef6e27a..c27b4c31f4ab 100644 --- a/assets/lang/tr_TR.ini +++ b/assets/lang/tr_TR.ini @@ -246,8 +246,6 @@ GPU Log Profiler = GPU Log Profiler GPU Profile = GPU profili Jit Compare = Jit karşılaştırma JIT debug tools = JIT hata ayıklama araçları -Language = Dil -Load language ini = Dil Dosyası Yükle(.ini) Log Dropped Frame Statistics = Düşen kare istatistiklerini günlüğe kaydet Log Level = Günlük seviyesi Log View = Günlük görünümü @@ -263,7 +261,6 @@ RestoreDefaultSettings = Bütün ayarları varsayılanlarına döndürmek istedi RestoreGameDefaultSettings = Oyun için ayarlanmış olan özel ayarları PPSSPP varsayılanlarına döndürmek istediğinden emin misin? Resume = Devam ettir Run CPU Tests = İşlemci testlerini başlat -Save language ini = Dil Dosyası Kaydet (.ini) Save new textures = Yeni dokuları kaydet Shader Viewer = Shader Görüntüleyici Show Developer Menu = Geliştirici Menüsünü Göster diff --git a/assets/lang/uk_UA.ini b/assets/lang/uk_UA.ini index 7a24e1f523c3..32ac166a5fd6 100644 --- a/assets/lang/uk_UA.ini +++ b/assets/lang/uk_UA.ini @@ -244,8 +244,6 @@ GPU Log Profiler = GPU Log Profiler GPU Profile = Профіль GPU Jit Compare = Порівняння з Jit JIT debug tools = Інструменти налагодження JIT -Language = Мова -Load language ini = Завантажити мовний .ini файл Log Dropped Frame Statistics = Лог статистики пропущених кадрів Log Level = Лог рівня Log View = Лог виду @@ -261,7 +259,6 @@ RestoreDefaultSettings = "Ви впевненні,що хочете скинут RestoreGameDefaultSettings = Ви впевнені, що хочете повернути всі параметри гри до стардартних\nповернути PPSSPP за замовчуванням ? Resume = Resume Run CPU Tests = Запустити тести CPU -Save language ini = Зберегти мовний .ini файл Save new textures = Зберегти нові текстури Shader Viewer = Переглядач шейдеру Show Developer Menu = Показати меню розробника diff --git a/assets/lang/vi_VN.ini b/assets/lang/vi_VN.ini index 3cbb0d9d9346..84a268878f88 100644 --- a/assets/lang/vi_VN.ini +++ b/assets/lang/vi_VN.ini @@ -244,8 +244,6 @@ GPU Log Profiler = GPU Log Profiler GPU Profile = GPU profile Jit Compare = So sánh Jit JIT debug tools = JIT debug tools -Language = Ngôn ngữ -Load language ini = Tải file ngôn ngữ .ini Log Dropped Frame Statistics = Khung nhật ký thống kê Log Level = Cấp nhật ký Log View = Xem nhật ký @@ -261,7 +259,6 @@ RestoreDefaultSettings = Bạn có muốn khôi phục các thiết lập về m RestoreGameDefaultSettings = Bạn có muốn khôi phục cài đặt trò chơi\nPPSSPP sẽ trở về mặc định? Resume = Resume Run CPU Tests = Chạy thử CPU -Save language ini = Lưu file ngôn ngữ .ini Save new textures = Lưu file textures mới Shader Viewer = Xem trước đỗ bóng Show Developer Menu = Hiện menu NPH diff --git a/assets/lang/zh_CN.ini b/assets/lang/zh_CN.ini index c40a89a968e3..060454ef5a0d 100644 --- a/assets/lang/zh_CN.ini +++ b/assets/lang/zh_CN.ini @@ -244,8 +244,6 @@ GPU Log Profiler = GPU日志分析器 GPU Profile = GPU分析器 Jit Compare = Jit比较 JIT debug tools = JIT调试工具 -Language = 语言设置 -Load language ini = 载入语言配置 Log Dropped Frame Statistics = 记录丢弃帧统计信息 Log Level = 日志等级 Log View = 日志视图 @@ -261,7 +259,6 @@ RestoreDefaultSettings = 您确定要将所有设置恢复到默认? (按键映 RestoreGameDefaultSettings = 您确定要将此游戏设置\n恢复为PPSSPP默认吗? Resume = 恢复 Run CPU Tests = 运行CPU测试 -Save language ini = 保存语言配置 Save new textures = 保存新纹理 Shader Viewer = 着色器查看器 Show Developer Menu = 显示开发者菜单 diff --git a/assets/lang/zh_TW.ini b/assets/lang/zh_TW.ini index cc0fe865b1e2..26d9db1834a7 100644 --- a/assets/lang/zh_TW.ini +++ b/assets/lang/zh_TW.ini @@ -244,8 +244,6 @@ GPU Profile = GPU 設定檔 GPU Log Profiler = GPU 記錄分析工具 Jit Compare = JIT 比較 JIT debug tools = JIT 偵錯工具 -Language = 語言 -Load language ini = 載入語言 ini 檔案 Log Dropped Frame Statistics = 記錄捨棄影格統計資料 Log Level = 記錄層級 Log View = 記錄檢視 @@ -261,7 +259,6 @@ RestoreDefaultSettings = 您確定要將所有設定還原為預設值嗎?\n RestoreGameDefaultSettings = 您確定要將遊戲特定設定\n還原為 PPSSPP 預設值嗎? Resume = 恢復 Run CPU Tests = 執行 CPU 測試 -Save language ini = 儲存語言 ini 檔案 Save new textures = 儲存新紋理 Shader Viewer = 著色器檢視器 Show Developer Menu = 顯示開發人員選單