Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Styling for all inputs seem to be missing #79

Closed
kohizoey opened this issue Jan 9, 2021 · 8 comments
Closed

Styling for all inputs seem to be missing #79

kohizoey opened this issue Jan 9, 2021 · 8 comments
Assignees
Labels
bug Something isn't working pending Pending approval ready Issue is fixed and ready to be deployed
Milestone

Comments

@kohizoey
Copy link

kohizoey commented Jan 9, 2021

It looks like the styling for the buttons and inputs is missing which makes it a lot harder to look at and work with.

I'm using UE 4.26.0 and the plugin version 2.2 from Marketplace. So far, I've tried restarting a couple of times, starting with a brand new project with default settings.

darker_nodes_missing_button_details

@hugoattal
Copy link
Owner

hugoattal commented Jan 10, 2021

@kohizoey That's weird, sorry for this, it should look like this...
image

I can't understand that you have the right background for the "Mobility" buttons, but not the others...

Could you screen me your Darker Nodes settings?
Could you try deleting the plugin and redownload it?

@kohizoey
Copy link
Author

I also had tried uninstalling and re-installing the plugin a couple of times to no avail, however it seems to have gone away after the following steps:

  • Click "Reload texture resources" (not sure if this actually did anything or not)
  • Turn off "Master Activation" and click "Reload default"
  • Restart the editor
  • Turn back on "Master Activation"

I guess it isn't a bug or anything to be fixed, just a bumpy upgrade process with Marketplace :)

@hugoattal
Copy link
Owner

hugoattal commented Jan 10, 2021

@kohizoey Well, I hope not everyone will have this 😅...

  • The "Reload texture resources" is more for me than for end-users, there's little change it has to do with the fix, and it's already triggered during the loading of the plugin.
  • The "Reload default style" just reset the default editor style setting, nothing too fancy.

Anyway, thank you very much for those informations! I'll keep this issue open if any other user encounter such a problem!

@hugoattal hugoattal added the bug Something isn't working label Jan 11, 2021
@hugoattal
Copy link
Owner

Seems like another user have the same problem 😕 #82
I need to find out why the button shader are not working/compiled when updating from previous Darker Nodes version...

@hugoattal
Copy link
Owner

hugoattal commented Jan 11, 2021

Ok, the solution given by Zoey worked partially for Dean, so after a quick call, here's what solved the problem:

  • In the content browser, activate Plugin Content
    image
  • Go into the DarkerNodes Content/Materials folder
    image
  • On each missing material (if you don't know, just do it for all of them, but a missing material is transparent like this):
    image
    • Open the material
    • Move a random node
    • Apply and then save
      image

It's weird that people have to do that though... My guess is that it may come for the fact that they updated 2.2 from 2.1 or 2.0 which was buggy, but I don't know why 🤔...

I'll leave this open just to be sure it does not concern everyone 😅

@hugoattal
Copy link
Owner

hugoattal commented Jan 13, 2021

I think I found a definitive answer to this bug, it should be available in 2.4 🤔

EDIT: Maybe spoke a bit too fast...

@hugoattal
Copy link
Owner

I think I might have fixed this by forcing recompilation of those shaders 🥳 !
image

@hugoattal hugoattal self-assigned this Jan 15, 2021
@hugoattal hugoattal added the ready Issue is fixed and ready to be deployed label Jan 15, 2021
@hugoattal hugoattal added this to the 2.4 milestone Jan 15, 2021
@hugoattal
Copy link
Owner

Ok, to fix this thing, you'll just have to tick this box:
image

This should auto-fire the first time you open a project with Darker Nodes.

@hugoattal hugoattal added the pending Pending approval label Jan 15, 2021
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working pending Pending approval ready Issue is fixed and ready to be deployed
Projects
None yet
Development

No branches or pull requests

2 participants