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privilege.go
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privilege.go
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//go:build windows
// +build windows
package winio
import (
"bytes"
"encoding/binary"
"fmt"
"runtime"
"sync"
"unicode/utf16"
"golang.org/x/sys/windows"
)
//sys adjustTokenPrivileges(token windows.Token, releaseAll bool, input *byte, outputSize uint32, output *byte, requiredSize *uint32) (success bool, err error) [true] = advapi32.AdjustTokenPrivileges
//sys impersonateSelf(level uint32) (err error) = advapi32.ImpersonateSelf
//sys revertToSelf() (err error) = advapi32.RevertToSelf
//sys openThreadToken(thread windows.Handle, accessMask uint32, openAsSelf bool, token *windows.Token) (err error) = advapi32.OpenThreadToken
//sys getCurrentThread() (h windows.Handle) = GetCurrentThread
//sys lookupPrivilegeValue(systemName string, name string, luid *uint64) (err error) = advapi32.LookupPrivilegeValueW
//sys lookupPrivilegeName(systemName string, luid *uint64, buffer *uint16, size *uint32) (err error) = advapi32.LookupPrivilegeNameW
//sys lookupPrivilegeDisplayName(systemName string, name *uint16, buffer *uint16, size *uint32, languageId *uint32) (err error) = advapi32.LookupPrivilegeDisplayNameW
const (
//revive:disable-next-line:var-naming ALL_CAPS
SE_PRIVILEGE_ENABLED = windows.SE_PRIVILEGE_ENABLED
//revive:disable-next-line:var-naming ALL_CAPS
ERROR_NOT_ALL_ASSIGNED windows.Errno = windows.ERROR_NOT_ALL_ASSIGNED
SeBackupPrivilege = "SeBackupPrivilege"
SeRestorePrivilege = "SeRestorePrivilege"
SeSecurityPrivilege = "SeSecurityPrivilege"
)
var (
privNames = make(map[string]uint64)
privNameMutex sync.Mutex
)
// PrivilegeError represents an error enabling privileges.
type PrivilegeError struct {
privileges []uint64
}
func (e *PrivilegeError) Error() string {
s := "Could not enable privilege "
if len(e.privileges) > 1 {
s = "Could not enable privileges "
}
for i, p := range e.privileges {
if i != 0 {
s += ", "
}
s += `"`
s += getPrivilegeName(p)
s += `"`
}
return s
}
// RunWithPrivilege enables a single privilege for a function call.
func RunWithPrivilege(name string, fn func() error) error {
return RunWithPrivileges([]string{name}, fn)
}
// RunWithPrivileges enables privileges for a function call.
func RunWithPrivileges(names []string, fn func() error) error {
privileges, err := mapPrivileges(names)
if err != nil {
return err
}
runtime.LockOSThread()
defer runtime.UnlockOSThread()
token, err := newThreadToken()
if err != nil {
return err
}
defer releaseThreadToken(token)
err = adjustPrivileges(token, privileges, SE_PRIVILEGE_ENABLED)
if err != nil {
return err
}
return fn()
}
func mapPrivileges(names []string) ([]uint64, error) {
privileges := make([]uint64, 0, len(names))
privNameMutex.Lock()
defer privNameMutex.Unlock()
for _, name := range names {
p, ok := privNames[name]
if !ok {
err := lookupPrivilegeValue("", name, &p)
if err != nil {
return nil, err
}
privNames[name] = p
}
privileges = append(privileges, p)
}
return privileges, nil
}
// EnableProcessPrivileges enables privileges globally for the process.
func EnableProcessPrivileges(names []string) error {
return enableDisableProcessPrivilege(names, SE_PRIVILEGE_ENABLED)
}
// DisableProcessPrivileges disables privileges globally for the process.
func DisableProcessPrivileges(names []string) error {
return enableDisableProcessPrivilege(names, 0)
}
func enableDisableProcessPrivilege(names []string, action uint32) error {
privileges, err := mapPrivileges(names)
if err != nil {
return err
}
p := windows.CurrentProcess()
var token windows.Token
err = windows.OpenProcessToken(p, windows.TOKEN_ADJUST_PRIVILEGES|windows.TOKEN_QUERY, &token)
if err != nil {
return err
}
defer token.Close()
return adjustPrivileges(token, privileges, action)
}
func adjustPrivileges(token windows.Token, privileges []uint64, action uint32) error {
var b bytes.Buffer
_ = binary.Write(&b, binary.LittleEndian, uint32(len(privileges)))
for _, p := range privileges {
_ = binary.Write(&b, binary.LittleEndian, p)
_ = binary.Write(&b, binary.LittleEndian, action)
}
prevState := make([]byte, b.Len())
reqSize := uint32(0)
success, err := adjustTokenPrivileges(token, false, &b.Bytes()[0], uint32(len(prevState)), &prevState[0], &reqSize)
if !success {
return err
}
if err == ERROR_NOT_ALL_ASSIGNED { //nolint:errorlint // err is Errno
return &PrivilegeError{privileges}
}
return nil
}
func getPrivilegeName(luid uint64) string {
var nameBuffer [256]uint16
bufSize := uint32(len(nameBuffer))
err := lookupPrivilegeName("", &luid, &nameBuffer[0], &bufSize)
if err != nil {
return fmt.Sprintf("<unknown privilege %d>", luid)
}
var displayNameBuffer [256]uint16
displayBufSize := uint32(len(displayNameBuffer))
var langID uint32
err = lookupPrivilegeDisplayName("", &nameBuffer[0], &displayNameBuffer[0], &displayBufSize, &langID)
if err != nil {
return fmt.Sprintf("<unknown privilege %s>", string(utf16.Decode(nameBuffer[:bufSize])))
}
return string(utf16.Decode(displayNameBuffer[:displayBufSize]))
}
func newThreadToken() (windows.Token, error) {
err := impersonateSelf(windows.SecurityImpersonation)
if err != nil {
return 0, err
}
var token windows.Token
err = openThreadToken(getCurrentThread(), windows.TOKEN_ADJUST_PRIVILEGES|windows.TOKEN_QUERY, false, &token)
if err != nil {
rerr := revertToSelf()
if rerr != nil {
panic(rerr)
}
return 0, err
}
return token, nil
}
func releaseThreadToken(h windows.Token) {
err := revertToSelf()
if err != nil {
panic(err)
}
h.Close()
}