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color.py
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color.py
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"""
Color
Color class that allows you to initialize a color in any of HSV, RGB, Hex, HSI color spaces. Once initialized, the corresponding RGBW values are calculated and you may modify the object in RGB or HSV color spaces( ie: by re-setting any component of HSV or RGB (ie, just resetting the R value) and all RGB/HSV/RGBW values will be recalculated.
The main goal of this class is to translate various color spaces into RGBW for use in RGBW pixels.
NOTE! this package will not control 3 channel RGB LEDs properly.
The color representation is maintained in HSV interanlly and translates to RGB (and RGBW, but not interactively).
Use whichever is more convenient at the time - RGB for familiarity, HSV to fade colors easily.
RGB values range from 0 to 255
HSV values range from 0.0 to 1.0
>>> red = RGB(255, 0 ,0) (RGBW = )
>>> green = HSV(0.33, 1.0, 1.0) (RGBW = )
Colors may also be specified as hexadecimal string:
>>> blue = Hex('#0000ff')
Both RGB and HSV components are available as attributes
and may be set.
>>> red.rgb_r
255
>>> red.rgb_g = 128
>>> red.rgb
(255, 128, 0)
>>> red.hsv
(0.08366013071895424, 1.0, 1.0)
These objects are mutable, so you may want to make a
copy before changing a Color that may be shared
>>> red = RGB(255,0,0)
>>> purple = red.copy()
>>> purple.rgb_b = 255
>>> red.rgb
(255, 0, 0)
>>> purple.rgb
(255, 0, 255)
Brightness can be adjusted by setting the 'v' property, even
when you're working in RGB.
For example: to gradually dim a color
(ranges from 0.0 to 1.0)
>>> col = RGB(0,255,0)
>>> while col.v > 0:
... print col.rgb
... col.v -= 0.1
...
(0, 255, 0)
(0, 229, 0)
(0, 204, 0)
(0, 178, 0)
(0, 153, 0)
(0, 127, 0)
(0, 102, 0)
(0, 76, 0)
(0, 51, 0)
(0, 25, 0)
RGBW
To get the (r,g,b,w) tuples back from a Color object, simpy call Color.rgbw and you will return the (r,g,b,w) tuple.
"""
import colorsys
import math
from copy import deepcopy
__all__=['RGB', 'HSV', 'Hex', 'Color', 'HSI', 'RGBW']
def clamp(val, min_value, max_value):
"Restrict a value between a minimum and a maximum value"
return max(min(val, max_value), min_value)
def is_hsv_tuple(hsv):
"check that a tuple contains 3 values between 0.0 and 1.0"
return len(hsv) == 3 and all([(0.0 <= t <= 1.0) for t in hsv])
def is_hsi_tuple(hsi):
ret = True
if len(hsi) != 3:
ret = False
if hsi[0] < 0 or hsi[0] > 360:
ret = False
if hsi[1] <0.0 or hsi[1] > 1.0:
ret = False
if hsi[2] <0.0 or hsi[2] > 1.0:
ret = False
return(ret)
def is_rgbw_tuple(rgbw):
"check that rgbw tuple is as expected"
return len(rgbw) == 4 and all([(0 <= t <= 255) for t in rgbw])
def is_rgb_tuple(rgb):
"check that a tuple contains 3 values between 0 and 255"
return len(rgb) == 3 and all([(0 <= t <= 255) for t in rgb])
def rgb_to_hsv(rgb):
"convert a rgb[0-255] tuple to hsv[0.0-1.0]"
f = float(255)
return colorsys.rgb_to_hsv(rgb[0]/f, rgb[1]/f, rgb[2]/f)
def hsv_to_rgb(hsv):
assert is_hsv_tuple(hsv), "malformed hsv tuple:" + str(hsv)
_rgb = colorsys.hsv_to_rgb(*hsv)
r = int(_rgb[0] * 0xff)
g = int(_rgb[1] * 0xff)
b = int(_rgb[2] * 0xff)
return (r,g,b)
def constrain(val, min, max):
ret = val
if val <= min:
ret = min
if val >= max:
ret=max
return ret
#https://www.neltnerlabs.com/saikoled/how-to-convert-from-hsi-to-rgb-white
def hsi2rgb(H,S,I):
r = 0.0
g = 0.0
b = 0.0
H = math.fmod(H,360.0)
H = 3.14159*H/180.0
S = constrain(S, 0.0,1.0)
I = constrain(I, 0.0,1.0)
if H < 2.09439:
r = 255.0*I/3.0*(1.0+S*math.cos(H)/math.cos(1.047196667-H))
g = 255.0*I/3.0*(1.0+S*(1.0-math.cos(H)/math.cos(1.047196667-H)))
b = 255.0*I/3.0*(1.0-S)
elif H < 4.188787:
H = H - 2.09439
g = 255.0*I/3.0*(1.0+S*math.cos(H)/math.cos(1.047196667-H))
b = 255.0*I/3.0*(1.0+S*(1.0-math.cos(H)/math.cos(1.047196667-H)))
r = 255.0*I/3.0*(1.0-S)
else:
H = H - 4.188787
b = 255.0*I/3.0*(1.0+S*math.cos(H)/math.cos(1.047196667-H))
r = 255.0*I/3.0*(1.0+S*(1.0-math.cos(H)/math.cos(1.047196667-H)))
g = 255.0*I/3.0*(1.0-S)
return ( constrain(int(r*3.0),0,255), constrain(int(g*3.0),0,255), constrain(int(b*3.0)\
,0,255 )) #for some reason, the rgb numbers need to be X3...
#https://www.neltnerlabs.com/saikoled/how-to-convert-from-hsi-to-rgb-white
def hsi2rgb(H,S,I):
r = 0.0
g = 0.0
b = 0.0
H = math.fmod(H,360.0)
H = 3.14159*H/180.0
S = constrain(S, 0.0,1.0)
I = constrain(I, 0.0,1.0)
if H < 2.09439:
r = 255.0*I/3.0*(1.0+S*math.cos(H)/math.cos(1.047196667-H))
g = 255.0*I/3.0*(1.0+S*(1.0-math.cos(H)/math.cos(1.047196667-H)))
b = 255.0*I/3.0*(1.0-S)
elif H < 4.188787:
H = H - 2.09439
g = 255.0*I/3.0*(1.0+S*math.cos(H)/math.cos(1.047196667-H))
b = 255.0*I/3.0*(1.0+S*(1.0-math.cos(H)/math.cos(1.047196667-H)))
r = 255.0*I/3.0*(1.0-S)
else:
H = H - 4.188787
b = 255.0*I/3.0*(1.0+S*math.cos(H)/math.cos(1.047196667-H))
r = 255.0*I/3.0*(1.0+S*(1.0-math.cos(H)/math.cos(1.047196667-H)))
g = 255.0*I/3.0*(1.0-S)
return ( constrain(int(r*3.0),0,255), constrain(int(g*3.0),0,255), constrain(int(b*3.0)\
,0,255 )) #for some reason, the rgb numbers need to be X3...
#https://www.neltnerlabs.com/saikoled/how-to-convert-from-hsi-to-rgb-white
def hsi2rgbw(H,S,I):
r = 0
g = 0
b = 0
w = 0
cos_h = 0.0
cos_1047_h = 0.0
H = float(math.fmod(H,360)) # cycle H around to 0-360 degrees
H = 3.14159*H/180.0 # Convert to radians.
S = constrain(S,0.0,1.0)
I = constrain(I,0.0,1.0)
if(H < 2.09439):
cos_h = math.cos(H)
cos_1047_h = math.cos(1.047196667-H)
r = S*255.0*I/3.0*(1.0+cos_h/cos_1047_h)
g = S*255.0*I/3.0*(1.0+(1.0-cos_h/cos_1047_h))
b = 0.0
w = 255.0*(1.0-S)*I
elif(H < 4.188787):
H = H - 2.09439
cos_h = math.cos(H)
cos_1047_h = math.cos(1.047196667-H)
g = S*255.0*I/3.0*(1.0+cos_h/cos_1047_h)
b = S*255.0*I/3.0*(1.0+(1.0-cos_h/cos_1047_h))
r = 0.0
w = 255.0*(1.0-S)*I
else:
H = H - 4.188787
cos_h = math.cos(H)
cos_1047_h = math.cos(1.047196667-H)
b = S*255.0*I/3.0*(1.0+cos_h/cos_1047_h)
r = S*255.0*I/3.0*(1.0+(1.0-cos_h/cos_1047_h))
g = 0.0
w = 255.0*(1.0-S)*I
return (int(constrain(r*3,0,255)), int(constrain(g*3,0,255)), int(constrain(b*3,0,255)) , int(constrain(w,0,255))) #for some reason, the rgb numbers need to be X3...
#https://en.wikipedia.org/wiki/HSL_and_HSV
def hsv2hsl(h,s,v):
h = constrain(h,0.0,360.0)
s = constrain(s,0.0,1.0)
v = constrain(v,0.0,1.0)
Hhsl = h
Lhsl = v-(v*s/2.0)
Shsl = 0
if Lhsl > 0.0 and Lhsl < 1.0:
Shsl = (v-Lhsl)/min(Lhsl, 1.0-Lhsl)
return(Hhsl,Lhsl,Shsl)
#https://en.wikipedia.org/wiki/HSL_and_HSV
def hsl2hsv(h,s,l):
h =constrain(h,0.0,360.0)
s =constrain(s,0.0,1.0)
l =constrain(l,0.0,1.0)
Hhsv = h
Vhsv = l + (s*min(l, 1.0-l))
Shsv = 0
if Vhsv > 0.0:
Shsv = 2.0-(2.0*l/Vhsv)
return(Hhsv,Shsv,Vhsv)
#https://en.wikipedia.org/wiki/HSL_and_HSV
def rgb2hsi(red,green,blue):
r = constrain(float(red)/255.0,0.0,1.0)
g = constrain(float(green)/255.0, 0.0,1.0)
b = constrain(float(blue)/255.0,0.0,1.0)
intensity = 0.33333*(r+g+b)
M = max(r,g,b)
m = min(r,g,b)
C = M - m
saturation = 0.0
if intensity == 0.0:
saturation = 0.0
else:
saturation = (1.0-(m/intensity))
hue = 0
if M == m:
hue = 0
if M == r:
if M == m:
hue = 0.0
else:
hue = 60.0* (0.0 + ((g-b) / (M-m)))
if M == g:
if M == m:
hue = 0.0
else:
hue = 60.0* (2.0 + ((b-r) / (M-m)))
if M == b:
if M == m:
hue = 0.0
else:
hue = 60.0 * (4.0 + ((r-g) / (M-m)))
if hue < 0.0:
hue = hue + 360
return(hue,abs(saturation),intensity)
def HSI(h,s,i):
"Create new HSI color"
t = (h,s,i)
assert is_hsi_tuple(t)
return RGB( hsi2rgb(h,s,i) )
def RGB(r,g,b):
"Create a new RGB color"
t = (r,g,b)
assert is_rgb_tuple(t)
return Color(rgb_to_hsv(t))
def HSV(h,s,v):
"Create a new HSV color"
return Color((h,s,v))
def HSL(h,s,l):
"Create new HSL color"
(h,s,v) = hsl2hsv(h,s,l)
return Color(h,s,v)
def Hex(value):
"Create a new Color from a hex string"
value = value.lstrip('#')
lv = len(value)
rgb_t = (int(value[i:i+int(lv/3)], 16) for i in range(0, lv, int(lv/3)))
return RGB(*rgb_t)
class Color(object):
def __init__(self, hsv_tuple):
self._set_hsv(hsv_tuple)
def __repr__(self):
return "rgb=%s hsv=%s" % (self.rgb, self.hsv)
def copy(self):
return deepcopy(self)
def _set_hsv(self, hsv_tuple):
assert is_hsv_tuple(hsv_tuple)
# convert to a list for component reassignment
self.hsv_t = list(hsv_tuple)
@property
def rgbw(self):
"returns a tuple of 4 values each in the range of 0-255"
hsi = rgb2hsi(self.rgb[0], self.rgb[1], self.rgb[2])
return hsi2rgbw( hsi[0], hsi[1], hsi[2] )
@property
def rgb(self):
"returns a rgb[0-255] tuple"
return hsv_to_rgb(self.hsv_t)
@property
def hsv(self):
"returns a hsv[0.0-1.0] tuple"
return tuple(self.hsv_t)
@property
def hex(self):
"returns a hexadecimal string"
return '#%02x%02x%02x' % self.rgb
"""
Properties representing individual HSV compnents
Adjusting 'H' shifts the color around the color wheel
Adjusting 'S' adjusts the saturation of the color
Adjusting 'V' adjusts the brightness/intensity of the color
"""
@property
def h(self):
return self.hsv_t[0]
@h.setter
def h(self, val):
v = clamp(val, 0.0, 1.0)
self.hsv_t[0] = round(v, 8)
@property
def s(self):
return self.hsv_t[1]
@s.setter
def s(self, val):
v = clamp(val, 0.0, 1.0)
self.hsv_t[1] = round(v, 8)
@property
def v(self):
return self.hsv_t[2]
@v.setter
def v(self, val):
v = clamp(val, 0.0, 1.0)
self.hsv_t[2] = round(v, 8)
"""
Properties representing individual RGB components
"""
@property
def rgb_r(self):
return self.rgb[0]
@rgb_r.setter
def rgb_r(self, val):
assert 0 <= val <= 255
r,g,b = self.rgb
new = (val, g, b)
assert is_rgb_tuple(new)
self._set_hsv(rgb_to_hsv(new))
@property
def rgb_g(self):
return self.rgb[1]
@rgb_g.setter
def rgb_g(self, val):
assert 0 <= val <= 255
r,g,b = self.rgb
new = (r, val, b)
assert is_rgb_tuple(new)
self._set_hsv(rgb_to_hsv(new))
@property
def rgb_b(self):
return self.rgb[2]
@rgb_b.setter
def rgb_b(self, val):
assert 0 <= val <= 255
r,g,b = self.rgb
new = (r, g, val)
assert is_rgb_tuple(new)
self._set_hsv(rgb_to_hsv(new))
"""
Properties representing individual RGBW components
"""
@property
def r(self):
return self.rgbw[0]
@property
def g(self):
return self.rgbw[1]
@property
def b(self):
return self.rgbw[2]
@property
def w(self):
return self.rgbw[3]
if __name__=='__main__':
import doctest
doctest.testmod()