Releases: ianmaclarty/amulet
v1.1.3
v1.1.3
v1.1.2
v1.1.2
v1.1.1
v1.1.0
Changes between v1.0.10 and v1.1.0:
eec1c92 fix spelling error in docs
e4114c6 draft game center support (untested)
a8274de game center fixes + docs
1610a24 fix bug with incorrect initial mouse position
7ff718e increase lua max upvalues to 100
2d3e95a disable touch events while game center view presented
c4f3942 add ios audio interrupt handler
8f0b07b document save/load functions
ed876e6 add json save format
af13537 fix audio track mixing bug
803a23f continue to draw ios window after error, so error displayed
68bd8ce generate universal ios binaries
b11fc9c export command now generates iOS packages
a358ca8 fix gcc errors in stb_image_resize.h
470b8a5 fix another gcc error in stb_image_resize.h
5c1b690 generate iOS launch images
b7e843d allow exporting for subset of supported platforms
227f2ba build docs
v1.0.10
Changes between v1.0.9 and v1.0.10:
5ada7d3 use doubles for lua vecs and mats
07ba980 mention Lua syntactic sugar using for tag search in docs
93cde35 fix misaligned doubles bug in bind node
84d1746 html backend: don't play audio if window does not have focus
77f5a60 show error screen on html backend
e8af7b4 html backend: reset events on blur
d24f839 add -mute option
cc424b1 add mandelbrot set visualizer example
079e4dd update benchmark
0b03959 close all windows if main window closed
v1.0.9
Changes between v1.0.8 and v1.0.9:
bf074a9 fix examples/capture.lua
9b5870f Merge pull request #76 from turtleDev/master
bc44da4 fix bug in an example
8a9962f add am.glob function
76ac4ac add missing files
08c2392 add missing make prerequisite
efd7100 add image_buffer:paste function
1378d15 only resize framebuffer if size actually changes
66b8d9c fix ios backend bug
834180f build ios executable
0a7f54c add win:touch_active method
38c8d4f make touch arg optional, fix norm position bug
62fa282 fix touch move event bug
9ede306 catch key presses that occur before first window opens
28753e2 am.glob now always uses '/' as dir separator in returned paths
ccf9e7a work around issue with simpleglob returning duplicate paths on windows
bd8b3ba fix bug where hidden top-level nodes would render
v1.0.8
Changes between v1.0.7 and v1.0.8:
b309b27 fix typo in Makefile
f7f1138 update framebuffer:clear documentation
a2ba927 only export to installed platforms
96fcf42 work around Chrome bug
59f3c1e window.lock_pointer now returns actual pointer lock status
05ec097 fix typo in README.md
009ad81 allow key identifiers to be numbers
061557f add noglobals function (fixes #72)
f117b04 add line scene node
199684b cache rect and line elements array
909a7e2 fix wrong am.line argument order in docs
d94763b fix bug with alpha channel not working on some nodes
8fe9a56 explain method syntax in lua primer
v1.0.7
Changes between v1.0.3 and v1.0.7:
5ffc3c8 Update README URLs based on HTTP redirects
7d50aed Merge pull request #59 from ReadmeCritic/master
d6638af update ANGLE url
eb33088 detect cycles in table.tostring
d3ee03a always create depth+stencil bufs in editor (fixes #31)
236a376 minor windows installer tweaks
11fa445 improved command line help messages
0dabf9d more documentation
0ac85a5 update default font gen script to use amulet pack
22467d2 fix documentation typo
d17b5ed document exporting, sprite packing and font generation
cc9a32f expand wildcards in command line args
9489f52 fix compilation error
8324bc7 add math.sign function
089c26f document extra math functions
86e3949 fix bug with margins not clearing after resize on OSX
17e1e06 document audio buffers
3421c4a disable context menu when right click
c495064 more examples
e401916 tweak shapes example
21e6483 more example tweaks
b3b6ea2 add web compatible version of beach ball example
107a573 allow windowless programs in the online editor
7903b50 lots of small documentation fixes
2d24da5 fix bug with sprite packing on windows
e2c7513 fix compilation error
6fe0111 fix export windows bugs
12a4375 fix compilation error
8942d63 fix a broken example
ebd7c61 only clear framebuf if mask != 0 (avoids firefox warning)
v1.0.3
Changes between v0.2.6 and v1.0.3:
16fc33d white border around site logo
93ca36c make hack link open in new tab
f934ea5 adopt OpenGL 4.2 float <-> normalized int conversion
1e7ca60 add defaults for view offset and stride args
186339d make a test more tolerant of platform-specific rounding
9d658f6 allow view:set to work with a single vec arg
e68403a make view:set work with table of vecs
b954703 use bulk set in am.vec__view functions
445cf95 document buffers and views
4f077ee more documentation
1f6b217 more documentation
dcc7da3 add SDL readme snippet to LICENSE
4a0e7a5 replace read_mat_ with read_param
1db1c86 fix an out-of-date comment
a869b8d add center field to am.circle
83496b4 fix compilation error related to read_param change
7d8363e change order of am.sprite args + add spec field
cf8edd5 add postprocess program field + fix some bugs
1e57887 more documentation
05f22d1 show release changes in chronological order
adfd326 rename read_param to read_uniform + avoid a memory leak
0302210 remove deprecated camera2d node from hello world example
7030ec6 make framebuffer default projection consistent with window
43f15b2 add extra comment to an example
4ea909a more documentation
93beb45 fix mac pkg issue with amulet not be executable
3b1c96f fix issue with site upload
f2d46dc mark linux bins executable